ImageSharp/ImageSharp.Drawing/LinearLineSegment.cs
2026-08-03 22:31:27 +02:00

145 lines
4.6 KiB
C#

// Copyright (c) Six Labors.
// Licensed under the Six Labors Split License.
using System;
using System.Numerics;
using SixLabors.ImageSharp.Drawing.Helpers;
namespace SixLabors.ImageSharp.Drawing {
/// <summary>
/// Represents a series of control points that will be joined by straight lines
/// </summary>
/// <seealso cref="ILineSegment" />
public sealed class LinearLineSegment : ILineSegment
{
/// <summary>
/// The collection of points.
/// </summary>
private readonly PointF[] points;
/// <summary>
/// Initializes a new instance of the <see cref="LinearLineSegment"/> class.
/// </summary>
/// <param name="start">The start.</param>
/// <param name="end">The end.</param>
public LinearLineSegment(PointF start, PointF end)
: this([start, end])
{
}
/// <summary>
/// Initializes a new instance of the <see cref="LinearLineSegment" /> class.
/// </summary>
/// <param name="point1">The point1.</param>
/// <param name="point2">The point2.</param>
/// <param name="additionalPoints">Additional points</param>
public LinearLineSegment(PointF point1, PointF point2, params PointF[] additionalPoints)
: this(new[] { point1, point2 }.Concat(additionalPoints))
{
}
/// <summary>
/// Initializes a new instance of the <see cref="LinearLineSegment"/> class.
/// </summary>
/// <param name="points">The points.</param>
public LinearLineSegment(PointF[] points)
{
Guard.NotNull(points, nameof(points));
Guard.MustBeGreaterThanOrEqualTo(points.Length, 2, nameof(points));
this.points = points;
this.Bounds = CalculateBounds(points);
}
/// <summary>
/// Gets the start point.
/// </summary>
public PointF StartPoint => this.points[0];
/// <summary>
/// Gets the end point.
/// </summary>
/// <value>
/// The end point.
/// </value>
public PointF EndPoint => this.points[^1];
/// <inheritdoc />
public RectangleF Bounds { get; }
/// <inheritdoc />
public int LinearVertexCount(Vector2 scale) => this.points.Length;
/// <inheritdoc />
public void CopyTo(Span<PointF> destination, bool skipFirstPoint, Vector2 scale)
{
int startIndex = skipFirstPoint ? 1 : 0;
ReadOnlySpan<PointF> source = this.points.AsSpan(startIndex);
if (scale == Vector2.One)
{
source.CopyTo(destination);
return;
}
for (int i = 0; i < source.Length; i++)
{
destination[i] = new PointF(source[i].X * scale.X, source[i].Y * scale.Y);
}
}
/// <summary>
/// Transforms the current LineSegment using specified matrix.
/// </summary>
/// <param name="matrix">The matrix.</param>
/// <returns>
/// A line segment with the matrix applied to it.
/// </returns>
public LinearLineSegment Transform(Matrix4x4 matrix)
{
if (matrix.IsIdentity)
{
// no transform to apply skip it
return this;
}
PointF[] transformedPoints = new PointF[this.points.Length];
for (int i = 0; i < this.points.Length; i++)
{
transformedPoints[i] = PointF.Transform(this.points[i], matrix);
}
return new LinearLineSegment(transformedPoints);
}
/// <summary>
/// Transforms the current LineSegment using specified matrix.
/// </summary>
/// <param name="matrix">The matrix.</param>
/// <returns>A line segment with the matrix applied to it.</returns>
ILineSegment ILineSegment.Transform(Matrix4x4 matrix) => this.Transform(matrix);
/// <summary>
/// Computes the bounds for the retained linear point run.
/// </summary>
private static RectangleF CalculateBounds(ReadOnlySpan<PointF> points)
{
float minX = float.MaxValue;
float minY = float.MaxValue;
float maxX = float.MinValue;
float maxY = float.MinValue;
for (int i = 0; i < points.Length; i++)
{
PointF point = points[i];
minX = MathF.Min(minX, point.X);
minY = MathF.Min(minY, point.Y);
maxX = MathF.Max(maxX, point.X);
maxY = MathF.Max(maxY, point.Y);
}
return RectangleF.FromLTRB(minX, minY, maxX, maxY);
}
}
}