Change a lot of stuff

This commit is contained in:
2018-05-02 18:33:27 +02:00
parent 329375b7cb
commit 595fbf1465
199 changed files with 17496 additions and 396 deletions
+43
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@@ -0,0 +1,43 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27004.2010
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "House-Dashboard", "House-Dashboard\House-Dashboard.csproj", "{D1D4B67E-7BEB-4EDB-9D40-E29F0BE078C4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Utils-IoT", "..\Utils\IoT\Utils-IoT.csproj", "{B870E4D5-6806-4A0B-B233-8907EEDC5AFC}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConnectorDataMqtt", "..\Utils\IoT\Connector\Data\Mqtt\ConnectorDataMqtt.csproj", "{EE6C8F68-ED46-4C1C-ABDD-CFCDF75104F2}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Utils", "..\Utils\Utils\Utils.csproj", "{FAC8CE64-BF13-4ECE-8097-AEB5DD060098}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D1D4B67E-7BEB-4EDB-9D40-E29F0BE078C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D1D4B67E-7BEB-4EDB-9D40-E29F0BE078C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D1D4B67E-7BEB-4EDB-9D40-E29F0BE078C4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D1D4B67E-7BEB-4EDB-9D40-E29F0BE078C4}.Release|Any CPU.Build.0 = Release|Any CPU
{B870E4D5-6806-4A0B-B233-8907EEDC5AFC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B870E4D5-6806-4A0B-B233-8907EEDC5AFC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B870E4D5-6806-4A0B-B233-8907EEDC5AFC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B870E4D5-6806-4A0B-B233-8907EEDC5AFC}.Release|Any CPU.Build.0 = Release|Any CPU
{EE6C8F68-ED46-4C1C-ABDD-CFCDF75104F2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EE6C8F68-ED46-4C1C-ABDD-CFCDF75104F2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EE6C8F68-ED46-4C1C-ABDD-CFCDF75104F2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EE6C8F68-ED46-4C1C-ABDD-CFCDF75104F2}.Release|Any CPU.Build.0 = Release|Any CPU
{FAC8CE64-BF13-4ECE-8097-AEB5DD060098}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FAC8CE64-BF13-4ECE-8097-AEB5DD060098}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FAC8CE64-BF13-4ECE-8097-AEB5DD060098}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FAC8CE64-BF13-4ECE-8097-AEB5DD060098}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {85D9EA74-4174-4FF9-A623-EB89DE84C01D}
EndGlobalSection
EndGlobal
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.1"/>
</startup>
</configuration>
+9
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<Application x:Class="House_Dashboard.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:House_Dashboard"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>
@@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace House_Dashboard {
/// <summary>
/// Interaktionslogik für "App.xaml"
/// </summary>
public partial class App : Application {
}
}
@@ -0,0 +1,85 @@
using System;
using System.Net.Cache;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using BlubbFish.House.Dashboard.Graphics;
using BlubbFish.Utils;
using BlubbFish.Utils.IoT.Connector;
namespace BlubbFish.House.Dashboard.Functions {
class Tabs {
private InIReader ini;
private ADataBackend data;
private TabItem tab;
public Tabs(InIReader settings, ADataBackend data) {
this.ini = settings;
this.data = data;
}
internal TabItem GetTab() {
this.tab = new TabItem();
this.GenerateHeader();
this.GenerateContent();
return this.tab;
}
private void GenerateContent() {
Grid g = new Grid {
