43 lines
11 KiB
Plaintext
43 lines
11 KiB
Plaintext
^D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\APPLICATION.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\BLENDTRANSITION.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\CHECKPOINTOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\CREDITSSTATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\CUBETRANSITION.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\DUMMYOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\FILELOCATOR.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\FONT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\GAMESTATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\GUHASELNUTOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\HIGHSCOREMANAGER.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\HIGHSCORESTATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\HOMEBASEOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\IMAGELAYER.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\KINGAREAOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\LAYER.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\LEVEL.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\MAIN.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\MAINMENUSTATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\MTRAND.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\OBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\PARAMETERMAP.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\PCH.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\PHYSICSSTATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\PLAYEROBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\REFERENCECOUNTED.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\RESOURCE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\RESOURCEMANAGER.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\RGBA.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\ROLLMORAD.RES|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\SIMPLEOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\SOUND.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\SOUNDINSTANCE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\STATE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\TEXTOBJECT.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\TEXTURE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\TILE.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\TILEMAPLAYER.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\TILESET.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\TRANSITION.OBJ|D:\VISUAL STUDIO 2010\PROJECTS\ROLLMORAD\BUILD\WIN32-MSVC2005\RELEASE\UTILS.OBJ
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/ERRORREPORT:PROMPT /OUT:"D:\Visual Studio 2010\Projects\Rollmorad\build\win32-msvc2005\Release\rollmorad.exe" /INCREMENTAL:NO /NOLOGO /LIBPATH:"libs\sdl-1.2.13\lib" /LIBPATH:"libs\sdl_image-1.2.6\lib" /LIBPATH:"libs\box2d-svn\lib" /LIBPATH:"libs\openal-1.1.0\lib" /LIBPATH:"libs\vorbis-1.2.0\lib" /LIBPATH:"libs\ogg-1.1.3\lib" /LIBPATH:"libs\theora-svn\lib" /LIBPATH:"libs\tinyxml-2.5.3\lib" opengl32.lib glu32.lib sdl.lib sdlmain.lib sdl_image.lib box2d.lib openal32.lib vorbis_static.lib vorbisfile_static.lib ogg_static.lib theora_static.lib tinyxml.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /ManifestFile:"Release\rollmorad.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"D:\Visual Studio 2010\Projects\Rollmorad\build\win32-msvc2005\Release\rollmorad.pdb" /SUBSYSTEM:CONSOLE /OPT:REF /OPT:ICF /LTCG /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\Visual Studio 2010\Projects\Rollmorad\build\win32-msvc2005\Release\rollmorad.lib" /MACHINE:X86 Release\rollmorad.res
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Release\application.obj
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Release\blendtransition.obj
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Release\checkpointobject.obj
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Release\creditsstate.obj
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Release\cubetransition.obj
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Release\dummyobject.obj
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Release\filelocator.obj
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Release\font.obj
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Release\gamestate.obj
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Release\guhaselnutobject.obj
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Release\highscoremanager.obj
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Release\highscorestate.obj
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Release\homebaseobject.obj
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Release\imagelayer.obj
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Release\kingareaobject.obj
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Release\layer.obj
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Release\level.obj
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Release\main.obj
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Release\mainmenustate.obj
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Release\mtrand.obj
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Release\object.obj
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Release\parametermap.obj
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Release\pch.obj
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Release\physicsstate.obj
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Release\playerobject.obj
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Release\referencecounted.obj
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Release\resource.obj
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Release\resourcemanager.obj
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Release\rgba.obj
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Release\simpleobject.obj
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Release\sound.obj
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Release\soundinstance.obj
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Release\state.obj
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Release\textobject.obj
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Release\texture.obj
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Release\tile.obj
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Release\tilemaplayer.obj
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Release\tileset.obj
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Release\transition.obj
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Release\utils.obj
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