[NF] Hue-Lib fertig

[DW] Hue-Bot beginn Arbeit
This commit is contained in:
BlubbFish 2018-05-01 21:46:56 +00:00
commit bc694f2fd9
20 changed files with 872 additions and 0 deletions

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using System;
using System.Collections.Generic;
using BlubbFish.IoT.Bot.HueBot.lib;
using BlubbFish.IoT.Hue;
using BlubbFish.Utils;
namespace BlubbFish.IoT.Bot.HueBot.Interfaces {
abstract class AModul {
protected HueController hue;
private InIReader settings;
protected Dictionary<String, Dictionary<String, String>> config = new Dictionary<String, Dictionary<String, String>>();
public Boolean HasConfig { get; private set; }
public Boolean ConfigPublic { get; private set; }
public delegate void ModulEvent(Object sender, ModulEventArgs e);
public abstract event ModulEvent Update;
public AModul(HueController huec, InIReader settings) {
this.HasConfig = false;
this.ConfigPublic = false;
this.hue = huec;
this.settings = settings;
this.ParseConfig();
}
private void ParseConfig() {
if (this.settings != null) {
this.HasConfig = true;
foreach (String item in this.settings.GetSections(false)) {
this.config.Add(item, this.settings.GetSection(item));
}
if (this.config.ContainsKey("modul")) {
this.ConfigPublic = this.config["modul"].ContainsKey("config") && this.config["modul"]["config"].ToLower() == "public";
}
}
}
public Dictionary<String, Dictionary<String, String>> GetConfig() {
if (this.HasConfig && this.ConfigPublic) {
Dictionary<String, Dictionary<String, String>> ret = new Dictionary<String, Dictionary<String, String>>(this.config);
if (ret.ContainsKey("modul")) {
ret.Remove("modul");
}
return ret;
}
return new Dictionary<String, Dictionary<String, String>>();
}
public virtual void Interconnect(Dictionary<String, AModul> moduls) { }
public virtual void SetInterconnection(String param, Action<Object> hook, Object data) { }
public abstract void Dispose();
internal void SetConfig(Dictionary<String, Dictionary<String, String>> newconf) {
if (this.HasConfig && this.ConfigPublic) {
if (newconf.ContainsKey("modul")) {
newconf.Remove("modul");
}
if (this.config.ContainsKey("modul")) {
newconf.Add("modul", this.config["modul"]);
}
this.config = newconf;
this.settings.SetSections(this.config);
this.UpdateConfig();
}
}
protected abstract void UpdateConfig();
}
}

