170 lines
5.8 KiB
C#
170 lines
5.8 KiB
C#
/*
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Copyright (c) 2013, 2014 Paolo Patierno
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All rights reserved. This program and the accompanying materials
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are made available under the terms of the Eclipse Public License v1.0
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and Eclipse Distribution License v1.0 which accompany this distribution.
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The Eclipse Public License is available at
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http://www.eclipse.org/legal/epl-v10.html
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and the Eclipse Distribution License is available at
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http://www.eclipse.org/org/documents/edl-v10.php.
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Contributors:
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Paolo Patierno - initial API and implementation and/or initial documentation
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*/
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using System;
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using uPLibrary.Networking.M2Mqtt.Exceptions;
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namespace uPLibrary.Networking.M2Mqtt.Messages {
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/// <summary>
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/// Class for CONNACK message from broker to client
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/// </summary>
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public class MqttMsgConnack : MqttMsgBase {
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#region Constants...
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// return codes for CONNACK message
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public const Byte CONN_ACCEPTED = 0x00;
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public const Byte CONN_REFUSED_PROT_VERS = 0x01;
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public const Byte CONN_REFUSED_IDENT_REJECTED = 0x02;
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public const Byte CONN_REFUSED_SERVER_UNAVAILABLE = 0x03;
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public const Byte CONN_REFUSED_USERNAME_PASSWORD = 0x04;
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public const Byte CONN_REFUSED_NOT_AUTHORIZED = 0x05;
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//private const Byte TOPIC_NAME_COMP_RESP_BYTE_OFFSET = 0;
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private const Byte TOPIC_NAME_COMP_RESP_BYTE_SIZE = 1;
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// [v3.1.1] connect acknowledge flags replace "old" topic name compression respone (not used in 3.1)
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private const Byte CONN_ACK_FLAGS_BYTE_OFFSET = 0;
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private const Byte CONN_ACK_FLAGS_BYTE_SIZE = 1;
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// [v3.1.1] session present flag
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private const Byte SESSION_PRESENT_FLAG_MASK = 0x01;
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private const Byte SESSION_PRESENT_FLAG_OFFSET = 0x00;
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//private const Byte SESSION_PRESENT_FLAG_SIZE = 0x01;
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private const Byte CONN_RETURN_CODE_BYTE_OFFSET = 1;
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private const Byte CONN_RETURN_CODE_BYTE_SIZE = 1;
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#endregion
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#region Properties...
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// [v3.1.1] session present flag
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/// <summary>
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/// Session present flag
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/// </summary>
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public Boolean SessionPresent { get; set; }
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/// <summary>
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/// Return Code
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/// </summary>
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public Byte ReturnCode { get; set; }
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#endregion
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// [v3.1.1] session present flag
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/// <summary>
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/// Constructor
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/// </summary>
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public MqttMsgConnack() => this.Type = MQTT_MSG_CONNACK_TYPE;
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/// <summary>
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/// Parse bytes for a CONNACK message
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/// </summary>
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/// <param name="fixedHeaderFirstByte">First fixed header byte</param>
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/// <param name="protocolVersion">Protocol Version</param>
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/// <param name="channel">Channel connected to the broker</param>
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/// <returns>CONNACK message instance</returns>
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public static MqttMsgConnack Parse(Byte fixedHeaderFirstByte, Byte protocolVersion, IMqttNetworkChannel channel) {
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Byte[] buffer;
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MqttMsgConnack msg = new MqttMsgConnack();
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if (protocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1) {
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// [v3.1.1] check flag bits
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if ((fixedHeaderFirstByte & MSG_FLAG_BITS_MASK) != MQTT_MSG_CONNACK_FLAG_BITS) {
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throw new MqttClientException(MqttClientErrorCode.InvalidFlagBits);
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}
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}
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// get remaining length and allocate buffer
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Int32 remainingLength = MqttMsgBase.DecodeRemainingLength(channel);
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buffer = new Byte[remainingLength];
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// read bytes from socket...
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_ = channel.Receive(buffer);
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if (protocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1) {
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// [v3.1.1] ... set session present flag ...
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msg.SessionPresent = (buffer[CONN_ACK_FLAGS_BYTE_OFFSET] & SESSION_PRESENT_FLAG_MASK) != 0x00;
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}
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// ...and set return code from broker
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msg.ReturnCode = buffer[CONN_RETURN_CODE_BYTE_OFFSET];
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return msg;
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}
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public override Byte[] GetBytes(Byte ProtocolVersion) {
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Int32 varHeaderSize = 0;
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Int32 payloadSize = 0;
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Int32 remainingLength = 0;
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Byte[] buffer;
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Int32 index = 0;
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if (ProtocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1) {
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// flags byte and connect return code
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varHeaderSize += CONN_ACK_FLAGS_BYTE_SIZE + CONN_RETURN_CODE_BYTE_SIZE;
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} else {
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// topic name compression response and connect return code
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varHeaderSize += TOPIC_NAME_COMP_RESP_BYTE_SIZE + CONN_RETURN_CODE_BYTE_SIZE;
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}
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remainingLength += varHeaderSize + payloadSize;
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// first byte of fixed header
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Int32 fixedHeaderSize = 1;
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Int32 temp = remainingLength;
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// increase fixed header size based on remaining length
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// (each remaining length byte can encode until 128)
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do {
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fixedHeaderSize++;
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temp /= 128;
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} while (temp > 0);
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// allocate buffer for message
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buffer = new Byte[fixedHeaderSize + varHeaderSize + payloadSize];
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// first fixed header byte
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buffer[index++] = ProtocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1
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? (Byte)((MQTT_MSG_CONNACK_TYPE << MSG_TYPE_OFFSET) | MQTT_MSG_CONNACK_FLAG_BITS)
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: (Byte)(MQTT_MSG_CONNACK_TYPE << MSG_TYPE_OFFSET);
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// encode remaining length
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index = this.EncodeRemainingLength(remainingLength, buffer, index);
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if (ProtocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1) {
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// [v3.1.1] session present flag
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buffer[index++] = this.SessionPresent ? (Byte)(1 << SESSION_PRESENT_FLAG_OFFSET) : (Byte)0x00;
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} else {
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// topic name compression response (reserved values. not used);
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buffer[index++] = 0x00;
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}
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// connect return code
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buffer[index++] = this.ReturnCode;
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return buffer;
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}
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public override String ToString() =>
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#if TRACE
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this.GetTraceString(
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"CONNACK",
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new Object[] { "returnCode" },
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new Object[] { this.ReturnCode });
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#else
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base.ToString();
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#endif
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}
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}
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