Background = new BrushConverter().ConvertFromString("#FFE5E5E5") as SolidColorBrush
};
if (this.ini.GetValue("general", "background-image") != null) {
BitmapImage bitmap = new BitmapImage();
bitmap.BeginInit();
bitmap.CacheOption = BitmapCacheOption.None;
bitmap.UriCachePolicy = new RequestCachePolicy(RequestCacheLevel.BypassCache);
bitmap.CacheOption = BitmapCacheOption.OnLoad;
bitmap.CreateOptions = BitmapCreateOptions.IgnoreImageCache;
bitmap.UriSource = new Uri(this.ini.GetValue("general", "background-image"), UriKind.RelativeOrAbsolute);
bitmap.EndInit();
Image bgimage = new Image {
Source = bitmap
};
g.Children.Add(bgimage);
}
foreach (String item in this.ini.GetSections(false)) {
if(item != "general") {
AGraphics a = AGraphics.GetInstance(this.ini.GetSection(item), this.data);
if (a != null) {
g.Children.Add(a.Draw());
}
}
}
this.tab.Content = g;
}
private void GenerateHeader() {
StackPanel header = new StackPanel {
Orientation = Orientation.Horizontal
};
if (this.ini.GetValue("general", "icon") != null) {
BitmapImage bitmap = new BitmapImage();
bitmap.BeginInit();
bitmap.CacheOption = BitmapCacheOption.None;
bitmap.UriCachePolicy = new RequestCachePolicy(RequestCacheLevel.BypassCache);
bitmap.CacheOption = BitmapCacheOption.OnLoad;
bitmap.CreateOptions = BitmapCreateOptions.IgnoreImageCache;
bitmap.UriSource = new Uri(this.ini.GetValue("general", "icon"), UriKind.RelativeOrAbsolute);
bitmap.EndInit();
Image image = new Image {
Source = bitmap
};
header.Children.Add(image);
}
if (this.ini.GetValue("general", "name") != null) {
TextBlock t = new TextBlock {
Text = this.ini.GetValue("general", "name"),
FontSize = 20
};
header.Children.Add(t);
}
this.tab.Header = header;
}
}
}
@@ -0,0 +1,41 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BlubbFish.Utils.IoT.Connector;
namespace BlubbFish.House.Dashboard.Functions {
class Workload {
private SortedDictionary<DateTime, MqttEventArgs> list = new SortedDictionary<DateTime, MqttEventArgs>();
public delegate void WorkloadEvent(Object sender, EventArgs e);
public event WorkloadEvent Update;
public Int32 Maximum { get; private set; }
public Int32 Now { get; private set; }
internal void SetMessage(MqttEventArgs e) {
DateTime d = DateTime.Now;
if (this.list.ContainsKey(d)) {
return;
}
this.list.Add(d, e);
DateTime old = DateTime.Now.AddSeconds(-30);
List<DateTime> remove = new List<DateTime>();
foreach (KeyValuePair<DateTime, MqttEventArgs> item in this.list) {
if(item.Key < old) {
remove.Add(item.Key);
}
}
foreach (DateTime item in remove) {
this.list.Remove(item);
}
if(this.list.Count > this.Maximum) {
this.Maximum = this.list.Count;
}
this.Now = this.list.Count;
this.Update?.Invoke(this, null);
}
}
}
@@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
using BlubbFish.Utils.IoT.Connector;
namespace BlubbFish.House.Dashboard.Graphics {
abstract class AGraphics {
protected ADataBackend data;
protected Dictionary<String, String> settings;
protected AGraphics(Dictionary<String, String> settings, ADataBackend data) {
this.data = data;
this.settings = settings;
}
internal static AGraphics GetInstance(Dictionary<String, String> settings, ADataBackend data) {
if(!settings.ContainsKey("graphic")) {
return null;
}
String object_sensor = "BlubbFish.House.Dashboard.Graphics." + settings["graphic"].ToUpperLower();
Type t = null;
try {
t = Type.GetType(object_sensor, true);
} catch (TypeLoadException) {
throw new ArgumentException("tracings.ini: " + settings["graphic"].ToUpperLower() + " is not a Tracing");
}
