[WP] Hue library added
This commit is contained in:
commit
62c3c5815c
25
Hue.sln
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25
Hue.sln
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@ -0,0 +1,25 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.27004.2010
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Hue", "Hue\Hue.csproj", "{738A6137-8FCA-4CE1-BD1C-042B21B6B5F2}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{738A6137-8FCA-4CE1-BD1C-042B21B6B5F2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{738A6137-8FCA-4CE1-BD1C-042B21B6B5F2}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{738A6137-8FCA-4CE1-BD1C-042B21B6B5F2}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{738A6137-8FCA-4CE1-BD1C-042B21B6B5F2}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {8F059288-842C-4EA3-AFD4-9AE2E17BD1B3}
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EndGlobalSection
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EndGlobal
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86
Hue/Devices/Groups/Room.cs
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86
Hue/Devices/Groups/Room.cs
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using BlubbFish.IoT.Hue.Interfaces;
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using BlubbFish.IoT.Hue.lib;
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using LitJson;
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namespace BlubbFish.IoT.Hue.Devices.Groups {
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public class Room : AGroup {
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public override event UpdatedValue Update;
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#region Properties
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private AlertEffect _alert;
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public enum AlertEffect {
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none,
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select,
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lselect
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}
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private Boolean _state;
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public Boolean State {
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get {
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return this._state;
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}
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set {
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this.SetGroupAction(new Dictionary<String, Object>() { { "on", value } });
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}
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}
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private Byte _brightness;
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public Byte Brightness {
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get {
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return this._brightness;
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}
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set {
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this.SetGroupAction(new Dictionary<String, Object>() { { "bri", value } });
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}
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}
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public AlertEffect Alert {
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get {
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return this._alert;
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}
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set {
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this.SetGroupAction(new Dictionary<String, Object>() { { "alert", value } });
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}
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}
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#endregion
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#region Constructor
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public Room(JsonData json, Tuple<Int32, Types> id, HttpConnection http, Boolean polling, ReadOnlyDictionary<Int32, ALight> lights) : base(json, id, http, polling, lights) {
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this.ComplexInit(json);
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}
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private void ComplexInit(JsonData json) {
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if (json.ContainsKey("action")) {
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JsonData state = json["action"];
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if (state.ContainsKey("on") && state["on"].IsBoolean) {
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this._state = (Boolean)state["on"];
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}
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if (state.ContainsKey("bri") && state["bri"].IsInt) {
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this._brightness = (Byte)state["bri"];
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}
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if (state.ContainsKey("alert") && state["alert"].IsString) {
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this._alert = (AlertEffect)Enum.Parse(typeof(AlertEffect), state["alert"].ToString());
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}
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}
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}
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#endregion
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#region AConnector
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public override Dictionary<String, Object> ToDictionary() {
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return new Dictionary<String, Object> {
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{ "State", this.State },
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{ "Brightness", this.Brightness },
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{ "Alert", this.Alert.ToString() }
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};
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}
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public override String ToString() {
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List<String> lid = new List<String>();
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foreach (KeyValuePair<Int32, ALight> item in this.Lights) {
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lid.Add(item.Key.ToString());
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}
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return "Group " + this.Name + " [" + this.GroupId + "]: (Class-"+ Helper.GetEnumDescription(this.Class) + ", ["+String.Join(",",lid.ToArray())+"]) On-" + this.State.ToString() + " Bri-" + this.Brightness + " Alert-" + this.Alert.ToString() + " AllOn-" + this.StateAllOn.ToString() + " AnyOn-" + this.StateAnyOn.ToString();
