77 lines
18 KiB
Plaintext
77 lines
18 KiB
Plaintext
^D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\APPLICATION.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\BLENDTRANSITION.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\CHECKPOINTOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\CREDITSSTATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\CUBETRANSITION.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\DUMMYOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\FILELOCATOR.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\FONT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\GAMESTATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\GUHASELNUTOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\HIGHSCOREMANAGER.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\HIGHSCORESTATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\HOMEBASEOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\IMAGELAYER.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\KINGAREAOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\LAYER.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\LEVEL.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\MAIN.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\MAINMENUSTATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\MTRAND.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\OBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\PARAMETERMAP.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\PCH.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\PHYSICSSTATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\PLAYEROBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\REFERENCECOUNTED.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\RESOURCE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\RESOURCEMANAGER.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\RGBA.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\ROLLMORAD.EXE.EMBED.MANIFEST.RES|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\ROLLMORAD.RES|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\SIMPLEOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\SOUND.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\SOUNDINSTANCE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\STATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TEXTOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TEXTURE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TILE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TILEMAPLAYER.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TILESET.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TRANSITION.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\UTILS.OBJ
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\OPENGL32.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\GLU32.LIB
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\LIBS\SDL-1.2.13\LIB\SDL.LIB
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\LIBS\SDL-1.2.13\LIB\SDLMAIN.LIB
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\LIBS\SDL_IMAGE-1.2.6\LIB\SDL_IMAGE.LIB
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\LIBS\BOX2D-SVN\LIB\BOX2D.LIB
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\LIBS\OPENAL-1.1.0\LIB\OPENAL32.LIB
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\LIBS\VORBIS-1.2.0\LIB\VORBIS_STATIC.LIB
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\LIBS\VORBIS-1.2.0\LIB\VORBISFILE_STATIC.LIB
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\LIBS\OGG-1.1.3\LIB\OGG_STATIC.LIB
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\LIBS\THEORA-SVN\LIB\THEORA_STATIC.LIB
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\LIBS\TINYXML-2.5.3\LIB\TINYXML.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\KERNEL32.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\USER32.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\GDI32.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\WINSPOOL.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\COMDLG32.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\ADVAPI32.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\SHELL32.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\OLE32.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\OLEAUT32.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\UUID.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\ODBC32.LIB
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C:\PROGRAM FILES\MICROSOFT SDKS\WINDOWS\V7.0A\LIB\ODBCCP32.LIB
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\ROLLMORAD.RES
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\ROLLMORAD.EXE.EMBED.MANIFEST.RES
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\APPLICATION.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\BLENDTRANSITION.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\CHECKPOINTOBJECT.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\CREDITSSTATE.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\CUBETRANSITION.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\DUMMYOBJECT.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\FILELOCATOR.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\FONT.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\GAMESTATE.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\GUHASELNUTOBJECT.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\HIGHSCOREMANAGER.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\HIGHSCORESTATE.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\HOMEBASEOBJECT.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\IMAGELAYER.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\KINGAREAOBJECT.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\LAYER.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\LEVEL.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\MAIN.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\MAINMENUSTATE.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\MTRAND.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\OBJECT.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\PARAMETERMAP.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\PCH.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\PHYSICSSTATE.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\PLAYEROBJECT.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\REFERENCECOUNTED.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\RESOURCE.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\RESOURCEMANAGER.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\RGBA.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\SIMPLEOBJECT.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\SOUND.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\SOUNDINSTANCE.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\STATE.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TEXTOBJECT.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TEXTURE.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TILE.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TILEMAPLAYER.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TILESET.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\TRANSITION.OBJ
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\UTILS.OBJ
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C:\WINDOWS\SYSTEM32\TZRES.DLL
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\ROLLMORAD.EXE
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D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\DEBUG\ROLLMORAD.PDB
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C:\WINDOWS\GLOBALIZATION\SORTING\SORTDEFAULT.NLS
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E:\PROGRAMME\VISUAL STUDIO 2010\VC\LIB\MSVCPRTD.LIB
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E:\PROGRAMME\VISUAL STUDIO 2010\VC\LIB\MSVCRTD.LIB
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E:\PROGRAMME\VISUAL STUDIO 2010\VC\LIB\OLDNAMES.LIB
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E:\PROGRAMME\VISUAL STUDIO 2010\VC\LIB\MSVCPRT.LIB
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E:\PROGRAMME\VISUAL STUDIO 2010\VC\LIB\MSVCRT.LIB
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