return (AGraphics)t.GetConstructor(new Type[] { typeof(Dictionary<String, String>), typeof(ADataBackend) }).Invoke(new Object[] { settings, data });
}
public abstract Grid Draw();
}
}
@@ -0,0 +1,206 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using BlubbFish.Utils.IoT.Connector;
using LitJson;
namespace BlubbFish.House.Dashboard.Graphics {
class Heater : AGraphics {
private TextBlock targetTemp;
private Dictionary<Int32, Double> targetTemps = new Dictionary<Int32, Double>();
private TextBlock mode;
private TextBlock now;
private String topic;
private Dictionary<Int32, String> modes = new Dictionary<Int32, String>();
private Int32 activemode = -1;
private Dictionary<String, String> replace = new Dictionary<String, String> {
{ "Heat", "Heizen" },
{ "Energy Save Heat", "Nacht" }
};
public Heater(Dictionary<String, String> settings, ADataBackend data) : base(settings, data) {
this.targetTemp = new TextBlock {
Text = "0 °C"
};
this.mode = new TextBlock {
Text = "Mode"
};
this.now = new TextBlock {
Text = "0 °C"
};
if(this.settings.ContainsKey("topic")) {
this.topic = this.settings["topic"];
this.data.MessageIncomming += this.Data_MessageIncomming;
this.data.Send(this.topic + "/0/49/1/get", "");
this.data.Send(this.topic + "/0/64/get", "");
this.data.Send(this.topic + "/0/67/1/get", "");
this.data.Send(this.topic + "/0/67/11/get", "");
}
}
private void Data_MessageIncomming(Object sender, MqttEventArgs e) {
if (e.Topic.StartsWith(this.topic)) {
try {
JsonData j = JsonMapper.ToObject(e.Message);
if (e.Topic == this.topic + "/0/49/1") {
if (j.Keys.Contains("Level")) {
if (Double.TryParse(j["Level"].ToString(), out Double level)) {
this.now.Dispatcher.BeginInvoke((Action)(() => {
this.now.Text = level.ToString() + " °C";
}));
}
}
}
if (e.Topic == this.topic + "/0/64") {
if (j.Keys.Contains("ValidModes") && j["ValidModes"].IsObject && this.modes.Count == 0) {
foreach (String item in j["ValidModes"].Keys) {
if (Int32.TryParse(item, out Int32 jvmode)) {
this.modes.Add(jvmode, j["ValidModes"][item].ToString());
}
}
}
if (j.Keys.Contains("Level")) {
if (Int32.TryParse(j["Level"].ToString(), out Int32 jmode) && this.modes.ContainsKey(jmode)) {
this.activemode = jmode;
String text = this.modes[jmode];
if (this.replace.ContainsKey(text)) {
text = this.replace[text];
}
this.now.Dispatcher.BeginInvoke((Action)(() => {
this.mode.Text = text;
}));
this.WriteTargetTemp();
}
}
}
if (e.Topic == this.topic + "/0/67/1" || e.Topic == this.topic + "/0/67/11") {
if (j.Keys.Contains("Level")) {
if (Double.TryParse(j["Level"].ToString(), out Double temp)) {
Int32 id = 0;
if (e.Topic.EndsWith("/1")) {
id = 1;
} else if (e.Topic.EndsWith("/11")) {
id = 11;
}
if (this.targetTemps.ContainsKey(id)) {
this.targetTemps[id] = temp;
} else {
this.targetTemps.Add(id, temp);
}
this.WriteTargetTemp();
}
}
}
} catch (Exception) { }
}
}
private void WriteTargetTemp() {
if (this.targetTemps.ContainsKey(this.activemode)) {
this.now.Dispatcher.BeginInvoke((Action)(() => {
this.targetTemp.Text = this.targetTemps[this.activemode] + " °C";
}));
}
}
public override Grid Draw() {
Grid outergrid = this.CreateOuterGrid();
outergrid.Children.Add(this.CreateInnerGrid());
outergrid.Children.Add(this.CreateTextBlock());
return outergrid;
}
private TextBlock CreateTextBlock() {
//<TextBlock HorizontalAlignment="Left" VerticalAlignment="Top" Text="0 °C" Grid.Column="1" FontWeight="Bold" FontSize="28" Margin="5,0,10,0"/>
this.now.HorizontalAlignment = HorizontalAlignment.Left;
this.now.VerticalAlignment = VerticalAlignment.Top;
this.now.SetValue(Grid.ColumnProperty, 1);