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}
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#endregion
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}
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}
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86
Hue/Devices/Lights/Dimmablelight.cs
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86
Hue/Devices/Lights/Dimmablelight.cs
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@ -0,0 +1,86 @@
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using System;
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using System.Collections.Generic;
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using BlubbFish.IoT.Hue.Interfaces;
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using BlubbFish.IoT.Hue.lib;
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using LitJson;
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namespace BlubbFish.IoT.Hue.Devices.Lights {
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public class Dimmablelight : ALight {
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public override event UpdatedValue Update;
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public enum AlertEffect {
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none,
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select,
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lselect
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}
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#region Properties
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private Boolean _state;
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public Boolean State {
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get {
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return this._state;
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}
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set {
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this.SetLightState(new Dictionary<String, Object>() { { "on", value } });
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}
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}
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private Byte _brightness;
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public Byte Brightness {
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get {
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return this._brightness;
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}
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set {
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this.SetLightState(new Dictionary<String, Object>() { { "bri", value } });
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}
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}
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private AlertEffect _alert;
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public AlertEffect Alert {
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get {
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return this._alert;
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}
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set {
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this.SetLightState(new Dictionary<String, Object>() { { "alert", value } });
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}
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}
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public Boolean Reachable { get; private set; }
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#endregion
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#region Constructor
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public Dimmablelight(JsonData json, Tuple<Int32, Types> id, HttpConnection http, Boolean polling) : base(json, id, http, polling) {
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this.ComplexInit(json);
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}
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private void ComplexInit(JsonData json) {
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if (json.ContainsKey("state")) {
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JsonData state = json["state"];
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if (state.ContainsKey("on") && state["on"].IsBoolean) {
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this._state = (Boolean)state["on"];
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}
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if (state.ContainsKey("bri") && state["bri"].IsInt) {
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this._brightness = (Byte)state["bri"];
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}
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if (state.ContainsKey("alert") && state["alert"].IsString) {
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this._alert = (AlertEffect)Enum.Parse(typeof(AlertEffect), state["alert"].ToString());
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}
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if (state.ContainsKey("reachable") && state["reachable"].IsBoolean) {
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this.Reachable = (Boolean)state["reachable"];
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}
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}
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}
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#endregion
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#region AConnector
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public override String ToString() {
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return "Light " + this.Name + " [" + this.LightId + "]: On-" + this.State.ToString() + " Bri-" + this.Brightness + " Alert-" + this.Alert.ToString() + " Reachable-" + this.Reachable.ToString();
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}
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public override Dictionary<String, Object> ToDictionary() {
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return new Dictionary<String, Object> {
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{ "State", this.State },
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{ "Brightness", this.Brightness },
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{ "Alert", this.Alert.ToString() },
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{ "Reachable", this.Reachable }
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};
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}
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#endregion
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}
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}
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69
Hue/Devices/Scenes/LightState.cs
