// Copyright (c) Six Labors. // Licensed under the Six Labors Split License. namespace SixLabors.Fonts { /// /// Specifies how bidirectional text is resolved. /// public enum TextBidiMode { /// /// Uses the Unicode Bidirectional Algorithm with each character's bidirectional class. /// Normal = 0, /// /// Lays out text in the resolved text direction, ignoring each character's normal bidirectional class. /// Override = 1, } }