this.now.FontWeight = FontWeights.Bold;
this.now.FontSize = 28;
this.now.Margin = new Thickness(5,0,10,0);
return this.now;
}
private Grid CreateInnerGrid() {
//<Grid Height="45" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="10,0,0,0">
// <Grid.RowDefinitions>
// <RowDefinition Height="22"/>
// <RowDefinition/>
// </Grid.RowDefinitions>
// <TextBlock HorizontalAlignment="Center" VerticalAlignment="Top" Text="0 °C" FontSize="18"/>
// <TextBlock HorizontalAlignment="Center" VerticalAlignment="Top" Text="Mode" Grid.Row="1" FontSize="12"/>
//</Grid>
Grid grid = new Grid {
Height = 45,
HorizontalAlignment = HorizontalAlignment.Left,
VerticalAlignment = VerticalAlignment.Top,
Margin = new Thickness(10, 0, 0, 0)
};
grid.RowDefinitions.Add(new RowDefinition {
Height = new GridLength(22)
});
grid.RowDefinitions.Add(new RowDefinition());
this.targetTemp.HorizontalAlignment = HorizontalAlignment.Center;
this.targetTemp.VerticalAlignment = VerticalAlignment.Top;
this.targetTemp.FontSize = 18;
grid.Children.Add(this.targetTemp);
this.mode.HorizontalAlignment = HorizontalAlignment.Center;
this.mode.VerticalAlignment = VerticalAlignment.Top;
this.mode.SetValue(Grid.RowProperty, 1);
this.mode.FontSize = 12;
grid.Children.Add(this.mode);
return grid;
}
private Grid CreateOuterGrid() {
//<Grid HorizontalAlignment="Left" Margin="x,y,0,0" VerticalAlignment="Top">
// <Grid.RenderTransform>
// <TransformGroup>
// <ScaleTransform/>
// <SkewTransform/>
// <RotateTransform Angle="0"/>
// <TranslateTransform/>
// </TransformGroup>
// </Grid.RenderTransform>
// <Grid.Background>
// <ImageBrush ImageSource = "pack://siteoforigin:,,,/Resources/graphics_heater.png" />
// </Grid.Background>
// <Grid.ColumnDefinitions>
// <ColumnDefinition/>
// <ColumnDefinition/>
// </Grid.ColumnDefinitions>
//</Grid>
Double rotate = 0;
if (this.settings.ContainsKey("rotate") && Double.TryParse(this.settings["rotate"], out rotate)) { }
Grid grid = new Grid {
HorizontalAlignment = HorizontalAlignment.Left,
VerticalAlignment = VerticalAlignment.Top,
Background = new ImageBrush(Helper.BitmapToImageSource(Properties.Resources.graphics_heater)),
RenderTransform = new RotateTransform(rotate)
};
Thickness thickness = new Thickness();
Boolean thicknessSet = false;
if (this.settings.ContainsKey("x") && Int32.TryParse(this.settings["x"], out Int32 x)) {
thickness.Left = x;
thicknessSet = true;
}
if (this.settings.ContainsKey("y") && Int32.TryParse(this.settings["y"], out Int32 y)) {
thickness.Top = y;
thicknessSet = true;
}
if (thicknessSet) {
grid.Margin = thickness;
}
grid.ColumnDefinitions.Add(new ColumnDefinition());
grid.ColumnDefinitions.Add(new ColumnDefinition());
return grid;
}
}
}
+35
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@@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media.Imaging;
namespace BlubbFish.House.Dashboard {
static class Helper {
internal static String ToUpperLower(this String s) {
if (s.Length == 0) {
return "";
}
if (s.Length == 1) {
return s.ToUpper();
}
return s[0].ToString().ToUpper() + s.Substring(1).ToLower();
}
internal static BitmapImage BitmapToImageSource(Bitmap bitmap) {
using (MemoryStream memory = new MemoryStream()) {
bitmap.Save(memory, System.Drawing.Imaging.ImageFormat.Png);
memory.Position = 0;
BitmapImage bitmapimage = new BitmapImage();
bitmapimage.BeginInit();
bitmapimage.StreamSource = memory;
bitmapimage.CacheOption = BitmapCacheOption.OnLoad;
bitmapimage.EndInit();
return bitmapimage;
}
}
}
}