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69
Hue/Devices/Scenes/LightState.cs
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@ -0,0 +1,69 @@
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using System;
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using System.Collections.Generic;
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using BlubbFish.IoT.Hue.Interfaces;
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using BlubbFish.IoT.Hue.lib;
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using LitJson;
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namespace BlubbFish.IoT.Hue.Devices.Scenes {
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public class LightState : AConnector {
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public override event UpdatedValue Update;
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#region Properties
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private Boolean _state;
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public Boolean State {
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get {
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return this._state;
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}
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set {
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this.SetLightScene(new Dictionary<String, Object>() { { "on", value } });
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}
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}
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private Byte _brightness;
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public Byte Brightness {
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get {
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return this._brightness;
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}
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set {
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this.SetLightScene(new Dictionary<String, Object>() { { "bri", value } });
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}
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}
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public String SceneId { get; }
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public Int32 LightStateId { get; }
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#endregion
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#region Constructor
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public LightState(JsonData json, Tuple<String, Int32> id, HttpConnection http) {
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this.http = http;
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this.SceneId = id.Item1;
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this.LightStateId = id.Item2;
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this.ComplexInit(json);
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}
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private void ComplexInit(JsonData json) {
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if (json.ContainsKey("on") && json["on"].IsBoolean) {
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this._state = (Boolean)json["on"];
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}
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if (json.ContainsKey("bri") && json["bri"].IsInt) {
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this._brightness = (Byte)json["bri"];
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}
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}
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#endregion
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private void SetLightScene(Dictionary<String, Object> value) {
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this.PutDictionary("scenes/" + this.SceneId + "/lights/" + this.LightStateId + "/state", value);
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}
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#region AConnector
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public override Dictionary<String, Object> ToDictionary() {
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return new Dictionary<String, Object> {
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{ "State", this.State.ToString() },
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{ "Brightness", this.Brightness }
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};
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}
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public override String ToString() {
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return "Scene LightState " + this.SceneId + " [" + this.LightStateId + "]: On-" + this.State.ToString() + " Bri-" + this.Brightness;
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}
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#endregion
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}
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}
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73
Hue/Devices/Scenes/Scene.cs
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73
Hue/Devices/Scenes/Scene.cs
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@ -0,0 +1,73 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using BlubbFish.IoT.Hue.Interfaces;
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using BlubbFish.IoT.Hue.lib;
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using LitJson;
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namespace BlubbFish.IoT.Hue.Devices.Scenes {
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class Scene : AScene {
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public override event UpdatedValue Update;
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#region Properties
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public String Owner { get; private set; }
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public Boolean Recycle { get; private set; }
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public Boolean Locked { get; private set; }
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public String Picture { get; private set; }
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public DateTime Lastupdated { get; private set; }
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public Int32 Version { get; private set; }
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#endregion
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#region Constructor
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public Scene(JsonData json, Tuple<String> id, HttpConnection http, Boolean polling, ReadOnlyDictionary<Int32, ALight> lights) : base(json, id, http, polling, lights) {
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this.ComplexInit(json);
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}
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private void ComplexInit(JsonData json) {
