#include "sleep.h" #include void sleep(char ms) //8bit { while(ms > 0) { _delay_ms(1); ms--; } } void sleep_long(uint16_t ms) //16bit { while(ms > 0) { _delay_ms(1); ms--; } } void usleep(char us) //8bit { while(us > 0) { _delay_us(1); us--; } } void usleep_long(unsigned short int us) //16bit { while(us > 0) { _delay_us(1); us--; } }