[NF] Create Senml Messages for Linksmart
This commit is contained in:
@@ -5,6 +5,7 @@ using System.Text.RegularExpressions;
|
||||
using BlubbFish.IoT.Zway.Events;
|
||||
using BlubbFish.IoT.Zway.Interfaces;
|
||||
using BlubbFish.IoT.Zway.lib;
|
||||
using BlubbFish.Utils.IoT.Interfaces.Language;
|
||||
using LitJson;
|
||||
|
||||
namespace BlubbFish.IoT.Zway.Devices.CommandClasses {
|
||||
@@ -14,15 +15,72 @@ namespace BlubbFish.IoT.Zway.Devices.CommandClasses {
|
||||
public class Centralscene : ACommandClass {
|
||||
public override event UpdatedValue Update;
|
||||
|
||||
#region Properties
|
||||
/// <summary>
|
||||
/// Combination of Scenes and Modes
|
||||
/// </summary>
|
||||
public ReadOnlyDictionary<Int32, ReadOnlyCollection<Int32>> ValidScenesModes { get; private set; }
|
||||
/// <summary>
|
||||
/// Current active Senes
|
||||
/// </summary>
|
||||
public Int32 Scene { get; private set; }
|
||||
/// <summary>
|
||||
/// Current active mode
|
||||
/// </summary>
|
||||
public Int32 Key { get; private set; }
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
public Centralscene(JsonData json, Tuple<Int32, Int32, Classes> id, HttpConnection http, Boolean polling) : base(json, id, http, polling) {
|
||||
this.ValidScenesModes = new ReadOnlyDictionary<Int32, ReadOnlyCollection<Int32>>(new Dictionary<Int32, ReadOnlyCollection<Int32>>());
|
||||
this.InitComplex(json);
|
||||
}
|
||||
|
||||
private void InitComplex(JsonData json) {
|
||||
if (json.Keys.Contains("data")) {
|
||||
JsonData data = json["data"];
|
||||
if (data.Keys.Contains("sceneSupportedKeyAttributesMask")) {
|
||||
Dictionary<Int32, ReadOnlyCollection<Int32>> scenes = new Dictionary<Int32, ReadOnlyCollection<Int32>>();
|
||||
foreach (String item in data["sceneSupportedKeyAttributesMask"].Keys) {
|
||||
if (Int32.TryParse(item, out Int32 mode) &&
|
||||
data["sceneSupportedKeyAttributesMask"][item].Keys.Contains("value") &&
|
||||
data["sceneSupportedKeyAttributesMask"][item]["value"].IsArray) {
|
||||
JsonData values = data["sceneSupportedKeyAttributesMask"][item]["value"];
|
||||
List<Int32> modes = new List<Int32>();
|
||||
foreach (JsonData value in values) {
|
||||
modes.Add(Int32.Parse(value.ToString()));
|
||||
}
|
||||
scenes.Add(mode, new ReadOnlyCollection<Int32>(modes));
|
||||
}
|
||||
}
|
||||
this.ValidScenesModes = new ReadOnlyDictionary<Int32, ReadOnlyCollection<Int32>>(scenes);
|
||||
if (data.Keys.Contains("currentScene") &&
|
||||
data["currentScene"].Keys.Contains("value") &&
|
||||
data["currentScene"]["value"] != null) {
|
||||
this.Scene = Int32.Parse(data["currentScene"]["value"].ToString());
|
||||
}
|
||||
if (data.Keys.Contains("keyAttribute") &&
|
||||
data["keyAttribute"].Keys.Contains("value") &&
|
||||
data["keyAttribute"]["value"] != null) {
|
||||
this.Key = Int32.Parse(data["keyAttribute"]["value"].ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region ACommandClass
|
||||
public override String ToString() {
|
||||
return "CentralScene " + this.Name + " [" + this.Id + "]: " + this.Scene + "-" + this.Key;
|
||||
}
|
||||
|
||||
public override Dictionary<String, Object> ToDictionary() {
|
||||
return new Dictionary<String, Object> {
|
||||
{ "Scene", this.Scene },
|
||||
{ "Key", this.Key },
|
||||
};
|
||||
}
|
||||
|
||||
internal override void SetUpdate(JsonData json, Match match) {
|
||||
if (match.Groups[4].Value == ".data.currentScene") {
|
||||
if (json.Keys.Contains("value")) {
|
||||
@@ -38,49 +96,13 @@ namespace BlubbFish.IoT.Zway.Devices.CommandClasses {
|
||||
}
|
||||
}
|
||||
|
||||
private void InitComplex(JsonData json) {
|
||||
if (json.Keys.Contains("data")) {
|
||||
JsonData data = json["data"];
|
||||
if(data.Keys.Contains("sceneSupportedKeyAttributesMask")) {
|
||||
Dictionary<Int32, ReadOnlyCollection<Int32>> scenes = new Dictionary<Int32, ReadOnlyCollection<Int32>>();
|
||||
foreach (String item in data["sceneSupportedKeyAttributesMask"].Keys) {
|
||||
if (Int32.TryParse(item, out Int32 mode) &&
|
||||
data["sceneSupportedKeyAttributesMask"][item].Keys.Contains("value") &&
|
||||
data["sceneSupportedKeyAttributesMask"][item]["value"].IsArray) {
|
||||
JsonData values = data["sceneSupportedKeyAttributesMask"][item]["value"];
|
||||
List<Int32> modes = new List<Int32>();
|
||||
foreach (JsonData value in values) {
|
||||
modes.Add(Int32.Parse(value.ToString()));
|
||||
}
|
||||
scenes.Add(mode, new ReadOnlyCollection<Int32>(modes));
|
||||
}
|
||||
}
|
||||
this.ValidScenesModes = new ReadOnlyDictionary<Int32, ReadOnlyCollection<Int32>>(scenes);
|
||||
if (data.Keys.Contains("currentScene") &&
|
||||
data["currentScene"].Keys.Contains("value") &&
|
||||
data["currentScene"]["value"] != null) {
|
||||
this.Scene = Int32.Parse(data["currentScene"]["value"].ToString());
|
||||
}
|
||||
if (data.Keys.Contains("keyAttribute") &&
|
||||
data["keyAttribute"].Keys.Contains("value") &&
|
||||
data["keyAttribute"]["value"] != null) {
|
||||
this.Key = Int32.Parse(data["keyAttribute"]["value"].ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override String ToString() {
|
||||
return "CentralScene " + this.Name + " [" + this.Id + "]: " + this.Scene+"-"+this.Key;
|
||||
}
|
||||
|
||||
internal override void Poll() => this.PollNone();
|
||||
#endregion
|
||||
|
||||
public override Dictionary<String, Object> ToDictionary() {
|
||||
return new Dictionary<String, Object> {
|
||||
{ "Scene", this.Scene },
|
||||
{ "Key", this.Key },
|
||||
};
|
||||
#region ISenml
|
||||
protected override List<Senml> ToSenmlList() {
|
||||
return new List<Senml>() { new SenmlDouble("scene", Senml.Units.CounterValue, this.Scene), new SenmlDouble("key", Senml.Units.CounterValue, this.Key) };
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user