This commit is contained in:
BlubbFish 2019-09-29 11:22:13 +02:00
commit 9062dc54b8
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.gitignore vendored Normal file
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/.vs
/Soundbutton/bin
/Soundbutton/obj

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LICENSE Normal file
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GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
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(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
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engineering for debugging such modifications, if you also do each of
the following:
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c) For a Combined Work that displays copyright notices during
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these notices, as well as a reference directing the user to the
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d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
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suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
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Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
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e) Provide Installation Information, but only if you would otherwise
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GNU GPL, and only to the extent that such information is
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Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
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Library.

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README.md Normal file
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# Sound-Button
## Install
### Dependencies
#### Mono
* sudo apt-get install apt-transport-https dirmngr gnupg ca-certificates
* sudo apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF
* echo "deb https://download.mono-project.com/repo/debian stable-raspbianbuster main" | sudo tee /etc/apt/sources.list.d/mono-official-stable.list
* sudo apt-get update
* sudo apt-get install mono-runtime
#### GPIO
* sudo raspi-config
* 5 Interfacing Options
* P8 Remote GPIO
* sudo apt-get install wiringpi
#### Audioplayer
* sudo apt-get install mpg321
### Programm
* sudo dpkg -i armhf-soundbutton_1.0-0.deb
### Audiofiles
* 1.mp3 oder 1.wav in /home/pi kopieren (Schalter 1).
* 2.mp3 oder 2.wav in /home/pi kopieren (Schalter 2).
## Start
* mono /usr/local/bin/soundbutton/Sound-Button.exe eingeben und testen ob alles klappt.
* sudo systemctl start soundbutton.service zum starten, ist auch im Autostart, jedoch nach der ersten Installation läuft das Programm nicht selbstständig und beendet sich ohne Sounddateien auch sofort!
## Logging
* tail /var/log/soundbutton.log -f eingeben und sehen was die Logdatei ausgibt.