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Hue-Bot/Moduls/Mqtt.cs Normal file
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using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using BlubbFish.IoT.Bot.HueBot.Interfaces;
using BlubbFish.IoT.Bot.HueBot.lib;
using BlubbFish.IoT.Hue;
using BlubbFish.IoT.Hue.Events;
using BlubbFish.IoT.Hue.Interfaces;
using BlubbFish.Utils;
using BlubbFish.Utils.IoT.Connector;
using LitJson;
namespace BlubbFish.IoT.Bot.HueBot.Moduls {
class Mqtt : AModul, IDisposable {
private ADataBackend mqtt;
private Dictionary<String, AModul> modules;
public override event ModulEvent Update;
public Mqtt(HueController hue, InIReader settings) : base(hue, settings) {
if (this.config.ContainsKey("settings")) {
this.mqtt = ADataBackend.GetInstance(this.config["settings"]);
this.mqtt.MessageIncomming += this.Mqtt_MessageIncomming;
this.hue.Update += this.ZwayEvent;
}
}
private void ZwayEvent(Object sender, AllUpdateEvent e) {
String topic = "";
String data = "";
if (e.Parent.GetType().HasInterface("IMqtt")) {
IMqtt sensor = (IMqtt)e.Parent;
topic = "/hue/" + sensor.MqttTopic();
data = sensor.ToJson();
}
if (topic != "" && data != "") {
this.mqtt.Send(topic, data);
this.Update?.Invoke(this, new MqttEvent(topic, data));
}
}
private void Mqtt_MessageIncomming(Object sender, MqttEventArgs e) {
if (e.Topic.StartsWith("/hue/") && (e.Topic.EndsWith("/set") || e.Topic.EndsWith("/get"))) {
/*Match m = new Regex("^/zwavebot/devices/(\\d+)/(\\d+)/(\\d+)/[gs]et$|^/zwavebot/devices/(\\d+)/(\\d+)/(\\d+)/(\\d+)/[gs]et$").Match(e.Topic);
String id = "";
if (m.Groups[1].Success) {
id = m.Groups[1].Value + "-" + m.Groups[2].Value + "-" + m.Groups[3].Value;
}
if (m.Groups[4].Success) {
id = m.Groups[4].Value + "-" + m.Groups[5].Value + "-" + m.Groups[6].Value + "-" + m.Groups[7].Value;
}
ACommandClass c = this.zw.GetCommandClass(id);
if (c == null) {
return;
}
if (e.Topic.EndsWith("/set")) {
try {
JsonData a = JsonMapper.ToObject(e.Message);
foreach (String item in a.Keys) {
String key = item.ToUpperLower();
if (c.HasProperty(key)) {
c.SetProperty(key, a[item].ToString());
this.Update?.Invoke(this, new MqttEvent(c.Id, a[item].ToString()));
}
}
} catch (Exception) { }
} else if (e.Topic.EndsWith("/get")) {
c.PollOnce = true;
this.mqtt.Send("/zwavebot/devices/" + c.MqttTopic(), c.ToJson());
this.Update?.Invoke(this, new MqttEvent(e.Topic, "Dataget"));
}*/
}
if (e.Topic.StartsWith("/hue/config/") && (e.Topic.EndsWith("/set") || e.Topic.EndsWith("/get"))) {
Match m = new Regex("^/hue/config/(\\w+)/[gs]et$|").Match(e.Topic);
if (!m.Groups[1].Success) {
return;
}
AModul modul = null;
foreach (KeyValuePair<String, AModul> item in this.modules) {
if (item.Key.ToLower() == m.Groups[1].Value) {
modul = item.Value;
}
}
if (modul == null) {
return;
}
if (e.Topic.EndsWith("/get") && modul.HasConfig && modul.ConfigPublic) {
String topic = "/hue/config/" + m.Groups[1].Value;
String data = JsonMapper.ToJson(modul.GetConfig()).ToString();
this.mqtt.Send(topic, data);
this.Update?.Invoke(this, new MqttEvent(topic, data));
}
if (e.Topic.EndsWith("/set") && modul.HasConfig && modul.ConfigPublic) {
try {
JsonData a = JsonMapper.ToObject(e.Message);
Dictionary<String, Dictionary<String, String>> newconf = new Dictionary<String, Dictionary<String, String>>();
foreach (String section in a.Keys) {
Dictionary<String, String> sectiondata = new Dictionary<String, String>();
foreach (String item in a[section].Keys) {
sectiondata.Add(item, a[section][item].ToString());
}
newconf.Add(section, sectiondata);
}
modul.SetConfig(newconf);
this.Update?.Invoke(this, new MqttEvent("New Config", "Write"));
} catch (Exception) { }
}
}
}
public override void Interconnect(Dictionary<String, AModul> moduls) {
this.modules = moduls;
}
protected override void UpdateConfig() { }
#region IDisposable Support
private Boolean disposedValue = false;
protected virtual void Dispose(Boolean disposing) {
if (!this.disposedValue) {
if (disposing) {
this.mqtt.Dispose();
}
this.disposedValue = true;
}
}
~Mqtt() {
Dispose(false);
}
public override void Dispose() {
Dispose(true);
GC.SuppressFinalize(this);
}
#endregion
}
}

