// Copyright (c) Six Labors.
// Licensed under the Six Labors Split License.
namespace SixLabors.Fonts {
///
/// Specifies how bidirectional text is resolved.
///
public enum TextBidiMode
{
///
/// Uses the Unicode Bidirectional Algorithm with each character's bidirectional class.
///
Normal = 0,
///
/// Lays out text in the resolved text direction, ignoring each character's normal bidirectional class.
///
Override = 1,
}
}