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if(json.ContainsKey("owner") && json["owner"].IsString) {
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this.Owner = json["owner"].ToString();
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}
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if (json.ContainsKey("recycle") && json["recycle"].IsBoolean) {
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this.Recycle = (Boolean)json["recycle"];
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}
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if (json.ContainsKey("locked") && json["locked"].IsBoolean) {
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this.Locked = (Boolean)json["locked"];
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}
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if (json.ContainsKey("picture") && json["picture"].IsString) {
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this.Picture = json["picture"].ToString();
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}
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if (json.ContainsKey("lastupdated") && json["lastupdated"].IsString) {
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this.Lastupdated = DateTime.Parse(json["lastupdated"].ToString());
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}
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if (json.ContainsKey("version") && json["version"].IsInt) {
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this.Version = (Int32)json["version"];
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}
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}
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#endregion
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#region AConnector
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public override Dictionary<String, Object> ToDictionary() {
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return new Dictionary<String, Object> {
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{ "owner", this.Owner },
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{ "recycle", this.Recycle },
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{ "locked", this.Locked },
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{ "picture", this.Picture },
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{ "lastupdated", this.Lastupdated },
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{ "version", this.Version }
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};
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}
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public override String ToString() {
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List<String> lid = new List<String>();
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foreach (KeyValuePair<Int32, ALight> item in this.Lights) {
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lid.Add(item.Key.ToString());
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}
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List<String> lst = new List<String>();
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foreach (KeyValuePair<Int32, LightState> item in this.LightStates) {
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lst.Add(item.Value.ToString());
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}
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return "Scene " + this.Name + " [" + this.SceneId + "]: (["+ String.Join(",", lid.ToArray()) +"]) Light-States ["+ String.Join(",", lst.ToArray())+"]";
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}
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#endregion
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}
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}
|
45
Hue/Events/UpdateEvent.cs
Normal file
45
Hue/Events/UpdateEvent.cs
Normal file
@ -0,0 +1,45 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
|
||||
|
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namespace BlubbFish.IoT.Hue.Events {
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||||
public class AllUpdateEvent : EventArgs {
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||||
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||||
public AllUpdateEvent() {
|
||||
}
|
||||
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||||
public AllUpdateEvent(Object value, DateTime time, Object parent) {
|
||||
this.GetValue = value;
|
||||
this.UpdateTime = time;
|
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this.Parent = parent;
|
||||
}
|
||||
|
||||
public Object GetValue { get; }
|
||||
public DateTime UpdateTime { get; }
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||||
public Object Parent { get; private set; }
|
||||
}
|
||||
public class LightUpdateEvent : AllUpdateEvent {
|
||||
public LightUpdateEvent() {
|
||||
}
|
||||
|
||||
public LightUpdateEvent(Object value, DateTime time, Object parent) : base(value, time, parent) {
|
||||
}
|
||||
}
|
||||
public class GroupUpdateEvent : AllUpdateEvent {
|
||||
public GroupUpdateEvent() {
|
||||
}
|
||||
|
||||
public GroupUpdateEvent(Object value, DateTime time, Object parent) : base(value, time, parent) {
|
||||
}
|
||||
}
|
||||
|
||||
public class SceneUpdateEvent : AllUpdateEvent {
|
||||
public SceneUpdateEvent() {
|
||||
}
|
||||
|
||||
public SceneUpdateEvent(Object value, DateTime time, Object parent) : base(value, time, parent) {
|
||||
}
|
||||
}
|
||||
}
|
12
Hue/Exceptions/HueExceptions.cs
Normal file
12
Hue/Exceptions/HueExceptions.cs
Normal file
@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace BlubbFish.IoT.Hue.Exceptions {
|
||||
[Serializable]
|
||||
public class ConnectionException : Exception {
|
||||
public ConnectionException() { }
|
||||
public ConnectionException(String message) : base(message) { }
|
||||
public ConnectionException(String message, Exception innerException) : base(message, innerException) { }
|
||||
protected ConnectionException(SerializationInfo info, StreamingContext context) : base(info, context) { }
|
||||
}
|
||||
}
|
68
Hue/Hue.csproj
Normal file
68
Hue/Hue.csproj
Normal file
@ -0,0 +1,68 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{738A6137-8FCA-4CE1-BD1C-042B21B6B5F2}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>BlubbFish.IoT.Hue</RootNamespace>
|
||||
<AssemblyName>Hue</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Devices\Scenes\LightState.cs" />
|
||||
<Compile Include="Devices\Scenes\Scene.cs" />
|
||||
<Compile Include="Interfaces\AGroup.cs" />
|
||||
<Compile Include="Devices\Groups\Room.cs" />
|
||||
<Compile Include="Devices\Lights\Dimmablelight.cs" />
|
||||
<Compile Include="Interfaces\ALight.cs" />
|
||||
<Compile Include="Events\UpdateEvent.cs" />
|
||||
<Compile Include="Exceptions\HueExceptions.cs" />
|
||||
<Compile Include="Interfaces\AScene.cs" />
|
||||
<Compile Include="Interfaces\AConnector.cs" />
|
||||
<Compile Include="Interfaces\IMqtt.cs" />
