namespace Unosquare.RaspberryIO.Camera { using Swan; using System.Text; /// /// Represents the raspivid camera settings for video capture functionality /// /// public class CameraVideoSettings : CameraSettingsBase { /// public override string CommandName => "raspivid"; /// /// Use bits per second, so 10Mbits/s would be -b 10000000. For H264, 1080p30 a high quality bitrate would be 15Mbits/s or more. /// Maximum bitrate is 25Mbits/s (-b 25000000), but much over 17Mbits/s won't show noticeable improvement at 1080p30. /// Default -1 /// public int CaptureBitrate { get; set; } = -1; /// /// Gets or sets the framerate. /// Default 25, range 2 to 30 /// public int CaptureFramerate { get; set; } = 25; /// /// Sets the intra refresh period (GoP) rate for the recorded video. H264 video uses a complete frame (I-frame) every intra /// refresh period, from which subsequent frames are based. This option specifies the number of frames between each I-frame. /// Larger numbers here will reduce the size of the resulting video, and smaller numbers make the stream less error-prone. /// public int CaptureKeyframeRate { get; set; } = 25; /// /// Sets the initial quantisation parameter for the stream. Varies from approximately 10 to 40, and will greatly affect /// the quality of the recording. Higher values reduce quality and decrease file size. Combine this setting with a /// bitrate of 0 to set a completely variable bitrate. /// public int CaptureQuantisation { get; set; } = 23; /// /// Gets or sets the profile. /// Sets the H264 profile to be used for the encoding. /// Default is Main mode /// public CameraH264Profile CaptureProfile { get; set; } = CameraH264Profile.Main; /// /// Forces the stream to include PPS and SPS headers on every I-frame. Needed for certain streaming cases /// e.g. Apple HLS. These headers are small, so don't greatly increase the file size. /// /// /// true if [interleave headers]; otherwise, false. /// public bool CaptureInterleaveHeaders { get; set; } = true; /// /// Switch on an option to display the preview after compression. This will show any compression artefacts in the preview window. In normal operation, /// the preview will show the camera output prior to being compressed. This option is not guaranteed to work in future releases. /// /// /// true if [capture display preview encoded]; otherwise, false. /// public bool CaptureDisplayPreviewEncoded { get; set; } = false; /// public override string CreateProcessArguments() { var sb = new StringBuilder(base.CreateProcessArguments()); sb.Append($" -pf {CaptureProfile.ToString().ToLowerInvariant()}"); if (CaptureBitrate < 0) sb.Append($" -b {CaptureBitrate.Clamp(0, 25000000).ToString(Ci)}"); if (CaptureFramerate >= 2) sb.Append($" -fps {CaptureFramerate.Clamp(2, 30).ToString(Ci)}"); if (CaptureDisplayPreview && CaptureDisplayPreviewEncoded) sb.Append(" -e"); if (CaptureKeyframeRate > 0) sb.Append($" -g {CaptureKeyframeRate.ToString(Ci)}"); if (CaptureQuantisation >= 0) sb.Append($" -qp {CaptureQuantisation.Clamp(0, 40).ToString(Ci)}"); if (CaptureInterleaveHeaders) sb.Append(" -ih"); return sb.ToString(); } } }