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using System;
using System.Diagnostics;
using System.IO;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using BlubbFish.Utils;
using BlubbFish.Utils.IoT.Bots;
using Unosquare.RaspberryIO;
using Unosquare.RaspberryIO.Gpio;
namespace BlubbFish.Soundbutton {
class Program : ABot {
private String Schalter1Audio = "";
private String Schalter2Audio = "";
private GpioPin Schalter1;
private GpioPin Schalter2;
private Boolean playing = false;
static void Main(String[] args) => new Program();
Program() {
this.logger.SetPath("/var/log/soundbutton.log");
this.FindAudio();
this.RegisterGPIO();
this.WaitForShutdown();
this.Dispose();
}
private void RegisterGPIO() {
this.Schalter1 = Pi.Gpio.Pin07;
this.Schalter1.PinMode = GpioPinDriveMode.Input;
this.Schalter1.InputPullMode = GpioPinResistorPullMode.PullDown;
this.Schalter1.RegisterInterruptCallback(EdgeDetection.RisingEdge, this.Schalter1Switched);
this.Schalter2 = Pi.Gpio.Pin00;
this.Schalter2.PinMode = GpioPinDriveMode.Input;
this.Schalter2.InputPullMode = GpioPinResistorPullMode.PullDown;
this.Schalter2.RegisterInterruptCallback(EdgeDetection.RisingEdge, this.Schalter2Switched);
}
private async void AudioPlayer(String audiofile, GpioPin pin) => await Task.Run(() => {
if(this.playing) {
return;
}
this.playing = true;
Boolean start = true;
while(pin.Read() || start) {
start = false;
Console.WriteLine("Playing Audio: " + audiofile);
Process p = new Process();
p.StartInfo.Arguments = audiofile;
if(audiofile.ToLower().EndsWith("mp3")) {
p.StartInfo.FileName = "mpg321";
} else if(audiofile.ToLower().EndsWith("wav")) {
p.StartInfo.FileName = "aplay";
}
p.StartInfo.CreateNoWindow = true;
p.StartInfo.RedirectStandardOutput = true;
p.StartInfo.UseShellExecute = false;
p.Start();
p.WaitForExit();
Console.WriteLine(p.StandardOutput.ReadToEnd());
Console.WriteLine("Playing Done!");
}
this.playing = false;
});
private void Schalter2Switched() {
if(this.playing) {
return;
}
this.AudioPlayer(this.Schalter2Audio, this.Schalter2);
}
private void Schalter1Switched() {
if(this.playing) {
return;
}
this.AudioPlayer(this.Schalter1Audio, this.Schalter1);
}
private void FindAudio() {
String[] filePaths = Directory.GetFiles("/home/pi/");
foreach(String item in filePaths) {
if(Regex.Match(item, "1.(mp3|wav)", RegexOptions.IgnoreCase).Success) {
this.Schalter1Audio = item;
}
if(Regex.Match(item, "2.(mp3|wav)", RegexOptions.IgnoreCase).Success) {
this.Schalter2Audio = item;
}
}
if(this.Schalter1Audio == "" || this.Schalter2Audio == "") {
Helper.WriteError("Audofiles nicht gefunden! (1.mp3 oder 1.wav, 2.mp3 oder 2.wav in /home/pi)");
throw new ArgumentException("Audofiles nicht gefunden! (1.mp3 oder 1.wav, 2.mp3 oder 2.wav in /home/pi)");
}
}
public override void Dispose() {
base.Dispose();
this.Schalter1.RegisterInterruptCallback(EdgeDetection.ExternalSetup, null);
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
// die einer Assembly zugeordnet sind.
[assembly: AssemblyTitle("Soundbutton")]
[assembly: AssemblyDescription("Playing a sound on click of a button")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("BlubbFish")]
[assembly: AssemblyProduct("Soundbutton")]
[assembly: AssemblyCopyright("Copyright © 2019 - 29.09.2019")]
[assembly: AssemblyTrademark("BlubbFish")]
[assembly: AssemblyCulture("")]
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
[assembly: ComVisible(false)]
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
[assembly: Guid("fd9451f4-ca65-4cf4-8ccc-1e29c0f657a7")]
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
//
// Hauptversion
// Nebenversion
// Buildnummer
// Revision
//
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
// indem Sie "*" wie unten gezeigt eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0")]
[assembly: AssemblyFileVersion("1.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{FD9451F4-CA65-4CF4-8CCC-1E29C0F657A7}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>BlubbFish.Soundbutton</RootNamespace>
<AssemblyName>Sound-Button</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="dpkg\control" />
<None Include="dpkg\create-Builds.bat" />
<None Include="dpkg\soundbutton-logrotate" />
<None Include="dpkg\soundbutton.service" />
<None Include="dpkg\make-deb.sh" />
<None Include="dpkg\postinst" />
<None Include="dpkg\preinst" />
<None Include="dpkg\prerm" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Librarys\RaspberryIO\Unosquare.RaspberryIO\Unosquare.RaspberryIO.csproj">
<Project>{8C5D4DE9-377F-4EC8-873D-6EEF15F43516}</Project>
<Name>Unosquare.RaspberryIO</Name>
</ProjectReference>
<ProjectReference Include="..\..\Utils\Bot-Utils\Bot-Utils\Bot-Utils.csproj">
<Project>{BB7BFCB5-3DB0-49E1-802A-3CE3EECC59F9}</Project>
<Name>Bot-Utils</Name>
</ProjectReference>
<ProjectReference Include="..\..\Utils\Utils\Utils\Utils.csproj">
<Project>{FAC8CE64-BF13-4ECE-8097-AEB5DD060098}</Project>
<Name>Utils</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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Package: soundbutton
Version: x.x-x
Section: base
Priority: optional
Architecture: any
Depends: mono-runtime (>= 5.16.0), mpg321 (>= 0.3.2), wiringpi (>= 2.50)
Maintainer: BlubbFish <dev@blubbfish.net>
Description: Soundplayer
for playing sound on button clicks

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mkdir ..\..\..\Builds
bash.exe -c "./make-deb.sh armhf"
pause