|
||||
<Compile Include="HueController.cs" />
|
||||
<Compile Include="lib\Helper.cs" />
|
||||
<Compile Include="lib\HttpClient.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Librarys\litjson\litjson\litjson_4.7.1.csproj">
|
||||
<Project>{91a14cd2-2940-4500-8193-56d37edddbaa}</Project>
|
||||
<Name>litjson_4.7.1</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
162
Hue/HueController.cs
Normal file
162
Hue/HueController.cs
Normal file
@ -0,0 +1,162 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Threading;
|
||||
using BlubbFish.IoT.Hue.Events;
|
||||
using BlubbFish.IoT.Hue.Exceptions;
|
||||
using BlubbFish.IoT.Hue.Interfaces;
|
||||
using BlubbFish.IoT.Hue.lib;
|
||||
using LitJson;
|
||||
|
||||
namespace BlubbFish.IoT.Hue {
|
||||
public class HueController : IDisposable {
|
||||
private Boolean polling;
|
||||
private HttpConnection http;
|
||||
private Thread updatethread;
|
||||
private Thread pollthread;
|
||||
|
||||
public delegate void DataUpdate(Object sender, AllUpdateEvent e);
|
||||
public event DataUpdate Update;
|
||||
|
||||
public ReadOnlyDictionary<Int32, ALight> Lights { get; private set; }
|
||||
public ReadOnlyDictionary<Int32, AGroup> Groups { get; private set; }
|
||||
public ReadOnlyDictionary<String, AScene> Scenes { get; private set; }
|
||||
|
||||
public HueController(Dictionary<String,String> settings, Boolean enablePoll = true) {
|
||||
this.polling = enablePoll;
|
||||
if(!settings.ContainsKey("server")) {
|
||||
throw new ArgumentException("Missing \"server\" in Configurationfile");
|
||||
}
|
||||
if(!settings.ContainsKey("key")) {
|
||||
this.CreateKey(settings["server"]);
|
||||
return;
|
||||
}
|
||||
this.Connect(settings["server"], settings["key"]);
|
||||
}
|
||||
|
||||
private void Connect(String server, String key) {
|
||||
this.http = new HttpConnection(server, key);
|
||||
this.CreateAll(this.http.GetJson(""));
|
||||
this.updatethread = new Thread(this.Updater);
|
||||
this.updatethread.Start();
|
||||
this.pollthread = new Thread(this.Poll);
|
||||
this.pollthread.Start();
|
||||
foreach (KeyValuePair<Int32, ALight> item in this.Lights) {
|
||||
item.Value.Update += this.AllUpdate;
|
||||
}
|
||||
foreach (KeyValuePair<Int32, AGroup> item in this.Groups) {
|
||||
item.Value.Update += this.AllUpdate;
|
||||
}
|
||||
foreach (KeyValuePair<String, AScene> item in this.Scenes) {
|
||||
item.Value.Update += this.AllUpdate;
|
||||
}
|
||||
/*foreach (KeyValuePair<Int32, Sensor> item in this.Sensors) {
|
||||
item.Value.Update += this.AllUpdate;
|
||||
}
|
||||
this.Config.Update += this.AllUpdate;*/
|
||||
}
|
||||
|
||||
private void Poll() {
|
||||
//throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private void AllUpdate(Object sender, AllUpdateEvent e) {
|
||||
this.Update?.Invoke(sender, e);
|
||||
}
|
||||
|
||||
private void Updater() {
|
||||
//throw new NotImplementedException();
|
||||
}
|
||||
|
||||
private void CreateAll(JsonData json) {
|
||||
if(json.ContainsKey("lights")) {
|
||||
this.CreateLights(json["lights"]);
|
||||
}
|
||||
if(json.ContainsKey("groups")) {
|
||||
this.CreateGroups(json["groups"]);
|
||||
}
|
||||
if(json.ContainsKey("scenes")) {
|
||||
this.CreateScenes(json["scenes"]);
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateScenes(JsonData json) {
|
||||
Dictionary<String, AScene> scenes = new Dictionary<String, AScene>();
|
||||
foreach (String sceneid in json.Keys) {
|
||||
AScene s = AScene.CreateScene(json[sceneid], new Tuple<String>(sceneid), this.http, this.polling, this.Lights);
|
||||
if (s != null) {
|
||||
scenes.Add(sceneid, s);
|
||||
}
|
||||
}
|
||||
this.Scenes = new ReadOnlyDictionary<String, AScene>(scenes);
|
||||
}
|
||||
|
||||
private void CreateGroups(JsonData json) {
|
||||
Dictionary<Int32, AGroup> groups = new Dictionary<Int32, AGroup>();
|
||||
foreach (String groupid in json.Keys) {
|
||||
AGroup g = AGroup.CreateGroup(json[groupid], new Tuple<Int32>(Int32.Parse(groupid)), this.http, this.polling, this.Lights);
|
||||
if (g != null) {
|
||||
groups.Add(Int32.Parse(groupid), g);
|
||||
}
|
||||
}
|
||||
this.Groups = new ReadOnlyDictionary<Int32, AGroup>(groups);
|
||||
}
|
||||
|
||||
private void CreateLights(JsonData json) {
|
||||
Dictionary<Int32, ALight> lights = new Dictionary<Int32, ALight>();
|
||||
foreach (String lightid in json.Keys) {
|
||||
ALight l = ALight.CreateLight(json[lightid], new Tuple<Int32>(Int32.Parse(lightid)), this.http, this.polling);
|
||||
if(l != null) {
|
||||
lights.Add(Int32.Parse(lightid), l);
|
||||
}
|
||||
}
|
||||
this.Lights = new ReadOnlyDictionary<Int32, ALight>(lights);
|
||||
}
|
||||
|
||||
private void CreateKey(String server) {
|
||||
this.http = new HttpConnection(server);
|
||||
JsonData json = this.http.PostJson("", "{\"devicetype\": \"Huelib#BlubbFish\"}");
|
||||
if(json.IsArray && json[0].ContainsKey("error") && json[0]["error"].ContainsKey("type") && json[0]["error"]["type"].IsInt) {
|
||||
if((Int32)json[0]["error"]["type"] == 101) {
|
||||
Helper.WriteError("Please press the linkbutton on the Hue-Bridge! Then press return!");
|
||||
}
|
||||
}
|
||||
Console.ReadLine();
|
||||
json = this.http.PostJson("", "{\"devicetype\": \"Huelib#BlubbFish\"}");
|
||||
String key = "";
|
||||
if(json.IsArray && json[0].ContainsKey("success") && json[0]["success"].ContainsKey("username") && json[0]["success"]["username"].IsString) {
|
||||
key = json[0]["success"]["username"].ToString();
|
||||
}
|
||||
Helper.WriteError("Create \"key\" in config file! key=" + key);
|
||||
throw new ConnectionException("Create \"key\" in config file! key=" + key);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
#region IDisposable Support
|
||||
private Boolean disposedValue = false;
|
||||
|
||||
protected virtual void Dispose(Boolean disposing) {
|
||||
if (!this.disposedValue) {
|
||||
if (disposing) {
|
||||
this.updatethread.Abort();
|
||||
this.pollthread.Abort();
|
||||
}
|
||||
this.updatethread = null;
|
||||
this.pollthread = null;
|
||||
this.Lights = null;
|
||||
this.Groups = null;
|
||||
this.Scenes = null;
|
||||
/*this.Sensors = null;
|
||||
this.Config = null;*/
|
||||
this.disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
Dispose(true);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
20
Hue/Interfaces/AConnector.cs
Normal file
20
Hue/Interfaces/AConnector.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BlubbFish.IoT.Hue.Events;
|
||||
using BlubbFish.IoT.Hue.lib;
|
||||
using LitJson;
|
||||
|
||||
namespace BlubbFish.IoT.Hue.Interfaces {
|
||||
public abstract class AConnector {
|
||||
protected HttpConnection http;
|
||||
|
||||
protected void PutDictionary(String address, Dictionary<String, Object> value) {
|
||||
this.http.PutJson(address, JsonMapper.ToJson(value));
|
||||
}
|
||||
|
||||
public delegate void UpdatedValue(Object sender, AllUpdateEvent e);
|
||||
public abstract override String ToString();
|
||||
public abstract Dictionary<String, Object> ToDictionary();
|
||||
public abstract event UpdatedValue Update;
