114 lines
4.9 KiB
Plaintext
114 lines
4.9 KiB
Plaintext
Bitmap Font Generator v1.9c by Andreas Jönsson (www.AngelCode.com)
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This program will allow you to generate bitmap fonts from TrueType and other Windows fonts. The application generates both image files and character descriptions that can be read by a game for easy rendering of fonts.
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Disclaimer
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This program is provided 'as-is' and no responsibility for any type of damage taken to your system as a consequence of installing or using this program is taken by the author.
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Freeware
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This program is freeware and may be used freely without charge. If you wish to distribute this program contact the author for his permission.
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Support
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This program has very limited support as it is freeware, but you are welcome to send your suggestions and questions to the author.
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Contact
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The program and any possible upgrades can be found at www.AngelCode.com. The author may also be contacted through this site.
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Changes
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1.9c - 2007/11/16
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- Fixed the reversed spacing values in the font settings dialog.
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- The font generation can now be aborted while the characters are being added to the texture.
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- Greatly improved the speed of generating textures.
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1.9b - 2007/10/28
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- Fixed the padding.
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- Improved documentation.
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1.9a - 2007/09/16
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- Allowing unicode for all fonts, even fonts that have only one code page.
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- Fixed the status messages when generating fonts.
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1.9 - 2007/08/19
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- Added support for importing colored icons.
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- Supported input image formats are: bmp, tga, png, jpg, dds.
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- Added support for giving a black outline to characters.
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- Characters with outline may be encoded in 1 channel to save space.
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- Outline is generated with rounded corners.
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- Increased the binary file version because there is new information.
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1.8c - 2007/01/25
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- Fixed a bug where the font saver got confused with the 4 chnl packed flag set, even though saving in 8bit format.
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1.8b - 2007/01/06
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- Fixed kerning amount in binary file format when using super sampling.
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1.8a - 2006/11/23
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- Fixed alignment bug with 8bit TGA and DDS files with non-power-of-4 widths.
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- Fixed crash on Windows with installed Input Method Editors, e.g. Japanese and Chinese Windows.
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1.8 - 2006/11/11
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- Added support for binary font descriptor file.
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- Added support for saving PNG texture files.
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- The application now remembers the configuration from last execution.
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- Improved useability for selecting characters in unicode mode.
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- Added option to select all characters from a text file.
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- Kerning pairs with amount 0 are no longer output.
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- XML font descriptor file now groups the pages, chars, and kerning pairs.
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- The font configuration can be saved to disk, and later reloaded.
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- Added support for generating fonts via command line using a saved configuration.
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- Added support for saving DDS texture files (no compression).
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1.7a - 2006/09/12
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- Fixed the creation of non-unicode fonts.
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1.7 - 2006/09/08
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- Added the standard xml header.
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- Added support for unicode charsets.
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- Added the option to pack monochrome characters into each of the 4 channels of a 32 bit texture.
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- Added tag with texture file names in the font descriptor file.
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- The generation of textures is now done in a background thread.
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1.6 - 2006/02/18
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- It's now possible to choose between XML and text for the format of the font descriptor file.
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- Fixed kerning sizes with super-sampling.
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1.5 - 2005/10/01
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- Implemented stretching so that fonts can now be non-uniformly scaled (only works on Win2K or later).
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1.4a - 2005/08/26
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- Non-TrueType fonts, such as Script and System, are now supported as well.
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- Minor fix to rendering when padding is used.
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1.4 - 2005/07/17
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- The preview window now shows the page number in the title.
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- Characters without a defined glyph may now be automatically removed (only works on Win2K or later).
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- Kerning pairs are now saved as well.
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- Added support for chooseable charset, e.g. arabic and hebrew fonts.
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1.3 - 2005/05/08
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- Added support for italic fonts.
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- Application no longer crashes when visualizing with no characters selected.
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1.2 - 2005/03/09
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- User can now choose to generate the bitmap font with or without font smoothing.
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- Font smoothing is now done without ClearType, so that artifacts are no longer generated in the output texture.
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- Added program icon.
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1.1 - 2005/03/05
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- User can now choose to save in 32bit and 8bit TGAs.
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- The spacing between characters can now be manually set.
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- Fixed the bug where some fonts weren't visible in the font list.
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1.0a - 2004/11/27
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- Fixed a problem with values that where not adjusted to compensate for antialiasing level.
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1.0 - 2004/02/14
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- First public version.
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copyright (c) 2004-2007 Andreas Jönsson
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