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using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using BlubbFish.IoT.Bot.HueBot.Interfaces;
using BlubbFish.IoT.Bot.HueBot.lib;
using BlubbFish.IoT.Hue;
using BlubbFish.IoT.Hue.Events;
using BlubbFish.Utils;
namespace BlubbFish.IoT.Bot.HueBot {
class Program {
static void Main(String[] args) => new Program(args);
private HueController hue;
private Dictionary<String, AModul> moduls = new Dictionary<String, AModul>();
public Program(String[] args) {
if (!File.Exists("settings.ini")) {
Helper.WriteError("No settings.ini found. Abord!");
return;
}
this.hue = new HueController(InIReader.GetInstance("settings.ini").GetSection("hue"));
this.hue.Update += this.HueDataUpdate;
this.ModulLoader();
this.ModulInterconnect();
this.ModulEvents();
this.WaitForShutdown();
this.ModulDispose();
}
private void ModulLoader() {
Assembly asm = Assembly.GetExecutingAssembly();
foreach (Type item in asm.GetTypes()) {
if (item.Namespace == "BlubbFish.IoT.Bot.HueBot.Moduls") {
Type t = item;
String name = t.Name;
if (File.Exists(name.ToLower() + ".ini")) {
this.moduls.Add(name, (AModul)t.GetConstructor(new Type[] { typeof(HueController), typeof(InIReader) }).Invoke(new Object[] { this.hue, InIReader.GetInstance(name.ToLower() + ".ini") }));
Console.WriteLine("Load Modul " + name);
} else if (t.HasInterface("IForceLoad")) {
this.moduls.Add(name, (AModul)t.GetConstructor(new Type[] { typeof(HueController), typeof(InIReader) }).Invoke(new Object[] { this.hue, null }));
Console.WriteLine("Load Modul Forced " + name);
}
}
}
}
private void ModulInterconnect() {
foreach (KeyValuePair<String, AModul> item in this.moduls) {
item.Value.Interconnect(this.moduls);
}
}
private void ModulEvents() {
foreach (KeyValuePair<String, AModul> item in this.moduls) {
item.Value.Update += this.ModulUpdate;
}
}
private void WaitForShutdown() {
while (true) {
System.Threading.Thread.Sleep(100);
if (Console.KeyAvailable) {
ConsoleKeyInfo key = Console.ReadKey(false);
if (key.Key == ConsoleKey.Escape) {
break;
}
}
}
}
private void ModulDispose() {
foreach (KeyValuePair<String, AModul> item in this.moduls) {
item.Value.Dispose();
Console.WriteLine("Modul entladen: " + item.Key);
}
this.hue.Dispose();
}
private void HueDataUpdate(Object sender, AllUpdateEvent e) {
Console.WriteLine("-> Hue [" + e.UpdateTime + "]: " + e.Parent.ToString());
}
private void ModulUpdate(Object sender, ModulEventArgs e) {
Console.WriteLine(e.ToString());
}
}
}

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using System.Resources;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
// die einer Assembly zugeordnet sind.
[assembly: AssemblyTitle("Hue-Bot")]
[assembly: AssemblyDescription("Is a Bot for Hue Devices")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("BlubbFish")]
[assembly: AssemblyProduct("Hue-Bot")]
[assembly: AssemblyCopyright("Copyright © 2018 - 15.04.2018")]
[assembly: AssemblyTrademark("BlubbFish")]
[assembly: AssemblyCulture("")]
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
[assembly: ComVisible(false)]
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
[assembly: Guid("4c2f9593-4cf6-47dc-85d3-2d098c404c70")]
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
//
// Hauptversion
// Nebenversion
// Buildnummer
// Revision
//
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
// übernehmen, indem Sie "*" eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: NeutralResourcesLanguage("de-DE")]