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#!/bin/bash
HOMEDIR=$HOME
ROOT="$HOMEDIR/deb"
OUTPUT="../bin/Release"
EXEC="$ROOT/usr/local/bin/soundbutton"
#CONFIG="$ROOT/etc/loramap"
SYSTEMD="$ROOT/lib/systemd/system"
LOGROTATE="$ROOT/etc/logrotate.d"
DEBIAN="$ROOT/DEBIAN"
VMAJOR=$(grep -e "^\[assembly: AssemblyVersion(\"" ../Properties/AssemblyInfo.cs | cut -d'"' -f 2 | cut -d'.' -f 1)
VMINOR=$(grep -e "^\[assembly: AssemblyVersion(\"" ../Properties/AssemblyInfo.cs | cut -d'"' -f 2 | cut -d'.' -f 2)
VBUILD=$(grep -e "^\[assembly: AssemblyVersion(\"" ../Properties/AssemblyInfo.cs | cut -d'"' -f 2 | cut -d'.' -f 3)
ARCHT=$1
mkdir -p $EXEC
#mkdir -p $CONFIG
mkdir -p $DEBIAN
mkdir -p $SYSTEMD
mkdir -p $LOGROTATE
cp control $DEBIAN
cp preinst $DEBIAN
cp postinst $DEBIAN
cp prerm $DEBIAN
sed -i s/Version:\ x\.x-x/"Version: $VMAJOR.$VMINOR-$VBUILD"/ $DEBIAN/control
sed -i s/Architecture:\ any/"Architecture: $ARCHT"/ $DEBIAN/control
chmod 755 $DEBIAN -R
cp soundbutton.service $SYSTEMD
chmod 644 $SYSTEMD/soundbutton.service
cp $OUTPUT/*.exe $EXEC/
#cp $OUTPUT/gpio.2.44 $EXEC/
#cp $OUTPUT/libwiringPi.so.2.44 $EXEC/
find $OUTPUT -name \*.dll -exec cp {} $EXEC/ \;
chmod 644 $EXEC/*
chmod 755 $EXEC
#cp $OUTPUT/resources $EXEC -r
#sed -i s/"<div id=\"version\">vx.x.x"/"<div id=\"version\">$VMAJOR.$VMINOR.$VBUILD"/ $EXEC/resources/index.html
#cp $OUTPUT/config-example/* $CONFIG
#chmod 644 $CONFIG/*
#chmod 755 $CONFIG
cp soundbutton-logrotate $LOGROTATE/soundbutton
chmod 644 $LOGROTATE/*
dpkg-deb --build $ROOT
mv $HOMEDIR/deb.deb ../../../Builds/"$ARCHT-soundbutton_$VMAJOR.$VMINOR-$VBUILD.deb"
rm $HOMEDIR/deb -r

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Soundbutton/dpkg/postinst Normal file
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#!/bin/bash
systemctl enable soundbutton
systemctl daemon-reload
touch /var/log/soundbutton.log
chown root:root /var/log/soundbutton.log
chmod 644 /var/log/soundbutton.log
if [ -f /tmp/soundbutton_service_runner ]; then
service soundbutton start
rm /tmp/soundbutton_service_runner
fi

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#!/bin/bash

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#!/bin/bash
if [[ $(systemctl is-active soundbutton || true) == "active" ]]
then
touch /tmp/soundbutton_service_runner
service soundbutton stop
fi

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/var/log/soundbutton.log {
compress
copytruncate
daily
delaycompress
missingok
notifempty
rotate 4
size=10M
}

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# If you modify this, please also make sure to edit init.sh
[Unit]
Description=Sound-Button
After=network-online.target
[Service]
User=root
Group=root
WorkingDirectory=/usr/local/bin/soundbutton
ExecStart=/usr/bin/mono /usr/local/bin/soundbutton/Sound-Button.exe
KillMode=control-group
TimeoutStopSec=5
Restart=on-failure
StandardOutput=null
StandardError=syslog
[Install]
WantedBy=multi-user.target

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29215.179
MinimumVisualStudioVersion = 10.0.40219.1
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EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mono.Posix", "..\Librarys\Mono.Posix\Mono.Posix\Mono.Posix.csproj", "{E2CA132E-E85C-40AD-BE94-B138AA68772B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unosquare.RaspberryIO", "..\Librarys\RaspberryIO\Unosquare.RaspberryIO\Unosquare.RaspberryIO.csproj", "{8C5D4DE9-377F-4EC8-873D-6EEF15F43516}"
EndProject
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EndProject
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EndProject
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EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Utils", "..\Utils\Utils\Utils\Utils.csproj", "{FAC8CE64-BF13-4ECE-8097-AEB5DD060098}"
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Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{2EA5E3E4-F8C8-4742-8C78-4B070AFCFB73}.Debug|Any CPU.Build.0 = Debug|Any CPU
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