@@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{D1D4B67E-7BEB-4EDB-9D40-E29F0BE078C4}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>BlubbFish.House.Dashboard</RootNamespace>
<AssemblyName>Dashboard</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="LitJson, Version=0.9.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\LitJson.0.9.0\lib\LitJson.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="Functions\Tabs.cs" />
<Compile Include="Functions\Workload.cs" />
<Compile Include="Graphics\AGraphics.cs" />
<Compile Include="Graphics\Heater.cs" />
<Compile Include="Helper.cs" />
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<SubType>Designer</SubType>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Utils\IoT\Connector\Data\Mqtt\ConnectorDataMqtt.csproj">
<Project>{ee6c8f68-ed46-4c1c-abdd-cfcdf75104f2}</Project>
<Name>ConnectorDataMqtt</Name>
</ProjectReference>
<ProjectReference Include="..\..\Utils\IoT\Utils-IoT.csproj">
<Project>{b870e4d5-6806-4a0b-b233-8907eedc5afc}</Project>
<Name>Utils-IoT</Name>
</ProjectReference>
<ProjectReference Include="..\..\Utils\Utils\Utils.csproj">
<Project>{fac8ce64-bf13-4ece-8097-aeb5dd060098}</Project>
<Name>Utils</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="Resources\graphics_heater.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
@@ -0,0 +1,87 @@
<Window x:Class="House_Dashboard.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:House_Dashboard"
mc:Ignorable="d"
Title="Dashboard" WindowState="Maximized" Topmost="True" WindowStyle="None" Height="600" Width="800" Name="myWindow">
<Grid>
<TabControl x:Name="tabs" Padding="0" Margin="0,0,0,26">
<TabItem Header="Home" FontSize="20">
<Grid Background="#FFE5E5E5">
<Image Source="E:\Eigene Dateien\Dokumente\Visual Studio 2017\Projects\House-Dashboard\House-Dashboard\bin\Debug\Images\Grundriss.png"/>
<Grid HorizontalAlignment="Left" Margin="105,87,0,0" VerticalAlignment="Top">
<Grid.RenderTransform>
<TransformGroup>
<ScaleTransform/>
<SkewTransform/>
<RotateTransform Angle="90"/>
<TranslateTransform/>
</TransformGroup>
</Grid.RenderTransform>
<Grid.Background>
<ImageBrush ImageSource="E:\Eigene Dateien\Dokumente\Visual Studio 2017\Projects\House-Dashboard\House-Dashboard\Resources\graphics_heater.png"/>
</Grid.Background>
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<Grid Height="45" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="10,0,0,0">
<Grid.RowDefinitions>
<RowDefinition Height="22"/>
<RowDefinition/>
</Grid.RowDefinitions>
<TextBlock HorizontalAlignment="Center" Text="0 °C" VerticalAlignment="Top" FontSize="18"/>
<TextBlock HorizontalAlignment="Center" Text="Mode" VerticalAlignment="Top" Grid.Row="1" FontSize="12"/>
</Grid>
<TextBlock HorizontalAlignment="Left" Text="99 °C" VerticalAlignment="Top" Grid.Column="1" FontWeight="Bold" FontSize="28" Margin="5,0,10,0"/>
</Grid>
</Grid>
</TabItem>
</TabControl>
<StatusBar Margin="0" VerticalAlignment="Bottom" Height="26">
<StatusBar.ItemsPanel>
<ItemsPanelTemplate>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition/>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
</Grid>
</ItemsPanelTemplate>
</StatusBar.ItemsPanel>
<StatusBarItem>
<TextBlock Text="Verbunden:" FontWeight="Bold" HorizontalAlignment="Left"/>
</StatusBarItem>
<StatusBarItem>
<TextBlock x:Name="statusConnection" Text="Nein" Foreground="Red" Margin="71,0,0,0" HorizontalAlignment="Left"/>
</StatusBarItem>
<Separator Grid.Column="1"/>
<StatusBarItem Grid.Column="2">
<TextBlock Text="Auslastung:" FontWeight="Bold" HorizontalAlignment="Left"/>
</StatusBarItem>
<StatusBarItem Grid.Column="2">
