2018-03-31 22:42:28 +02:00
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/*
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2018-04-01 19:31:18 +02:00
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Copyright (c) 2013, 2014 Paolo Patierno
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2018-03-31 22:42:28 +02:00
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2018-04-01 19:31:18 +02:00
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All rights reserved. This program and the accompanying materials
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are made available under the terms of the Eclipse Public License v1.0
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and Eclipse Distribution License v1.0 which accompany this distribution.
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2018-03-31 22:42:28 +02:00
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2018-04-01 19:31:18 +02:00
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The Eclipse Public License is available at
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http://www.eclipse.org/legal/epl-v10.html
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and the Eclipse Distribution License is available at
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http://www.eclipse.org/org/documents/edl-v10.php.
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2018-03-31 22:42:28 +02:00
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2018-04-01 19:31:18 +02:00
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Contributors:
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Paolo Patierno - initial API and implementation and/or initial documentation
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2018-03-31 22:42:28 +02:00
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*/
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using System;
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using System.Text;
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using uPLibrary.Networking.M2Mqtt.Exceptions;
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namespace uPLibrary.Networking.M2Mqtt.Messages
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{
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/// <summary>
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/// Class for CONNECT message from client to broker
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/// </summary>
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public class MqttMsgConnect : MqttMsgBase
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{
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#region Constants...
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// protocol name supported
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internal const string PROTOCOL_NAME_V3_1 = "MQIsdp";
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internal const string PROTOCOL_NAME_V3_1_1 = "MQTT"; // [v.3.1.1]
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// max length for client id (removed in 3.1.1)
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internal const int CLIENT_ID_MAX_LENGTH = 23;
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// variable header fields
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internal const byte PROTOCOL_NAME_LEN_SIZE = 2;
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internal const byte PROTOCOL_NAME_V3_1_SIZE = 6;
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internal const byte PROTOCOL_NAME_V3_1_1_SIZE = 4; // [v.3.1.1]
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internal const byte PROTOCOL_VERSION_SIZE = 1;
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internal const byte CONNECT_FLAGS_SIZE = 1;
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internal const byte KEEP_ALIVE_TIME_SIZE = 2;
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2018-04-01 19:31:18 +02:00
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internal const byte PROTOCOL_VERSION_V3_1 = 0x03;
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internal const byte PROTOCOL_VERSION_V3_1_1 = 0x04; // [v.3.1.1]
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internal const ushort KEEP_ALIVE_PERIOD_DEFAULT = 60; // seconds
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internal const ushort MAX_KEEP_ALIVE = 65535; // 16 bit
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// connect flags
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internal const byte USERNAME_FLAG_MASK = 0x80;
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internal const byte USERNAME_FLAG_OFFSET = 0x07;
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internal const byte USERNAME_FLAG_SIZE = 0x01;
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internal const byte PASSWORD_FLAG_MASK = 0x40;
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internal const byte PASSWORD_FLAG_OFFSET = 0x06;
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internal const byte PASSWORD_FLAG_SIZE = 0x01;
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internal const byte WILL_RETAIN_FLAG_MASK = 0x20;
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internal const byte WILL_RETAIN_FLAG_OFFSET = 0x05;
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internal const byte WILL_RETAIN_FLAG_SIZE = 0x01;
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internal const byte WILL_QOS_FLAG_MASK = 0x18;
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internal const byte WILL_QOS_FLAG_OFFSET = 0x03;
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internal const byte WILL_QOS_FLAG_SIZE = 0x02;
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internal const byte WILL_FLAG_MASK = 0x04;
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internal const byte WILL_FLAG_OFFSET = 0x02;
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internal const byte WILL_FLAG_SIZE = 0x01;
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internal const byte CLEAN_SESSION_FLAG_MASK = 0x02;
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internal const byte CLEAN_SESSION_FLAG_OFFSET = 0x01;
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internal const byte CLEAN_SESSION_FLAG_SIZE = 0x01;
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// [v.3.1.1] lsb (reserved) must be now 0
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internal const byte RESERVED_FLAG_MASK = 0x01;
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internal const byte RESERVED_FLAG_OFFSET = 0x00;
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internal const byte RESERVED_FLAG_SIZE = 0x01;
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2018-03-31 22:42:28 +02:00
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#endregion
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#region Properties...
