189 lines
8.5 KiB
C#
189 lines
8.5 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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namespace Swan.Reflection
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{
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/// <summary>
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/// A thread-safe cache of attributes belonging to a given key (MemberInfo or Type).
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///
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/// The Retrieve method is the most useful one in this class as it
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/// calls the retrieval process if the type is not contained
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/// in the cache.
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/// </summary>
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public class AttributeCache
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{
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private readonly Lazy<ConcurrentDictionary<Tuple<object, Type>, IEnumerable<object>>> _data =
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new Lazy<ConcurrentDictionary<Tuple<object, Type>, IEnumerable<object>>>(() =>
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new ConcurrentDictionary<Tuple<object, Type>, IEnumerable<object>>(), true);
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/// <summary>
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/// Initializes a new instance of the <see cref="AttributeCache"/> class.
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/// </summary>
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/// <param name="propertyCache">The property cache object.</param>
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public AttributeCache(PropertyTypeCache? propertyCache = null)
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{
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PropertyTypeCache = propertyCache ?? PropertyTypeCache.DefaultCache.Value;
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}
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/// <summary>
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/// Gets the default cache.
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/// </summary>
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/// <value>
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/// The default cache.
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/// </value>
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public static Lazy<AttributeCache> DefaultCache { get; } = new Lazy<AttributeCache>(() => new AttributeCache());
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/// <summary>
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/// A PropertyTypeCache object for caching properties and their attributes.
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/// </summary>
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public PropertyTypeCache PropertyTypeCache { get; }
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/// <summary>
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/// Determines whether [contains] [the specified member].
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/// </summary>
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/// <typeparam name="T">The type of the attribute to be retrieved.</typeparam>
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/// <param name="member">The member.</param>
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/// <returns>
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/// <c>true</c> if [contains] [the specified member]; otherwise, <c>false</c>.
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/// </returns>
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public bool Contains<T>(MemberInfo member) => _data.Value.ContainsKey(new Tuple<object, Type>(member, typeof(T)));
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/// <summary>
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/// Gets specific attributes from a member constrained to an attribute.
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/// </summary>
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/// <typeparam name="T">The type of the attribute to be retrieved.</typeparam>
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/// <param name="member">The member.</param>
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/// <param name="inherit"><c>true</c> to inspect the ancestors of element; otherwise, <c>false</c>.</param>
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/// <returns>An array of the attributes stored for the specified type.</returns>
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public IEnumerable<object> Retrieve<T>(MemberInfo member, bool inherit = false)
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where T : Attribute
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{
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if (member == null)
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throw new ArgumentNullException(nameof(member));
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return Retrieve(new Tuple<object, Type>(member, typeof(T)), t => member.GetCustomAttributes<T>(inherit));
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}
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/// <summary>
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/// Gets all attributes of a specific type from a member.
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/// </summary>
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/// <param name="member">The member.</param>
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/// <param name="type">The attribute type.</param>
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/// <param name="inherit"><c>true</c> to inspect the ancestors of element; otherwise, <c>false</c>.</param>
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/// <returns>An array of the attributes stored for the specified type.</returns>
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public IEnumerable<object> Retrieve(MemberInfo member, Type type, bool inherit = false)
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{
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if (member == null)
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throw new ArgumentNullException(nameof(member));
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if (type == null)
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throw new ArgumentNullException(nameof(type));
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return Retrieve(
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new Tuple<object, Type>(member, type),
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t => member.GetCustomAttributes(type, inherit));
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}
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/// <summary>
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/// Gets one attribute of a specific type from a member.
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/// </summary>
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/// <typeparam name="T">The attribute type.</typeparam>
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/// <param name="member">The member.</param>
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/// <param name="inherit"><c>true</c> to inspect the ancestors of element; otherwise, <c>false</c>.</param>
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/// <returns>An attribute stored for the specified type.</returns>
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public T RetrieveOne<T>(MemberInfo member, bool inherit = false)
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where T : Attribute
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{
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if (member == null)
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return default;
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var attr = Retrieve(
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new Tuple<object, Type>(member, typeof(T)),
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t => member.GetCustomAttributes(typeof(T), inherit));
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return ConvertToAttribute<T>(attr);
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}
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/// <summary>
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/// Gets one attribute of a specific type from a generic type.