<ProgressBar x:Name="statusLoadBar" Height="10" Width="100" HorizontalAlignment="Left" Margin="72,0,0,0"/>
</StatusBarItem>
<StatusBarItem Grid.Column="2">
<TextBlock x:Name="statusLoadValue" Text="0 M/30s (00:00:00)" HorizontalAlignment="Left" Margin="178,0,0,0"/>
</StatusBarItem>
<Separator Grid.Column="3"/>
<StatusBarItem Grid.Column="4" HorizontalContentAlignment="Right">
<Button Content="Beenden" Click="ApplicationShutdown"/>
</StatusBarItem>
</StatusBar>
<Popup PlacementTarget="{Binding ElementName=myWindow}" Placement="Center" PopupAnimation="Slide" IsOpen="True">
<Grid Background="White">
<Border BorderBrush="Black" BorderThickness="1"/>
<TextBlock Text="asdasdasd"/>
</Grid>
</Popup>
</Grid>
</Window>
@@ -0,0 +1,96 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using BlubbFish.House.Dashboard.Functions;
using BlubbFish.Utils;
using BlubbFish.Utils.IoT.Connector;
namespace House_Dashboard {
/// <summary>
/// Interaktionslogik für MainWindow.xaml
/// </summary>
public partial class MainWindow : Window {
private ADataBackend mqtt;
private Workload workload;
public MainWindow() {
CultureInfo info = new CultureInfo("de-DE");
info.NumberFormat.NumberDecimalSeparator = ".";
CultureInfo.DefaultThreadCurrentCulture = info;
CultureInfo.DefaultThreadCurrentUICulture = info;
System.Threading.Thread.CurrentThread.CurrentCulture = info;
System.Threading.Thread.CurrentThread.CurrentUICulture = info;
LanguageProperty.OverrideMetadata(typeof(FrameworkElement), new FrameworkPropertyMetadata(System.Windows.Markup.XmlLanguage.GetLanguage(CultureInfo.CurrentCulture.IetfLanguageTag)));
InitializeComponent();
InitMqtt();
InitTabs();
}
private void InitTabs() {
if(File.Exists("tabs.ini")) {
foreach (String item in InIReader.GetInstance("tabs.ini").GetSections()) {
if(InIReader.GetInstance("tabs.ini").GetValue(item, "settings") != null && File.Exists(InIReader.GetInstance("tabs.ini").GetValue(item, "settings"))) {
this.tabs.Items.Add(new Tabs(InIReader.GetInstance(InIReader.GetInstance("tabs.ini").GetValue(item, "settings")), this.mqtt).GetTab());
}
}
} else {
MessageBox.Show("tabs.ini nicht gefunden.", "Fehler", MessageBoxButton.OK, MessageBoxImage.Error);
this.ApplicationShutdown(null, null);
}
}
private void InitMqtt() {
if(File.Exists("mqtt.ini")) {
this.mqtt = ADataBackend.GetInstance(InIReader.GetInstance("mqtt.ini").GetSection("settings"));
if(this.mqtt == null) {
MessageBox.Show("Der Mqtt Treiber konnte nicht geladen werden.", "Fehler", MessageBoxButton.OK, MessageBoxImage.Error);
this.ApplicationShutdown(null, null);
}
this.Dispatcher.BeginInvoke((Action)(() => {
this.statusConnection.Text = "Ja";
this.statusConnection.Foreground = Brushes.Green;
}));
this.mqtt.MessageIncomming += this.IncommingData;
this.workload = new Workload();
this.workload.Update += this.UpdateWorkload;
} else {
MessageBox.Show("mqtt.ini nicht gefunden.", "Fehler", MessageBoxButton.OK, MessageBoxImage.Error);
this.ApplicationShutdown(null, null);
}
}
private void IncommingData(Object sender, MqttEventArgs e) {
this.workload.SetMessage(e);
}
private void UpdateWorkload(Object sender, EventArgs e) {
Workload w = (Workload)sender;
this.Dispatcher.BeginInvoke((Action)(() => {
this.statusLoadBar.Maximum = w.Maximum;
this.statusLoadBar.Value = w.Now;
this.statusLoadValue.Text = w.Now + " M/30s (" + DateTime.Now.ToLocalTime() + ")";
}));
}
private void ApplicationShutdown(Object sender, RoutedEventArgs e) {
if(this.mqtt != null) {
this.mqtt.Dispose();
}
Application.Current.Shutdown();
}
}
}
@@ -0,0 +1,57 @@