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/// <summary>
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/// Protocol name
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/// </summary>
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public string ProtocolName
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{
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get { return this.protocolName; }
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set { this.protocolName = value; }
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}
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/// <summary>
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/// Protocol version
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/// </summary>
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public byte ProtocolVersion
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{
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get { return this.protocolVersion; }
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set { this.protocolVersion = value; }
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}
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/// <summary>
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/// Client identifier
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/// </summary>
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public string ClientId
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{
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get { return this.clientId; }
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set { this.clientId = value; }
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}
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/// <summary>
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/// Will retain flag
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/// </summary>
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public bool WillRetain
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{
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get { return this.willRetain; }
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set { this.willRetain = value; }
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}
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/// <summary>
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/// Will QOS level
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/// </summary>
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public byte WillQosLevel
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{
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get { return this.willQosLevel; }
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set { this.willQosLevel = value; }
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}
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/// <summary>
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/// Will flag
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/// </summary>
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public bool WillFlag
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{
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get { return this.willFlag; }
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set { this.willFlag = value; }
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}
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/// <summary>
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/// Will topic
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/// </summary>
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public string WillTopic
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{
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get { return this.willTopic; }
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set { this.willTopic = value; }
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}
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/// <summary>
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/// Will message
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/// </summary>
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public string WillMessage
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{
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get { return this.willMessage; }
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set { this.willMessage = value; }
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}
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/// <summary>
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/// Username
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/// </summary>
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public string Username
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{
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get { return this.username; }
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set { this.username = value; }
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}
