RaspberryIO_26/Swan.Lite/EnumHelper.cs
2019-12-04 18:57:18 +01:00

171 lines
7.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Swan.Collections;
namespace Swan
{
/// <summary>
/// Provide Enumerations helpers with internal cache.
/// </summary>
public class EnumHelper
: SingletonBase<CollectionCacheRepository<Tuple<string, object>>>
{
/// <summary>
/// Gets all the names and enumerators from a specific Enum type.
/// </summary>
/// <typeparam name="T">The type of the attribute to be retrieved.</typeparam>
/// <returns>A tuple of enumerator names and their value stored for the specified type.</returns>
public static IEnumerable<Tuple<string, object>> Retrieve<T>()
where T : struct, IConvertible
{
return Instance.Retrieve(typeof(T), t => Enum.GetValues(t)
.Cast<object>()
.Select(item => Tuple.Create(Enum.GetName(t, item), item)));
}
/// <summary>
/// Gets the cached items with the enum item value.
/// </summary>
/// <typeparam name="T">The type of enumeration.</typeparam>
/// <param name="humanize">if set to <c>true</c> [humanize].</param>
/// <returns>
/// A collection of Type/Tuple pairs
/// that represents items with the enum item value.
/// </returns>
public static IEnumerable<Tuple<int, string>> GetItemsWithValue<T>(bool humanize = true)
where T : struct, IConvertible
{
return Retrieve<T>()
.Select(x => Tuple.Create((int) x.Item2, humanize ? x.Item1.Humanize() : x.Item1));
}
/// <summary>
/// Gets the flag values.
/// </summary>
/// <typeparam name="TEnum">The type of the enum.</typeparam>
/// <param name="value">The value.</param>
/// <param name="ignoreZero">if set to <c>true</c> [ignore zero].</param>
/// <returns>
/// A list of values in the flag.
/// </returns>
public static IEnumerable<int> GetFlagValues<TEnum>(int value, bool ignoreZero = false)
where TEnum : struct, IConvertible
{
return Retrieve<TEnum>()
.Select(x => (int) x.Item2)
.When(() => ignoreZero, q => q.Where(f => f != 0))
.Where(x => (x & value) == x);
}
/// <summary>
/// Gets the flag values.
/// </summary>
/// <typeparam name="TEnum">The type of the enum.</typeparam>
/// <param name="value">The value.</param>
/// <param name="ignoreZero">if set to <c>true</c> [ignore zero].</param>
/// <returns>
/// A list of values in the flag.
/// </returns>
public static IEnumerable<long> GetFlagValues<TEnum>(long value, bool ignoreZero = false)
where TEnum : struct, IConvertible
{
return Retrieve<TEnum>()
.Select(x => (long) x.Item2)
.When(() => ignoreZero, q => q.Where(f => f != 0))
.Where(x => (x & value) == x);
}
/// <summary>
/// Gets the flag values.
/// </summary>
/// <typeparam name="TEnum">The type of the enum.</typeparam>
/// <param name="value">The value.</param>
/// <param name="ignoreZero">if set to <c>true</c> [ignore zero].</param>
/// <returns>
/// A list of values in the flag.
/// </returns>
public static IEnumerable<byte> GetFlagValues<TEnum>(byte value, bool ignoreZero = false)
where TEnum : struct, IConvertible
{
return Retrieve<TEnum>()
.Select(x => (byte) x.Item2)
.When(() => ignoreZero, q => q.Where(f => f != 0))
.Where(x => (x & value) == x);
}
/// <summary>
/// Gets the flag names.
/// </summary>
/// <typeparam name="TEnum">The type of the enum.</typeparam>
/// <param name="value">the value.</param>
/// <param name="ignoreZero">if set to <c>true</c> [ignore zero].</param>
/// <param name="humanize">if set to <c>true</c> [humanize].</param>
/// <returns>
/// A list of flag names.
/// </returns>
public static IEnumerable<string> GetFlagNames<TEnum>(int value, bool ignoreZero = false, bool humanize = true)
where TEnum : struct, IConvertible
{
return Retrieve<TEnum>()
.When(() => ignoreZero, q => q.Where(f => (int) f.Item2 != 0))
.Where(x => ((int) x.Item2 & value) == (int) x.Item2)
.Select(x => humanize ? x.Item1.Humanize() : x.Item1);
}
/// <summary>
/// Gets the flag names.
/// </summary>
/// <typeparam name="TEnum">The type of the enum.</typeparam>
/// <param name="value">The value.</param>
/// <param name="ignoreZero">if set to <c>true</c> [ignore zero].</param>
/// <param name="humanize">if set to <c>true</c> [humanize].</param>
/// <returns>
/// A list of flag names.
/// </returns>
public static IEnumerable<string> GetFlagNames<TEnum>(long value, bool ignoreZero = false, bool humanize = true)
where TEnum : struct, IConvertible
{
return Retrieve<TEnum>()
.When(() => ignoreZero, q => q.Where(f => (long) f.Item2 != 0))
.Where(x => ((long) x.Item2 & value) == (long) x.Item2)
.Select(x => humanize ? x.Item1.Humanize() : x.Item1);
}
/// <summary>
/// Gets the flag names.
/// </summary>
/// <typeparam name="TEnum">The type of the enum.</typeparam>
/// <param name="value">The value.</param>
/// <param name="ignoreZero">if set to <c>true</c> [ignore zero].</param>
/// <param name="humanize">if set to <c>true</c> [humanize].</param>
/// <returns>
/// A list of flag names.
/// </returns>
public static IEnumerable<string> GetFlagNames<TEnum>(byte value, bool ignoreZero = false, bool humanize = true)
where TEnum : struct, IConvertible
{
return Retrieve<TEnum>()
.When(() => ignoreZero, q => q.Where(f => (byte) f.Item2 != 0))
.Where(x => ((byte) x.Item2 & value) == (byte) x.Item2)
.Select(x => humanize ? x.Item1.Humanize() : x.Item1);
}
/// <summary>
/// Gets the cached items with the enum item index.
/// </summary>
/// <typeparam name="T">The type of enumeration.</typeparam>
/// <param name="humanize">if set to <c>true</c> [humanize].</param>
/// <returns>
/// A collection of Type/Tuple pairs that represents items with the enum item value.
/// </returns>
public static IEnumerable<Tuple<int, string>> GetItemsWithIndex<T>(bool humanize = true)
where T : struct, IConvertible
{
var i = 0;
return Retrieve<T>()
.Select(x => Tuple.Create(i++, humanize ? x.Item1.Humanize() : x.Item1));
}
}
}