Joystik-Test/packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Yaml.xml

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XML

<?xml version="1.0"?>
<doc>
<assembly>
<name>SharpDX.Toolkit.Yaml</name>
</assembly>
<members>
<member name="T:SharpDX.Toolkit.Yaml.AssemblyDoc">
<summary>
The <see cref="A:SharpDX.Toolkit.Yaml"/> assembly provides a support for deserializing YAML files
into .NET types through the <see cref="T:SharpDX.Toolkit.Content.IContentManager"/>.
</summary>
</member>
<member name="T:SharpDX.Toolkit.Yaml.AssetObjectSerializerBackend">
<summary>
Allows the <see cref="T:SharpDX.Toolkit.Yaml.YamlManager"/> to load related assets by name.
</summary>
</member>
<member name="T:SharpDX.Toolkit.Yaml.NamespaceDoc">
<summary>
The <see cref="N:SharpDX.Toolkit.Yaml"/> assembly provides a support for deserializing YAML files
into .NET types through the <see cref="T:SharpDX.Toolkit.Content.IContentManager"/>.
</summary>
</member>
<member name="T:SharpDX.Toolkit.Yaml.YamlManager">
<summary>
This manager allows to read/deserialize YAML files into .NET objects using
the <see cref="T:SharpDX.Toolkit.Content.IContentManager"/>
</summary>
</member>
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.#ctor(SharpDX.IServiceRegistry)">
<summary>
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.GameSystem"/> class.
</summary>
<param name="registry">The registry.</param>
</member>
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.#ctor(SharpDX.Toolkit.Game)">
<summary>
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.GameSystem"/> class.
</summary>
<param name="game">The game.</param>
</member>
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.RegisterTagMapping(System.String,System.Type)">
<summary>
Registers a tag mapping, an association between a type and a YAML tag, used when
deserializing a YAML document, when a specific .NET type is expected.
</summary>
<param name="tagName">Name of the tag.</param>
<param name="type">The type.</param>
<exception cref="T:System.ArgumentNullException">
tagName
or
type
</exception>
</member>
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.RegisterAttribute(System.Reflection.MemberInfo,System.Attribute)">
<summary>
Registers an attribute to the specific member, allowing to customize Yaml serialization
for types that can't define Yaml attributes on their types.
See <see cref="T:SharpYaml.Serialization.YamlTagAttribute"/>, <see cref="T:SharpYaml.Serialization.YamlMemberAttribute"/> and <see cref="T:SharpYaml.Serialization.YamlIgnoreAttribute"/>
for more details.
</summary>
<param name="memberInfo">The member information.</param>
<param name="attribute">The attribute.</param>
<exception cref="T:System.ArgumentNullException">
memberInfo
or
attribute
</exception>
</member>
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.NewSerializer">
<summary>
Creates a new instance of the YAML serializer.
</summary>
<returns>The default YAML serializer used by the <see cref="T:SharpDX.Toolkit.Yaml.YamlManager"/>.</returns>
</member>
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.NewSerializer(SharpYaml.Serialization.SerializerSettings)">
<summary>
Creates a new instance of the YAML serializer.
</summary>
<param name="settings">The settings.</param>
<returns>The default YAML serializer used by the <see cref="T:SharpDX.Toolkit.Yaml.YamlManager"/>.</returns>
<exception cref="T:System.ArgumentNullException">settings</exception>
</member>
</members>
</doc>