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/// <summary>
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/// Password
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/// </summary>
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public string Password
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{
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get { return this.password; }
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set { this.password = value; }
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}
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/// <summary>
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/// Clean session flag
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/// </summary>
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public bool CleanSession
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{
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get { return this.cleanSession; }
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set { this.cleanSession = value; }
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}
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/// <summary>
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/// Keep alive period
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/// </summary>
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public ushort KeepAlivePeriod
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{
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get { return this.keepAlivePeriod; }
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set { this.keepAlivePeriod = value; }
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}
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#endregion
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// protocol name
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private string protocolName;
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// protocol version
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private byte protocolVersion;
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// client identifier
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private string clientId;
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// will retain flag
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protected bool willRetain;
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// will quality of service level
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protected byte willQosLevel;
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// will flag
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private bool willFlag;
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// will topic
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private string willTopic;
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// will message
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private string willMessage;
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// username
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private string username;
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// password
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private string password;
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// clean session flag
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private bool cleanSession;
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// keep alive period (in sec)
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private ushort keepAlivePeriod;
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/// <summary>
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/// Constructor
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/// </summary>
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public MqttMsgConnect()
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{
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this.type = MQTT_MSG_CONNECT_TYPE;
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}
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="clientId">Client identifier</param>
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public MqttMsgConnect(string clientId) :
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this(clientId, null, null, false, QOS_LEVEL_AT_LEAST_ONCE, false, null, null, true, KEEP_ALIVE_PERIOD_DEFAULT, PROTOCOL_VERSION_V3_1_1)
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{
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}
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="clientId">Client identifier</param>
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/// <param name="username">Username</param>
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/// <param name="password">Password</param>
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/// <param name="willRetain">Will retain flag</param>
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/// <param name="willQosLevel">Will QOS level</param>
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/// <param name="willFlag">Will flag</param>