|
||||
}
|
||||
}
|
165
Hue/Interfaces/AGroup.cs
Normal file
165
Hue/Interfaces/AGroup.cs
Normal file
@ -0,0 +1,165 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.ComponentModel;
|
||||
using BlubbFish.IoT.Hue.lib;
|
||||
using LitJson;
|
||||
|
||||
namespace BlubbFish.IoT.Hue.Interfaces {
|
||||
public abstract class AGroup : AConnector, IMqtt {
|
||||
protected String _name;
|
||||
protected GroupClass _class;
|
||||
|
||||
public enum GroupClass {
|
||||
[Description("Living room")]
|
||||
Livingroom,
|
||||
Kitchen,
|
||||
Dining,
|
||||
Bedroom,
|
||||
[Description("Kids bedroom")]
|
||||
Kidsbedroom,
|
||||
Bathroom,
|
||||
Nursery,
|
||||
Recreation,
|
||||
Office,
|
||||
Gym,
|
||||
Hallway,
|
||||
Toilet,
|
||||
[Description("Front door")]
|
||||
Frontdoor,
|
||||
Garage,
|
||||
Terrace,
|
||||
Garden,
|
||||
Driveway,
|
||||
Carport,
|
||||
Other
|
||||
}
|
||||
public enum Types {
|
||||
Room
|
||||
}
|
||||
public enum TypesIgnore {
|
||||
Luminaire,
|
||||
Lightsource,
|
||||
LightGroup,
|
||||
Entertainment
|
||||
}
|
||||
|
||||
#region Properties
|
||||
public DateTime LastUpdate { get; protected set; }
|
||||
public Boolean Polling { get; set; }
|
||||
public String Name { get {
|
||||
return this._name;
|
||||
} set {
|
||||
this._name = value;
|
||||
this.SetGroupAttribute(new Dictionary<String, Object>() { { "name", value } });
|
||||
}
|
||||
}
|
||||
public Int32 GroupId { get; }
|
||||
public Types Groupclass { get; }
|
||||
public Boolean StateAnyOn { get; protected set; }
|
||||
public Boolean StateAllOn { get; protected set; }
|
||||
public Dictionary<Int32, ALight> Lights { get; protected set; }
|
||||
public GroupClass Class {
|
||||
get {
|
||||
return this._class;
|
||||
}
|
||||
set {
|
||||
this._class = value;
|
||||
this.SetGroupAttribute(new Dictionary<String, Object>() { { "class", Helper.GetEnumDescription(value) } });
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
protected AGroup(JsonData json, Tuple<Int32, Types> id, HttpConnection http, Boolean polling, ReadOnlyDictionary<Int32, ALight> lights) {
|
||||
this.GroupId = id.Item1;
|
||||
this.Groupclass = id.Item2;
|
||||
this.http = http;
|
||||
this.LastUpdate = DateTime.Now;
|
||||
this.Polling = polling;
|
||||
this.ComplexInit(json, lights);
|
||||
}
|
||||
|
||||
internal static AGroup CreateGroup(JsonData json, Tuple<Int32> id, HttpConnection http, Boolean polling, ReadOnlyDictionary<Int32, ALight> lights) {
|
||||
String type = "";
|
||||
if (json.ContainsKey("type")) {
|
||||
type = json["type"].ToString().ToEnumString();
|
||||
}
|
||||
if (type != "" && !Enum.IsDefined(typeof(TypesIgnore), type) && Enum.IsDefined(typeof(Types), type)) {
|
||||
String name = "BlubbFish.IoT.Hue.Devices.Groups." + type;
|
||||
return GetInstanceConcrete(name, json, new Tuple<Int32, Types>(id.Item1, (Types)Enum.Parse(typeof(Types), type)), http, polling, lights);
|
||||
}
|
||||
if (!Enum.IsDefined(typeof(TypesIgnore), type) && !Enum.IsDefined(typeof(Types), type)) {
|
||||
Helper.WriteError("Lightclass " + type + " not exist.");
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private static AGroup GetInstanceConcrete(String name, JsonData json, Tuple<Int32, Types> id, HttpConnection http, Boolean polling, ReadOnlyDictionary<Int32, ALight> lights) {
|
||||
Type t = null;
|
||||
try {
|
||||
t = Type.GetType(name, true);
|
||||
} catch (TypeLoadException) {
|
||||
Helper.WriteError("Konnte Type " + name + " nicht laden!");
|
||||
return null;
|
||||
}
|
||||
return (AGroup)t.GetConstructor(new Type[] { typeof(JsonData), typeof(Tuple<Int32, Types>), typeof(HttpConnection), typeof(Boolean), typeof(ReadOnlyDictionary<Int32, ALight>) }).Invoke(new Object[] { json, id, http, polling, lights });
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void ComplexInit(JsonData json, ReadOnlyDictionary<Int32, ALight> lights) {
|
||||
if (json.ContainsKey("lights") && json["lights"].IsArray) {
|
||||
this.Lights = new Dictionary<Int32, ALight>();
|
||||
foreach (JsonData item in json["lights"]) {
|
||||
if (Int32.TryParse(item.ToString(), out Int32 lampid)) {
|
||||
if (lights.ContainsKey(lampid)) {
|
||||
this.Lights.Add(lampid, lights[lampid]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (json.ContainsKey("name")) {
|
||||
this._name = json["name"].ToString();
|
||||
}
|
||||
if (json.ContainsKey("state") && json["state"].ContainsKey("any_on") && json["state"]["any_on"].IsBoolean) {
|
||||
this.StateAnyOn = (Boolean)json["state"]["any_on"];
|
||||
}
|
||||
if (json.ContainsKey("state") && json["state"].ContainsKey("all_on") && json["state"]["all_on"].IsBoolean) {
|
||||
this.StateAllOn = (Boolean)json["state"]["all_on"];
|
||||
}
|
||||
if (json.ContainsKey("class")) {
|
||||
this._class = (GroupClass)Enum.Parse(typeof(GroupClass), json["class"].ToString().ToEnumString());
|
||||
}
|
||||
}
|
||||
|
||||
protected void SetGroupAttribute(Dictionary<String, Object> value) {
|
||||
this.PutDictionary("groups/" + this.GroupId, value);
|
||||
}
|
||||
|
||||
protected void SetGroupAction(Dictionary<String, Object> value) {
|
||||
this.PutDictionary("groups/" + this.GroupId + "/action", value);
|
||||
}
|
||||
|
||||
#region IMqtt
|
||||
public String ToJson() {
|
||||
Dictionary<String, Object> json = this.ToDictionary();
|
||||
json.Add("StateAnyOn", this.StateAnyOn.ToString());
|
||||
json.Add("StateAllOn", this.StateAllOn.ToString());
|
||||
json.Add("Class", Helper.GetEnumDescription(this.Class));
|
||||
json.Add("LastUpdate", this.LastUpdate.ToString());
|
||||
json.Add("Name", this.Name);
|
||||
json.Add("Lightclass", this.Groupclass.ToString());
|
||||
Dictionary<String, Object> lights = new Dictionary<String, Object>();
|
||||
foreach (KeyValuePair<Int32, ALight> item in this.Lights) {
|
||||
lights.Add(item.Key.ToString(), item.Value.ToDictionary());
|
||||
}
|
||||
json.Add("lights", lights);
|
||||
return JsonMapper.ToJson(json);
|
||||
}
|
||||
|
||||
public String MqttTopic() {
|
||||
return "groups/" + this.GroupId + "/" + this.Groupclass.ToString();
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
87
Hue/Interfaces/ALight.cs
Normal file
87
Hue/Interfaces/ALight.cs
Normal file
@ -0,0 +1,87 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BlubbFish.IoT.Hue.Events;
|
||||
using BlubbFish.IoT.Hue.lib;
|
||||
using LitJson;
|
||||
|
||||
namespace BlubbFish.IoT.Hue.Interfaces {
|
||||
public abstract class ALight : AConnector, IMqtt {
|
||||
public enum Types {
|
||||
Dimmablelight
|
||||
}
|
||||
public enum TypesIgnore {
|
||||
Colorlight,
|
||||
Extendedcolorlight
|
||||
}
|
||||
|
||||
#region Properties
|
||||
public Int32 LightId { get; }
|
||||
public Types Lightclass { get; }
|
||||
public DateTime LastUpdate { get; protected set; }
|
||||
public String Name { get; protected set; }
|
||||
public Boolean Polling { get; set; }
|
||||
public Boolean PollOnce { get; set; }
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
protected ALight(JsonData json, Tuple<Int32, Types> id, HttpConnection http, Boolean polling) {