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// Allgemeine Informationen über eine Assembly werden über die folgenden
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
// die einer Assembly zugeordnet sind.
[assembly: AssemblyTitle("Dashboard")]
[assembly: AssemblyDescription("House Dashboard")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("BlubbFish")]
[assembly: AssemblyProduct("Dashboard")]
[assembly: AssemblyCopyright("Copyright © 2018 - 01.01.2018")]
[assembly: AssemblyTrademark("BlubbFish")]
[assembly: AssemblyCulture("")]
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
[assembly: ComVisible(false)]
//Um mit dem Erstellen lokalisierbarer Anwendungen zu beginnen, legen Sie
//<UICulture>ImCodeVerwendeteKultur</UICulture> in der .csproj-Datei
//in einer <PropertyGroup> fest. Wenn Sie in den Quelldateien beispielsweise Deutsch
//(Deutschland) verwenden, legen Sie <UICulture> auf \"de-DE\" fest. Heben Sie dann die Auskommentierung
//des nachstehenden NeutralResourceLanguage-Attributs auf. Aktualisieren Sie "en-US" in der nachstehenden Zeile,
//sodass es mit der UICulture-Einstellung in der Projektdatei übereinstimmt.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //Speicherort der designspezifischen Ressourcenwörterbücher
//(wird verwendet, wenn eine Ressource auf der Seite nicht gefunden wird,
// oder in den Anwendungsressourcen-Wörterbüchern nicht gefunden werden kann.)
ResourceDictionaryLocation.SourceAssembly //Speicherort des generischen Ressourcenwörterbuchs
//(wird verwendet, wenn eine Ressource auf der Seite nicht gefunden wird,
// designspezifischen Ressourcenwörterbuch nicht gefunden werden kann.)
)]
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
//
// Hauptversion
// Nebenversion
// Buildnummer
// Revision
//
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
// übernehmen, indem Sie "*" eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: NeutralResourcesLanguage("de-DE")]
@@ -0,0 +1,73 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Dieser Code wurde von einem Tool generiert.
// Laufzeitversion:4.0.30319.42000
//
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
// der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------
namespace BlubbFish.House.Dashboard.Properties {
using System;
/// <summary>
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
/// </summary>
// Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BlubbFish.House.Dashboard.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap graphics_heater {
get {
object obj = ResourceManager.GetObject("graphics_heater", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}
@@ -0,0 +1,124 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="graphics_heater" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\graphics_heater.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>
@@ -0,0 +1,26 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Dieser Code wurde von einem Tool generiert.
// Laufzeitversion:4.0.30319.42000
//
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
// der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------
namespace BlubbFish.House.Dashboard.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.3.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}
@@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
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After

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@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="LitJson" version="0.9.0" targetFramework="net471" />
</packages>