63 lines
3.7 KiB
C#
63 lines
3.7 KiB
C#
// Copyright (c) Six Labors.
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// Licensed under the Six Labors Split License.
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using System.IO;
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namespace SixLabors.Fonts.Tables.AdvancedTypographic {
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/// <summary>
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/// A SequenceRule table describes a context rule using glyph IDs in Sequence Context Format 1.
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/// <see href="https://learn.microsoft.com/en-us/typography/opentype/spec/chapter2#sequence-context-format-1-simple-glyph-contexts"/>
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/// </summary>
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internal sealed class SequenceRuleTable
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="SequenceRuleTable"/> class.
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/// </summary>
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/// <param name="inputSequence">The array of input glyph IDs, starting with the second glyph.</param>
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/// <param name="seqLookupRecords">The array of sequence lookup records.</param>
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private SequenceRuleTable(ushort[] inputSequence, SequenceLookupRecord[] seqLookupRecords)
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{
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this.InputSequence = inputSequence;
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this.SequenceLookupRecords = seqLookupRecords;
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}
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/// <summary>
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/// Gets the array of input glyph IDs, starting with the second glyph.
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/// </summary>
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public ushort[] InputSequence { get; }
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/// <summary>
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/// Gets the array of sequence lookup records specifying actions to be applied.
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/// </summary>
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public SequenceLookupRecord[] SequenceLookupRecords { get; }
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/// <summary>
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/// Loads the <see cref="SequenceRuleTable"/> from the binary reader at the specified offset.
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/// </summary>
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/// <param name="reader">The big endian binary reader.</param>
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/// <param name="offset">Offset from the beginning of the SequenceRule table.</param>
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/// <returns>The <see cref="SequenceRuleTable"/>.</returns>
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public static SequenceRuleTable Load(BigEndianBinaryReader reader, long offset)
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{
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// +----------------------+----------------------------------+---------------------------------------------------------+
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// | Type | Name | Description |
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// +======================+==================================+=========================================================+
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// | uint16 | glyphCount | Number of glyphs in the input glyph sequence |
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// +----------------------+----------------------------------+---------------------------------------------------------+
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// | uint16 | seqLookupCount | Number of SequenceLookupRecords |
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// +----------------------+----------------------------------+---------------------------------------------------------+
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// | uint16 | inputSequence[glyphCount - 1] | Array of input glyph IDs—starting with the second glyph |
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// +----------------------+----------------------------------+---------------------------------------------------------+
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// | SequenceLookupRecord | seqLookupRecords[seqLookupCount] | Array of Sequence lookup records |
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// +----------------------+----------------------------------+---------------------------------------------------------+
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reader.Seek(offset, SeekOrigin.Begin);
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ushort glyphCount = reader.ReadUInt16();
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ushort seqLookupCount = reader.ReadUInt16();
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ushort[] inputSequence = reader.ReadUInt16Array(glyphCount - 1);
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SequenceLookupRecord[] seqLookupRecords = SequenceLookupRecord.LoadArray(reader, seqLookupCount);
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return new SequenceRuleTable(inputSequence, seqLookupRecords);
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}
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}
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}
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