|
||||
this.LightId = id.Item1;
|
||||
this.Lightclass = id.Item2;
|
||||
this.http = http;
|
||||
this.LastUpdate = DateTime.Now;
|
||||
this.Polling = polling;
|
||||
this.ComplexInit(json);
|
||||
}
|
||||
|
||||
internal static ALight CreateLight(JsonData json, Tuple<Int32> id, HttpConnection http, Boolean polling) {
|
||||
String type = "";
|
||||
if (json.ContainsKey("type")) {
|
||||
type = json["type"].ToString().ToEnumString();
|
||||
}
|
||||
if (type != "" && !Enum.IsDefined(typeof(TypesIgnore), type) && Enum.IsDefined(typeof(Types), type)) {
|
||||
String name = "BlubbFish.IoT.Hue.Devices.Lights." + type;
|
||||
return GetInstanceConcrete(name, json, new Tuple<Int32, Types>(id.Item1, (Types)Enum.Parse(typeof(Types), type)), http, polling);
|
||||
}
|
||||
if(!Enum.IsDefined(typeof(TypesIgnore), type) && !Enum.IsDefined(typeof(Types), type)) {
|
||||
Helper.WriteError("Lightclass " + type + " not exist.");
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private static ALight GetInstanceConcrete(String name, JsonData json, Tuple<Int32, Types> id, HttpConnection http, Boolean polling) {
|
||||
Type t = null;
|
||||
try {
|
||||
t = Type.GetType(name, true);
|
||||
} catch (TypeLoadException) {
|
||||
Helper.WriteError("Konnte Type " + name + " nicht laden!");
|
||||
return null;
|
||||
}
|
||||
return (ALight)t.GetConstructor(new Type[] { typeof(JsonData), typeof(Tuple<Int32, Types>), typeof(HttpConnection), typeof(Boolean) }).Invoke(new Object[] { json, id, http, polling });
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void ComplexInit(JsonData json) {
|
||||
if (json.ContainsKey("name")) {
|
||||
this.Name = json["name"].ToString();
|
||||
}
|
||||
}
|
||||
|
||||
protected void SetLightState(Dictionary<String, Object> value) {
|
||||
this.PutDictionary("lights/" + this.LightId + "/state", value);
|
||||
}
|
||||
|
||||
#region IMqtt
|
||||
public String MqttTopic() {
|
||||
return "lights/" + this.LightId + "/" + this.Lightclass.ToString();
|
||||
}
|
||||
|
||||
public String ToJson() {
|
||||
Dictionary<String, Object> json = this.ToDictionary();
|
||||
json.Add("LastUpdate", this.LastUpdate.ToString());
|
||||
json.Add("Name", this.Name);
|
||||
json.Add("Lightclass", this.Lightclass.ToString());
|
||||
return JsonMapper.ToJson(json);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
105
Hue/Interfaces/AScene.cs
Normal file
105
Hue/Interfaces/AScene.cs
Normal file
@ -0,0 +1,105 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using BlubbFish.IoT.Hue.Devices.Scenes;
|
||||
using BlubbFish.IoT.Hue.lib;
|
||||
using LitJson;
|
||||
|
||||
namespace BlubbFish.IoT.Hue.Interfaces {
|
||||
public abstract class AScene : AConnector, IMqtt {
|
||||
private Boolean Polling;
|
||||
private String _name;
|
||||
|
||||
#region Properties
|
||||
public String SceneId { get; }
|
||||
public DateTime LastUpdate { get; }
|
||||
public Dictionary<Int32, ALight> Lights { get; private set; }
|
||||
public Dictionary<Int32, LightState> LightStates { get; private set; }
|
||||
public String Name {
|
||||
get {
|
||||
return this._name;
|
||||
}
|
||||
set {
|
||||
this._name = value;
|
||||
this.SetSceneAttribute(new Dictionary<String, Object>() { { "name", value } });
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
protected AScene(JsonData json, Tuple<String> id, HttpConnection http, Boolean polling, ReadOnlyDictionary<Int32, ALight> lights) {
|
||||
this.SceneId = id.Item1;
|
||||
this.http = http;
|
||||
this.LastUpdate = DateTime.Now;
|
||||
this.Polling = polling;
|
||||
this.ComplexInit(json, lights);
|
||||
}
|
||||
|
||||
internal static AScene CreateScene(JsonData json, Tuple<String> id, HttpConnection http, Boolean polling, ReadOnlyDictionary<Int32, ALight> lights) {
|
||||
String name = "BlubbFish.IoT.Hue.Devices.Scenes.Scene";
|
||||
JsonData scenedata = http.GetJson("scenes/" + id.Item1);
|
||||
return GetInstanceConcrete(name, scenedata, id, http, polling, lights);
|
||||
}
|
||||
|
||||
private static AScene GetInstanceConcrete(String name, JsonData json, Tuple<String> id, HttpConnection http, Boolean polling, ReadOnlyDictionary<Int32, ALight> lights) {
|
||||
Type t = null;
|
||||
try {
|
||||
t = Type.GetType(name, true);
|
||||
} catch (TypeLoadException) {
|
||||
Helper.WriteError("Konnte Type " + name + " nicht laden!");
|
||||
return null;
|
||||
}
|
||||
return (AScene)t.GetConstructor(new Type[] { typeof(JsonData), typeof(Tuple<String>), typeof(HttpConnection), typeof(Boolean), typeof(ReadOnlyDictionary<Int32, ALight>) }).Invoke(new Object[] { json, id, http, polling, lights });
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void ComplexInit(JsonData json, ReadOnlyDictionary<Int32, ALight> lights) {
|
||||
if (json.ContainsKey("lights") && json["lights"].IsArray) {
|
||||
this.Lights = new Dictionary<Int32, ALight>();
|
||||
foreach (JsonData item in json["lights"]) {
|
||||
if (Int32.TryParse(item.ToString(), out Int32 lampid)) {
|
||||
if (lights.ContainsKey(lampid)) {
|
||||
this.Lights.Add(lampid, lights[lampid]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (json.ContainsKey("name")) {
|
||||
this._name = json["name"].ToString();
|
||||
}
|
||||
if (json.ContainsKey("lightstates")) {
|
||||
this.LightStates = new Dictionary<Int32, LightState>();
|
||||
foreach (String item in json["lightstates"].Keys) {
|
||||
this.LightStates.Add(Int32.Parse(item), new LightState(json["lightstates"][item], new Tuple<String, Int32>(this.SceneId, Int32.Parse(item)), this.http));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void SetSceneAttribute(Dictionary<String, Object> dictionary) {
|
||||
this.PutDictionary("scenes/" + this.SceneId, dictionary);
|
||||
}
|
||||
|
||||
#region IMqtt
|
||||
public String ToJson() {
|
||||
Dictionary<String, Object> json = this.ToDictionary();
|
||||
json.Add("LastUpdate", this.LastUpdate.ToString());
|
||||
json.Add("Name", this.Name);
|
||||
Dictionary<String, Object> lights = new Dictionary<String, Object>();
|
||||
foreach (KeyValuePair<Int32, ALight> item in this.Lights) {
|
||||
lights.Add(item.Key.ToString(), item.Value.ToDictionary());
|
||||
}
|
||||
json.Add("lights", lights);
|
||||
Dictionary<String, Object> states = new Dictionary<String, Object>();
|
||||
foreach (KeyValuePair<Int32, LightState> item in this.LightStates) {
|
||||
states.Add(item.Key.ToString(), item.Value.ToDictionary());
|
||||
}
|
||||
json.Add("lightstates", states);
|
||||
return JsonMapper.ToJson(json);
|
||||
}
|
||||
|
||||
public String MqttTopic() {
|
||||
return "groups/" + this.SceneId;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
12
Hue/Interfaces/IMqtt.cs
Normal file
12
Hue/Interfaces/IMqtt.cs
Normal file
@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace BlubbFish.IoT.Hue.Interfaces {
|
||||
interface IMqtt {
|
||||
String ToJson();
|
||||
String MqttTopic();
|
||||
}
|
||||
}
|
36
Hue/Properties/AssemblyInfo.cs
Normal file
36
Hue/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die einer Assembly zugeordnet sind.
