191 lines
6.1 KiB
C#
191 lines
6.1 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using Swan.Formatters;
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using Swan.Reflection;
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namespace Swan.Configuration
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{
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/// <summary>
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/// Represents a provider to save and load settings using a plain JSON file.
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/// </summary>
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/// <example>
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/// The following example shows how to save and load settings.
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/// <code>
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/// using Swan.Configuration;
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///
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/// public class Example
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/// {
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/// public static void Main()
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/// {
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/// // get user from settings
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/// var user = SettingsProvider<Settings>.Instance.Global.User;
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///
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/// // modify the port
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/// SettingsProvider<Settings>.Instance.Global.Port = 20;
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///
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/// // if we want these settings to persist
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/// SettingsProvider<Settings>.Instance.PersistGlobalSettings();
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/// }
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///
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/// public class Settings
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/// {
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/// public int Port { get; set; } = 9696;
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///
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/// public string User { get; set; } = "User";
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/// }
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/// }
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/// </code>
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/// </example>
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/// <typeparam name="T">The type of settings model.</typeparam>
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public sealed class SettingsProvider<T> : SingletonBase<SettingsProvider<T>>
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{
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private readonly Object _syncRoot = new Object();
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private T _global;
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/// <summary>
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/// Gets or sets the configuration file path. By default the entry assembly directory is used
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/// and the filename is 'appsettings.json'.
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/// </summary>
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/// <value>
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/// The configuration file path.
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/// </value>
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public String ConfigurationFilePath { get; set; } = Path.Combine(SwanRuntime.EntryAssemblyDirectory, "appsettings.json");
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/// <summary>
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/// Gets the global settings object.
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/// </summary>
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/// <value>
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/// The global settings object.
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/// </value>
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public T Global
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{
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get
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{
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lock (this._syncRoot)
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{
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if (Equals(this._global, default(T)!)) {
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this.ReloadGlobalSettings();
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}
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return this._global;
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}
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}
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}
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/// <summary>
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/// Reloads the global settings.
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/// </summary>
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public void ReloadGlobalSettings()
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{
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if (File.Exists(this.ConfigurationFilePath) == false || File.ReadAllText(this.ConfigurationFilePath).Length == 0)
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{
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this.ResetGlobalSettings();
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return;
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}
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lock (this._syncRoot) {
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this._global = Json.Deserialize<T>(File.ReadAllText(this.ConfigurationFilePath));
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}
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}
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/// <summary>
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/// Persists the global settings.
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/// </summary>
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public void PersistGlobalSettings() => File.WriteAllText(this.ConfigurationFilePath, Json.Serialize(this.Global, true));
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/// <summary>
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/// Updates settings from list.
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/// </summary>
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/// <param name="propertyList">The list.</param>
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/// <returns>
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/// A list of settings of type ref="ExtendedPropertyInfo".
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/// </returns>
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/// <exception cref="ArgumentNullException">propertyList.</exception>
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public List<String> RefreshFromList(List<ExtendedPropertyInfo<T>> propertyList)
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{
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if (propertyList == null) {
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throw new ArgumentNullException(nameof(propertyList));
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}
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List<String> changedSettings = new List<global::System.String>();
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IEnumerable<PropertyInfo> globalProps = PropertyTypeCache.DefaultCache.Value.RetrieveAllProperties<T>();
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foreach (ExtendedPropertyInfo<T> property in propertyList)
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{
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PropertyInfo propertyInfo = globalProps.FirstOrDefault(x => x.Name == property.Property);
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if (propertyInfo == null) {
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continue;
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}
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Object originalValue = propertyInfo.GetValue(this.Global);
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Boolean isChanged = propertyInfo.PropertyType.IsArray
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? property.Value is IEnumerable enumerable && propertyInfo.TrySetArray(enumerable.Cast<Object>(), this.Global)
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: this.SetValue(property.Value, originalValue, propertyInfo);
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if (!isChanged) {
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continue;
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}
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changedSettings.Add(property.Property);
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this.PersistGlobalSettings();
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}
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return changedSettings;
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}
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/// <summary>
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/// Gets the list.
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/// </summary>
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/// <returns>A List of ExtendedPropertyInfo of the type T.</returns>
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public List<ExtendedPropertyInfo<T>> GetList()
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{
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Dictionary<String, Object> jsonData = Json.Deserialize(Json.Serialize(this.Global)) as Dictionary<global::System.String, global::System.Object>;
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return jsonData?.Keys
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.Select(p => new ExtendedPropertyInfo<T>(p) { Value = jsonData[p] })
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.ToList();
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}
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/// <summary>
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/// Resets the global settings.
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/// </summary>
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public void ResetGlobalSettings()
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{
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lock (this._syncRoot) {
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this._global = Activator.CreateInstance<T>();
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}
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this.PersistGlobalSettings();
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}
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private Boolean SetValue(Object property, Object originalValue, PropertyInfo propertyInfo)
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{
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switch (property)
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{
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case null when originalValue == null:
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break;
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case null:
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propertyInfo.SetValue(this.Global, null);
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return true;
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default:
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if (propertyInfo.PropertyType.TryParseBasicType(property, out Object propertyValue) &&
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!propertyValue.Equals(originalValue))
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{
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propertyInfo.SetValue(this.Global, propertyValue);
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return true;
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}
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break;
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}
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return false;
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}
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}
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}
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