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/// <param name="willTopic">Will topic</param>
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/// <param name="willMessage">Will message</param>
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/// <param name="cleanSession">Clean sessione flag</param>
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/// <param name="keepAlivePeriod">Keep alive period</param>
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/// <param name="protocolVersion">Protocol version</param>
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public MqttMsgConnect(string clientId,
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string username,
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string password,
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bool willRetain,
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byte willQosLevel,
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bool willFlag,
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string willTopic,
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string willMessage,
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bool cleanSession,
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ushort keepAlivePeriod,
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byte protocolVersion
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)
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{
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this.type = MQTT_MSG_CONNECT_TYPE;
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this.clientId = clientId;
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this.username = username;
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this.password = password;
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this.willRetain = willRetain;
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this.willQosLevel = willQosLevel;
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this.willFlag = willFlag;
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this.willTopic = willTopic;
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this.willMessage = willMessage;
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this.cleanSession = cleanSession;
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this.keepAlivePeriod = keepAlivePeriod;
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// [v.3.1.1] added new protocol name and version
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this.protocolVersion = protocolVersion;
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this.protocolName = (this.protocolVersion == PROTOCOL_VERSION_V3_1_1) ? PROTOCOL_NAME_V3_1_1 : PROTOCOL_NAME_V3_1;
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}
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/// <summary>
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/// Parse bytes for a CONNECT message
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/// </summary>
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/// <param name="fixedHeaderFirstByte">First fixed header byte</param>
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/// <param name="protocolVersion">Protocol Version</param>
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/// <param name="channel">Channel connected to the broker</param>
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/// <returns>CONNECT message instance</returns>
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public static MqttMsgConnect Parse(byte fixedHeaderFirstByte, byte protocolVersion, IMqttNetworkChannel channel)
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{
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byte[] buffer;
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int index = 0;
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int protNameUtf8Length;
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byte[] protNameUtf8;
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bool isUsernameFlag;
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bool isPasswordFlag;
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int clientIdUtf8Length;
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byte[] clientIdUtf8;
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int willTopicUtf8Length;
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byte[] willTopicUtf8;
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int willMessageUtf8Length;
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byte[] willMessageUtf8;
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int usernameUtf8Length;
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byte[] usernameUtf8;
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int passwordUtf8Length;
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byte[] passwordUtf8;
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MqttMsgConnect msg = new MqttMsgConnect();
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// get remaining length and allocate buffer