|
||||
[assembly: AssemblyTitle("Hue")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Hue")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
|
||||
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
[assembly: Guid("738a6137-8fca-4ce1-bd1c-042b21b6b5f2")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
// Hauptversion
|
||||
// Nebenversion
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
|
||||
// indem Sie "*" wie unten gezeigt eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
37
Hue/lib/Helper.cs
Normal file
37
Hue/lib/Helper.cs
Normal file
@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Reflection;
|
||||
|
||||
namespace BlubbFish.IoT.Hue.lib {
|
||||
class Helper {
|
||||
internal static void WriteError(String text) {
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.Error.WriteLine("ERROR: " + text);
|
||||
Console.ResetColor();
|
||||
}
|
||||
public static String GetEnumDescription(Enum value) {
|
||||
FieldInfo fi = value.GetType().GetField(value.ToString());
|
||||
|
||||
DescriptionAttribute[] attributes = (DescriptionAttribute[])fi.GetCustomAttributes(typeof(DescriptionAttribute), false);
|
||||
|
||||
if (attributes != null && attributes.Length > 0) {
|
||||
return attributes[0].Description;
|
||||
} else {
|
||||
return value.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
public static class StringHelper {
|
||||
public static String ToEnumString(this String text) {
|
||||
if(text.Length == 0) {
|
||||
return text;
|
||||
}
|
||||
if(text.Length == 1) {
|
||||
return text.ToUpper();
|
||||
}
|
||||
text = text.Replace(" ", "");
|
||||
text = text.ToLower();
|
||||
return text[0].ToString().ToUpper() + text.Substring(1);
|
||||
}
|
||||
}
|
||||
}
|
96
Hue/lib/HttpClient.cs
Normal file
96
Hue/lib/HttpClient.cs
Normal file
@ -0,0 +1,96 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using LitJson;
|
||||
|
||||
namespace BlubbFish.IoT.Hue.lib {
|
||||
public class HttpConnection {
|
||||
private String server;
|
||||
private Object getLock = new Object();
|
||||
private enum RequestMethod {
|
||||
GET,
|
||||
POST,
|
||||
PUT
|
||||
}
|
||||
|
||||
public HttpConnection(String server) {
|
||||
this.server = "http://" + server + "/api/";
|
||||
this.Init(false);
|
||||
}
|
||||
|
||||
public HttpConnection(String server, String key) {
|
||||
this.server = "http://" + server + "/api/" + key + "/";
|
||||
this.Init(true);
|
||||
}
|
||||
|
||||
private void Init(Boolean withuser = true) {
|
||||
this.RequestString("config", "", false);
|
||||
if(withuser) {
|
||||
String i = this.RequestString("", "", false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
internal JsonData PostJson(String address, String json) {
|
||||
return this.ToJson(this.RequestString(address, json, true, RequestMethod.POST));
|
||||
}
|
||||
|
||||
internal JsonData PutJson(String address, String json) {
|
||||
return this.ToJson(this.RequestString(address, json, true, RequestMethod.PUT));
|
||||
}
|
||||
|
||||
internal JsonData GetJson(String address) {
|
||||
return this.ToJson(this.RequestString(address));
|
||||
}
|
||||
|
||||
private JsonData ToJson(String text) {
|
||||
if (text == null) {
|
||||
return new JsonData();
|
||||
}
|
||||
try {
|
||||
return JsonMapper.ToObject(text);
|
||||
} catch (Exception) {
|
||||
return new JsonData();
|
||||
}
|
||||
}
|
||||
|
||||
private String RequestString(String address, String json = "", Boolean withoutput = true, RequestMethod method = RequestMethod.GET) {
|
||||
String ret = null;
|
||||
lock (this.getLock) {
|
||||
HttpWebRequest request = WebRequest.CreateHttp(this.server + address);
|
||||
request.Timeout = 5000;
|
||||
if(method == RequestMethod.POST || method == RequestMethod.PUT) {
|
||||
Byte[] requestdata = Encoding.ASCII.GetBytes(json);
|
||||
request.ContentLength = requestdata.Length;
|
||||
request.Method = method.ToString();
|
||||
request.ContentType = "application/x-www-form-urlencoded";
|
||||
using (Stream stream = request.GetRequestStream()) {
|
||||
stream.Write(requestdata, 0, requestdata.Length);
|
||||
}
|
||||
}
|
||||
try {
|
||||
using (HttpWebResponse response = (HttpWebResponse)request.GetResponse()) {
|
||||
if (response.StatusCode == HttpStatusCode.Unauthorized) {
|
||||
Console.Error.WriteLine("Benutzer oder Passwort falsch!");
|
||||
throw new Exceptions.ConnectionException("Benutzer oder Passwort falsch!");
|
||||
}
|
||||
if (withoutput) {
|
||||
StreamReader reader = new StreamReader(response.GetResponseStream());
|
||||
ret = reader.ReadToEnd();
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
Helper.WriteError("Konnte keine Verbindung zum Razzbery Server herstellen. Resource: \"" + this.server + address + "\" Fehler: " + e.Message);
|
||||
return null;
|
||||
//throw new Exceptions.ConnectionException("Konnte keine Verbindung zum Razzbery Server herstellen: " + e.Message);
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user