// Copyright (c) Six Labors.
// Licensed under the Six Labors Split License.
namespace SixLabors.Fonts.Rendering {
///
/// Coordinate system to interpret gradient geometry.
///
public enum GradientUnits
{
///
/// Coordinates are normalized to the painted geometry's bounds ([0, 1] in X and Y).
/// The renderer will map these to the actual path bounds at paint time.
///
ObjectBoundingBox = 0,
///
/// Coordinates are absolute in the same space as the already-transformed geometry.
/// Interpreters must pre-apply any gradient transforms before creating the paint.
///
UserSpaceOnUse = 1,
}
}