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int remainingLength = MqttMsgBase.decodeRemainingLength(channel);
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buffer = new byte[remainingLength];
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// read bytes from socket...
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channel.Receive(buffer);
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// protocol name
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protNameUtf8Length = ((buffer[index++] << 8) & 0xFF00);
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protNameUtf8Length |= buffer[index++];
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protNameUtf8 = new byte[protNameUtf8Length];
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Array.Copy(buffer, index, protNameUtf8, 0, protNameUtf8Length);
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index += protNameUtf8Length;
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msg.protocolName = new String(Encoding.UTF8.GetChars(protNameUtf8));
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// [v3.1.1] wrong protocol name
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if (!msg.protocolName.Equals(PROTOCOL_NAME_V3_1) && !msg.protocolName.Equals(PROTOCOL_NAME_V3_1_1))
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throw new MqttClientException(MqttClientErrorCode.InvalidProtocolName);
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// protocol version
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msg.protocolVersion = buffer[index];
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index += PROTOCOL_VERSION_SIZE;
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// connect flags
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// [v3.1.1] check lsb (reserved) must be 0
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if ((msg.protocolVersion == PROTOCOL_VERSION_V3_1_1) &&
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((buffer[index] & RESERVED_FLAG_MASK) != 0x00))
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throw new MqttClientException(MqttClientErrorCode.InvalidConnectFlags);
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isUsernameFlag = (buffer[index] & USERNAME_FLAG_MASK) != 0x00;
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isPasswordFlag = (buffer[index] & PASSWORD_FLAG_MASK) != 0x00;
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msg.willRetain = (buffer[index] & WILL_RETAIN_FLAG_MASK) != 0x00;
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msg.willQosLevel = (byte)((buffer[index] & WILL_QOS_FLAG_MASK) >> WILL_QOS_FLAG_OFFSET);
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msg.willFlag = (buffer[index] & WILL_FLAG_MASK) != 0x00;
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msg.cleanSession = (buffer[index] & CLEAN_SESSION_FLAG_MASK) != 0x00;
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index += CONNECT_FLAGS_SIZE;
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// keep alive timer
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msg.keepAlivePeriod = (ushort)((buffer[index++] << 8) & 0xFF00);
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msg.keepAlivePeriod |= buffer[index++];
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2018-04-01 19:31:18 +02:00
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// client identifier [v3.1.1] it may be zero bytes long (empty string)
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clientIdUtf8Length = ((buffer[index++] << 8) & 0xFF00);
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clientIdUtf8Length |= buffer[index++];
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clientIdUtf8 = new byte[clientIdUtf8Length];
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Array.Copy(buffer, index, clientIdUtf8, 0, clientIdUtf8Length);
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index += clientIdUtf8Length;
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msg.clientId = new String(Encoding.UTF8.GetChars(clientIdUtf8));
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2018-04-01 19:31:18 +02:00
|
|
|
// [v3.1.1] if client identifier is zero bytes long, clean session must be true
|
|
|
|
if ((msg.protocolVersion == PROTOCOL_VERSION_V3_1_1) && (clientIdUtf8Length == 0) && (!msg.cleanSession))
|
|
|
|
throw new MqttClientException(MqttClientErrorCode.InvalidClientId);
|
2018-03-31 22:42:28 +02:00
|
|
|
|
|
|
|
// will topic and will message
|
|
|
|
if (msg.willFlag)
|
|
|
|
{
|
|
|
|
willTopicUtf8Length = ((buffer[index++] << 8) & 0xFF00);
|
|
|
|
willTopicUtf8Length |= buffer[index++];
|
|
|
|
willTopicUtf8 = new byte[willTopicUtf8Length];
|
|
|
|
Array.Copy(buffer, index, willTopicUtf8, 0, willTopicUtf8Length);
|
|
|
|
index += willTopicUtf8Length;
|
|
|
|
msg.willTopic = new String(Encoding.UTF8.GetChars(willTopicUtf8));
|
|
|
|
|
|
|
|
willMessageUtf8Length = ((buffer[index++] << 8) & 0xFF00);
|
|
|
|
willMessageUtf8Length |= buffer[index++];
|
|
|
|
willMessageUtf8 = new byte[willMessageUtf8Length];
|