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Hue-Bot/Properties/Resources.Designer.cs generated Normal file
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//------------------------------------------------------------------------------
// <auto-generated>
// Dieser Code wurde von einem Tool generiert.
// Laufzeitversion:4.0.30319.42000
//
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
// der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------
namespace BlubbFish.IoT.Bot.HueBot.Properties {
using System;
/// <summary>
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
/// </summary>
// Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BlubbFish.IoT.Bot.HueBot.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Icon ähnlich wie (Symbol).
/// </summary>
internal static System.Drawing.Icon Icon {
get {
object obj = ResourceManager.GetObject("Icon", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Icon" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Icon.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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Hue-Bot/lib/Events.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BlubbFish.IoT.Bot.HueBot.lib {
public class CronEvent : ModulEventArgs {
public CronEvent() {
}
public CronEvent(String addr, String prop, String value) {
this.Address = addr;
this.Property = prop;
this.Value = value;
this.Source = "Cronjob";
}
}
public class OvertakerEvent : ModulEventArgs {
public OvertakerEvent() {
}
public OvertakerEvent(String addr, String prop, String value) {
this.Address = addr;
this.Property = prop;
this.Value = value;
this.Source = "Overtaker";
}
}
public class MqttEvent : ModulEventArgs {
public MqttEvent() {
}
public MqttEvent(String topic, String text) {
this.Address = topic;
this.Value = text;
this.Source = "MQTT";
}
public override String ToString() {
return this.Source + ": on " + this.Address + " set " + this.Value;
}
}
public class StatusPollingEvent : ModulEventArgs {
public StatusPollingEvent() {
}
public StatusPollingEvent(String text, String node) {
this.Value = text;
this.Address = node;
this.Source = "POLLING";
}
public override String ToString() {
return this.Source + ": " + this.Value + " on " + this.Address;
}
}
public class ModulEventArgs : EventArgs {
public ModulEventArgs() {
}
public String Address { get; protected set; }
public String Property { get; protected set; }
public String Value { get; protected set; }
public String Source { get; protected set; }
public override String ToString() {
return this.Source + ": " + this.Address + " set " + this.Property + " to " + this.Value;
}
}
}

73
Hue-Bot/lib/Helper.cs Normal file
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using System;
using System.Reflection;
namespace BlubbFish.IoT.Bot.HueBot.lib {
static class Helper {
public static void SetProperty(this Object o, String name, String value) {
PropertyInfo prop = o.GetType().GetProperty(name);
if (prop.CanWrite) {
if (prop.PropertyType == typeof(Boolean) && Boolean.TryParse(value, out Boolean vb)) {
prop.SetValue(o, vb);
} else if (prop.PropertyType == typeof(Int32) && Int32.TryParse(value, out Int32 v32)) {
prop.SetValue(o, v32);
} else if (prop.PropertyType == typeof(Single) && Single.TryParse(value, out Single vs)) {
prop.SetValue(o, vs);
} else if (prop.PropertyType == typeof(Double) && Double.TryParse(value, out Double vd)) {
prop.SetValue(o, vd);
} else if (prop.PropertyType == typeof(Int64) && Int64.TryParse(value, out Int64 v64)) {
prop.SetValue(o, v64);
}
}
}
internal static Boolean HasProperty(this Object o, String type) {
Type t = o.GetType();
foreach (PropertyInfo item in t.GetProperties()) {
if (item.Name == type) {
return true;
}
}
return false;
}
internal static Object GetProperty(this Object o, String name) {
PropertyInfo prop = o.GetType().GetProperty(name);
if (prop.CanRead) {
return prop.GetValue(o);
}
return null;
}
internal static Boolean HasAbstract(this Object o, Type type) {
if (o.GetType().BaseType == type) {
return true;
}
return false;
}
internal static Boolean HasInterface(this Type o, String type) {
foreach (Type item in o.GetInterfaces()) {
if (item.Name == type) {
return true;
}
}
return false;
}
internal static void WriteError(String text) {
Console.ForegroundColor = ConsoleColor.Red;
Console.Error.WriteLine("ERROR: " + text);
Console.ResetColor();
}
internal static String ToUpperLower(this String s) {
if (s.Length == 0) {
return "";
}
if (s.Length == 1) {
return s.ToUpper();
}
return s[0].ToString().ToUpper() + s.Substring(1).ToLower();
}
}
}