Files
Zway-Bot/Zway-Bot/Moduls/StatusPolling.cs
T
BlubbFish 9e60264d7d [NF] v1.3.0.0 Adding Status Polling and Mqtt (not compelete)
[NF] Able to force loading modules, so dependencys are ok
[NF] Cleanup because its now easyer to implement Zway
2017-12-17 20:09:28 +00:00

59 lines
2.2 KiB
C#

using System;
using System.Collections.Generic;
using BlubbFish.IoT.Zway;
using BlubbFish.IoT.Zway.Devices;
using BlubbFish.IoT.Zway.Interfaces;
using BlubbFish.Utils;
using ZwayBot.Interfaces;
namespace ZwayBot.Moduls {
class Statuspolling : AModul, IDisposable, IForceLoad {
public override event ModulEvent Update;
public Statuspolling(ZwayController zway, InIReader settings) : base(zway, settings) { }
public override void Interconnect(Dictionary<String, AModul> moduls) {
foreach (KeyValuePair<String, AModul> item in moduls) {
if (item.Value is CronJob) {
item.Value.SetInterconnection("0 0 * * *", new Action<Object>(this.PollAll), null);
if (this.ini != null) {
foreach (String section in this.ini.GetSections()) {
if (this.ini.GetValue(section, "cron") != null && this.ini.GetValue(section, "devices") != null) {
item.Value.SetInterconnection(this.ini.GetValue(section, "cron"), new Action<Object>(this.PollSpecific), this.ini.GetValue(section, "devices"));
}
}
}
}
}
}
private void PollSpecific(Object obj) {
String devices = (String)obj;
foreach (String item in devices.Split(',')) {
ACommandClass c = this.zw.GetCommandClass(item);
c.PollOnce = true;
this.Update?.Invoke(this, new StatusPollingEvent("Polling", item));
}
}
private void PollAll(Object o) {
foreach (KeyValuePair<Int32, Device> device in this.zw.Devices) {
foreach (KeyValuePair<Int32, Instance> instance in device.Value.Instances) {
foreach (KeyValuePair<ACommandClass.Classes, ACommandClass> commandclass in instance.Value.CommandClasses) {
commandclass.Value.PollOnce = true;
if(commandclass.Value.HasSub) {
foreach (KeyValuePair<Int32, ACommandClass> subclass in commandclass.Value.Sub) {
subclass.Value.PollOnce = true;
}
}
}
}
}
this.Update?.Invoke(this, new StatusPollingEvent("Polling", "all nodes"));
}
public override void Dispose() {}
}
}