|
|
|
Array.Copy(buffer, index, willMessageUtf8, 0, willMessageUtf8Length);
|
|
|
|
index += willMessageUtf8Length;
|
|
|
|
msg.willMessage = new String(Encoding.UTF8.GetChars(willMessageUtf8));
|
|
|
|
}
|
|
|
|
|
|
|
|
// username
|
|
|
|
if (isUsernameFlag)
|
|
|
|
{
|
|
|
|
usernameUtf8Length = ((buffer[index++] << 8) & 0xFF00);
|
|
|
|
usernameUtf8Length |= buffer[index++];
|
|
|
|
usernameUtf8 = new byte[usernameUtf8Length];
|
|
|
|
Array.Copy(buffer, index, usernameUtf8, 0, usernameUtf8Length);
|
|
|
|
index += usernameUtf8Length;
|
|
|
|
msg.username = new String(Encoding.UTF8.GetChars(usernameUtf8));
|
|
|
|
}
|
|
|
|
|
|
|
|
// password
|
|
|
|
if (isPasswordFlag)
|
|
|
|
{
|
|
|
|
passwordUtf8Length = ((buffer[index++] << 8) & 0xFF00);
|
|
|
|
passwordUtf8Length |= buffer[index++];
|
|
|
|
passwordUtf8 = new byte[passwordUtf8Length];
|
|
|
|
Array.Copy(buffer, index, passwordUtf8, 0, passwordUtf8Length);
|
|
|
|
index += passwordUtf8Length;
|
|
|
|
msg.password = new String(Encoding.UTF8.GetChars(passwordUtf8));
|
|
|
|
}
|
|
|
|
|
|
|
|
return msg;
|
|
|
|
}
|
|
|
|
|
2018-04-01 19:31:18 +02:00
|
|
|
public override byte[] GetBytes(byte protocolVersion)
|
2018-03-31 22:42:28 +02:00
|
|
|
{
|
|
|
|
int fixedHeaderSize = 0;
|
|
|
|
int varHeaderSize = 0;
|
|
|
|
int payloadSize = 0;
|
|
|
|
int remainingLength = 0;
|
|
|
|
byte[] buffer;
|
|
|
|
int index = 0;
|
|
|
|
|
|
|
|
byte[] clientIdUtf8 = Encoding.UTF8.GetBytes(this.clientId);
|
2018-04-01 19:31:18 +02:00
|
|
|
byte[] willTopicUtf8 = (this.willFlag && (this.willTopic != null)) ? Encoding.UTF8.GetBytes(this.willTopic) : null;
|
|
|
|
byte[] willMessageUtf8 = (this.willFlag && (this.willMessage != null)) ? Encoding.UTF8.GetBytes(this.willMessage) : null;
|
|
|
|
byte[] usernameUtf8 = ((this.username != null) && (this.username.Length > 0)) ? Encoding.UTF8.GetBytes(this.username) : null;
|
|
|
|
byte[] passwordUtf8 = ((this.password != null) && (this.password.Length > 0)) ? Encoding.UTF8.GetBytes(this.password) : null;
|
|
|
|
|
|
|
|
// [v3.1.1]
|
|
|
|
if (this.protocolVersion == PROTOCOL_VERSION_V3_1_1)
|
|
|
|
{
|
|
|
|
// will flag set, will topic and will message MUST be present
|
|
|
|
if (this.willFlag && ((this.willQosLevel >= 0x03) ||
|
|
|
|
(willTopicUtf8 == null) || (willMessageUtf8 == null) ||
|
|
|
|
((willTopicUtf8 != null) && (willTopicUtf8.Length == 0)) ||
|
|
|
|
((willMessageUtf8 != null) && (willMessageUtf8.Length == 0))))
|
|
|
|
throw new MqttClientException(MqttClientErrorCode.WillWrong);
|
|
|
|
// willflag not set, retain must be 0 and will topic and message MUST NOT be present
|
|
|
|
else if (!this.willFlag && ((this.willRetain) ||
|
|
|
|
(willTopicUtf8 != null) || (willMessageUtf8 != null) ||
|
|
|
|
((willTopicUtf8 != null) && (willTopicUtf8.Length != 0)) ||
|
|
|
|
((willMessageUtf8 != null) && (willMessageUtf8.Length != 0))))
|
|
|
|
throw new MqttClientException(MqttClientErrorCode.WillWrong);
|
|
|
|
}
|
|
|
|
|
2018-03-31 22:42:28 +02:00
|
|
|
if (this.keepAlivePeriod > MAX_KEEP_ALIVE)
|
|
|
|
throw new MqttClientException(MqttClientErrorCode.KeepAliveWrong);
|
|
|
|
|
2018-04-01 19:31:18 +02:00
|
|
|
// check on will QoS Level
|
|
|
|
if ((this.willQosLevel < MqttMsgBase.QOS_LEVEL_AT_MOST_ONCE) ||
|
|
|
|
(this.willQosLevel > MqttMsgBase.QOS_LEVEL_EXACTLY_ONCE))
|
|
|
|
throw new MqttClientException(MqttClientErrorCode.WillWrong);
|
|
|
|
|
2018-03-31 22:42:28 +02:00
|
|
|
// protocol name field size
|
2018-04-01 19:31:18 +02:00
|
|
|
// MQTT version 3.1
|
|
|
|
if (this.protocolVersion == PROTOCOL_VERSION_V3_1)
|
|
|
|
{
|
|
|
|
varHeaderSize += (PROTOCOL_NAME_LEN_SIZE + PROTOCOL_NAME_V3_1_SIZE);
|
|
|
|
}
|
|
|
|
// MQTT version 3.1.1
|
|
|
|
else
|
|
|
|
{
|
|
|
|
varHeaderSize += (PROTOCOL_NAME_LEN_SIZE + PROTOCOL_NAME_V3_1_1_SIZE);
|
|
|
|
}
|
|
|
|
// protocol level field size
|
|
|
|
varHeaderSize += PROTOCOL_VERSION_SIZE;
|
2018-03-31 22:42:28 +02:00
|
|
|
// connect flags field size
|
|
|
|
varHeaderSize += CONNECT_FLAGS_SIZE;
|
|
|
|
// keep alive timer field size
|
|
|
|
varHeaderSize += KEEP_ALIVE_TIME_SIZE;
|
|
|
|
|
|
|
|
// client identifier field size
|
|
|
|
payloadSize += clientIdUtf8.Length + 2;
|
|
|
|
// will topic field size
|
|
|
|
payloadSize += (willTopicUtf8 != null) ? (willTopicUtf8.Length + 2) : 0;
|
|
|
|
// will message field size
|
|
|
|
payloadSize += (willMessageUtf8 != null) ? (willMessageUtf8.Length + 2) : 0;
|
|
|
|
// username field size
|
|
|
|
payloadSize += (usernameUtf8 != null) ? (usernameUtf8.Length + 2) : 0;
|
|
|
|
// password field size
|
|
|
|
payloadSize += (passwordUtf8 != null) ? (passwordUtf8.Length + 2) : 0;
|
|
|
|
|
|
|
|
remainingLength += (varHeaderSize + payloadSize);
|
|
|
|
|
|
|
|
// first byte of fixed header
|
|
|
|
fixedHeaderSize = 1;
|
|
|
|
|
|
|
|
int temp = remainingLength;
|
|
|
|
// increase fixed header size based on remaining length
|
|
|
|
// (each remaining length byte can encode until 128)
|
|
|
|
do
|
|
|
|
{
|
|
|
|
fixedHeaderSize++;
|
|
|
|
temp = temp / 128;
|
|
|
|
} while (temp > 0);
|
|
|
|
|
|
|
|
// allocate buffer for message
|