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/// </summary>
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/// <typeparam name="TAttribute">The type of the attribute.</typeparam>
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/// <typeparam name="T">The type to retrieve the attribute.</typeparam>
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/// <param name="inherit">if set to <c>true</c> [inherit].</param>
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/// <returns>An attribute stored for the specified type.</returns>
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public TAttribute RetrieveOne<TAttribute, T>(bool inherit = false)
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where TAttribute : Attribute
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{
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var attr = Retrieve(
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new Tuple<object, Type>(typeof(T), typeof(TAttribute)),
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t => typeof(T).GetCustomAttributes(typeof(TAttribute), inherit));
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return ConvertToAttribute<TAttribute>(attr);
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}
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/// <summary>
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/// Gets all properties an their attributes of a given type constrained to only attributes.
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/// </summary>
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/// <typeparam name="T">The type of the attribute to retrieve.</typeparam>
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/// <param name="type">The type of the object.</param>
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/// <param name="inherit"><c>true</c> to inspect the ancestors of element; otherwise, <c>false</c>.</param>
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/// <returns>A dictionary of the properties and their attributes stored for the specified type.</returns>
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public Dictionary<PropertyInfo, IEnumerable<object>> Retrieve<T>(Type type, bool inherit = false)
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where T : Attribute =>
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PropertyTypeCache.RetrieveAllProperties(type, true)
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.ToDictionary(x => x, x => Retrieve<T>(x, inherit));
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/// <summary>
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/// Gets all properties and their attributes of a given type.
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/// </summary>
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/// <typeparam name="T">The object type used to extract the properties from.</typeparam>
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/// <typeparam name="TAttribute">The type of the attribute.</typeparam>
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/// <param name="inherit"><c>true</c> to inspect the ancestors of element; otherwise, <c>false</c>.</param>
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/// <returns>
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/// A dictionary of the properties and their attributes stored for the specified type.
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/// </returns>
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public Dictionary<PropertyInfo, IEnumerable<object>> RetrieveFromType<T, TAttribute>(bool inherit = false)
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=> RetrieveFromType<T>(typeof(TAttribute), inherit);
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/// <summary>
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/// Gets all properties and their attributes of a given type.
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/// </summary>
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/// <typeparam name="T">The object type used to extract the properties from.</typeparam>
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/// <param name="attributeType">Type of the attribute.</param>
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/// <param name="inherit"><c>true</c> to inspect the ancestors of element; otherwise, <c>false</c>.</param>
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/// <returns>
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/// A dictionary of the properties and their attributes stored for the specified type.
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/// </returns>
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public Dictionary<PropertyInfo, IEnumerable<object>> RetrieveFromType<T>(Type attributeType, bool inherit = false)
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{
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if (attributeType == null)
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throw new ArgumentNullException(nameof(attributeType));
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return PropertyTypeCache.RetrieveAllProperties<T>(true)
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.ToDictionary(x => x, x => Retrieve(x, attributeType, inherit));
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}
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private static T ConvertToAttribute<T>(IEnumerable<object> attr)
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where T : Attribute
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{
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if (attr?.Any() != true)
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return default;
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return attr.Count() == 1
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? (T) Convert.ChangeType(attr.First(), typeof(T))
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: throw new AmbiguousMatchException("Multiple custom attributes of the same type found.");
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}
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private IEnumerable<object> Retrieve(Tuple<object, Type> key, Func<Tuple<object, Type>, IEnumerable<object>> factory)
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{
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if (factory == null)
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throw new ArgumentNullException(nameof(factory));
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return _data.Value.GetOrAdd(key, k => factory.Invoke(k).Where(item => item != null));
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}
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}
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}
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