|
|
|
buffer = new byte[fixedHeaderSize + varHeaderSize + payloadSize];
|
|
|
|
|
|
|
|
// first fixed header byte
|
2018-04-01 19:31:18 +02:00
|
|
|
buffer[index++] = (MQTT_MSG_CONNECT_TYPE << MSG_TYPE_OFFSET) | MQTT_MSG_CONNECT_FLAG_BITS; // [v.3.1.1]
|
2018-03-31 22:42:28 +02:00
|
|
|
|
|
|
|
// encode remaining length
|
|
|
|
index = this.encodeRemainingLength(remainingLength, buffer, index);
|
|
|
|
|
|
|
|
// protocol name
|
|
|
|
buffer[index++] = 0; // MSB protocol name size
|
2018-04-01 19:31:18 +02:00
|
|
|
// MQTT version 3.1
|
|
|
|
if (this.protocolVersion == PROTOCOL_VERSION_V3_1)
|
|
|
|
{
|
|
|
|
buffer[index++] = PROTOCOL_NAME_V3_1_SIZE; // LSB protocol name size
|
|
|
|
Array.Copy(Encoding.UTF8.GetBytes(PROTOCOL_NAME_V3_1), 0, buffer, index, PROTOCOL_NAME_V3_1_SIZE);
|
|
|
|
index += PROTOCOL_NAME_V3_1_SIZE;
|
|
|
|
// protocol version
|
|
|
|
buffer[index++] = PROTOCOL_VERSION_V3_1;
|
|
|
|
}
|
|
|
|
// MQTT version 3.1.1
|
|
|
|
else
|
|
|
|
{
|
|
|
|
buffer[index++] = PROTOCOL_NAME_V3_1_1_SIZE; // LSB protocol name size
|
|
|
|
Array.Copy(Encoding.UTF8.GetBytes(PROTOCOL_NAME_V3_1_1), 0, buffer, index, PROTOCOL_NAME_V3_1_1_SIZE);
|
|
|
|
index += PROTOCOL_NAME_V3_1_1_SIZE;
|
|
|
|
// protocol version
|
|
|
|
buffer[index++] = PROTOCOL_VERSION_V3_1_1;
|
|
|
|
}
|
|
|
|
|
2018-03-31 22:42:28 +02:00
|
|
|
// connect flags
|
|
|
|
byte connectFlags = 0x00;
|
2018-04-01 19:31:18 +02:00
|
|
|
connectFlags |= (usernameUtf8 != null) ? (byte)(1 << USERNAME_FLAG_OFFSET) : (byte)0x00;
|
|
|
|
connectFlags |= (passwordUtf8 != null) ? (byte)(1 << PASSWORD_FLAG_OFFSET) : (byte)0x00;
|
2018-03-31 22:42:28 +02:00
|
|
|
connectFlags |= (this.willRetain) ? (byte)(1 << WILL_RETAIN_FLAG_OFFSET) : (byte)0x00;
|
2018-04-01 19:31:18 +02:00
|
|
|
// only if will flag is set, we have to use will QoS level (otherwise is MUST be 0)
|
|
|
|
if (this.willFlag)
|
|
|
|
connectFlags |= (byte)(this.willQosLevel << WILL_QOS_FLAG_OFFSET);
|
2018-03-31 22:42:28 +02:00
|
|
|
connectFlags |= (this.willFlag) ? (byte)(1 << WILL_FLAG_OFFSET) : (byte)0x00;
|
|
|
|
connectFlags |= (this.cleanSession) ? (byte)(1 << CLEAN_SESSION_FLAG_OFFSET) : (byte)0x00;
|
|
|
|
buffer[index++] = connectFlags;
|
|
|
|
|
|
|
|
// keep alive period
|
|
|
|
buffer[index++] = (byte)((this.keepAlivePeriod >> 8) & 0x00FF); // MSB
|
|
|
|
buffer[index++] = (byte)(this.keepAlivePeriod & 0x00FF); // LSB
|
|
|
|
|
|
|
|
// client identifier
|
|
|
|
buffer[index++] = (byte)((clientIdUtf8.Length >> 8) & 0x00FF); // MSB
|
|
|
|
buffer[index++] = (byte)(clientIdUtf8.Length & 0x00FF); // LSB
|
|
|
|
Array.Copy(clientIdUtf8, 0, buffer, index, clientIdUtf8.Length);
|
|
|
|
index += clientIdUtf8.Length;
|
|
|
|
|
|
|
|
// will topic
|
2018-04-01 19:31:18 +02:00
|
|
|
if (this.willFlag && (willTopicUtf8 != null))
|
2018-03-31 22:42:28 +02:00
|
|
|
{
|
|
|
|
buffer[index++] = (byte)((willTopicUtf8.Length >> 8) & 0x00FF); // MSB
|
|
|
|
buffer[index++] = (byte)(willTopicUtf8.Length & 0x00FF); // LSB
|
|
|
|
Array.Copy(willTopicUtf8, 0, buffer, index, willTopicUtf8.Length);
|
|
|
|
index += willTopicUtf8.Length;
|
|
|
|
}
|
|
|
|
|
|
|
|
// will message
|
2018-04-01 19:31:18 +02:00
|
|
|
if (this.willFlag && (willMessageUtf8 != null))
|
2018-03-31 22:42:28 +02:00
|
|
|
{
|
|
|
|
buffer[index++] = (byte)((willMessageUtf8.Length >> 8) & 0x00FF); // MSB
|
|
|
|
buffer[index++] = (byte)(willMessageUtf8.Length & 0x00FF); // LSB
|
|
|
|
Array.Copy(willMessageUtf8, 0, buffer, index, willMessageUtf8.Length);
|
|
|
|
index += willMessageUtf8.Length;
|
|
|
|
}
|
|
|
|
|
|
|
|
// username
|
2018-04-01 19:31:18 +02:00
|
|
|
if (usernameUtf8 != null)
|
2018-03-31 22:42:28 +02:00
|
|
|
{
|
|
|
|
buffer[index++] = (byte)((usernameUtf8.Length >> 8) & 0x00FF); // MSB
|
|
|
|
buffer[index++] = (byte)(usernameUtf8.Length & 0x00FF); // LSB
|
|
|
|
Array.Copy(usernameUtf8, 0, buffer, index, usernameUtf8.Length);
|
|
|
|
index += usernameUtf8.Length;
|
|
|
|
}
|
|
|
|
|
|
|
|
// password
|
2018-04-01 19:31:18 +02:00
|
|
|
if (passwordUtf8 != null)
|
2018-03-31 22:42:28 +02:00
|
|
|
{
|
|
|
|
buffer[index++] = (byte)((passwordUtf8.Length >> 8) & 0x00FF); // MSB
|
|
|
|
buffer[index++] = (byte)(passwordUtf8.Length & 0x00FF); // LSB
|
|
|
|
Array.Copy(passwordUtf8, 0, buffer, index, passwordUtf8.Length);
|
|
|
|
index += passwordUtf8.Length;
|
|
|
|
}
|
|
|
|
|
|
|
|
return buffer;
|
|
|
|
}
|
2018-04-01 19:31:18 +02:00
|
|
|
|
|
|
|
public override string ToString()
|
|
|
|
{
|
|
|
|
#if TRACE
|
|
|
|
return this.GetTraceString(
|
|
|
|
"CONNECT",
|
|
|
|
new object[] { "protocolName", "protocolVersion", "clientId", "willFlag", "willRetain", "willQosLevel", "willTopic", "willMessage", "username", "password", "cleanSession", "keepAlivePeriod" },
|
|
|
|
new object[] { this.protocolName, this.protocolVersion, this.clientId, this.willFlag, this.willRetain, this.willQosLevel, this.willTopic, this.willMessage, this.username, this.password, this.cleanSession, this.keepAlivePeriod });
|
|
|
|
#else
|
|
|
|
return base.ToString();
|
|
|
|
#endif
|
|
|
|
}
|
2018-03-31 22:42:28 +02:00
|
|
|
}
|
|
|
|
}
|