joystik-test hinzugefügt
This commit is contained in:
commit
deb3468c7e
20
Joystik-Test.sln
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20
Joystik-Test.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Joystik-Test", "Joystik-Test\Joystik-Test.csproj", "{4A46A22D-E242-46FF-BF31-C7D5ED018F0B}"
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EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
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||||
Release|Any CPU = Release|Any CPU
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||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{4A46A22D-E242-46FF-BF31-C7D5ED018F0B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{4A46A22D-E242-46FF-BF31-C7D5ED018F0B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4A46A22D-E242-46FF-BF31-C7D5ED018F0B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4A46A22D-E242-46FF-BF31-C7D5ED018F0B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
6
Joystik-Test/App.config
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6
Joystik-Test/App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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||||
<startup>
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||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
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</startup>
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||||
</configuration>
|
117
Joystik-Test/Form1.Designer.cs
generated
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117
Joystik-Test/Form1.Designer.cs
generated
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namespace Joystik_Test {
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partial class Form1 {
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/// <summary>
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/// Erforderliche Designervariable.
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/// </summary>
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||||
private System.ComponentModel.IContainer components = null;
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||||
|
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/// <summary>
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||||
/// Verwendete Ressourcen bereinigen.
|
||||
/// </summary>
|
||||
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
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||||
protected override void Dispose(bool disposing) {
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if(disposing && (components != null)) {
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||||
components.Dispose();
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||||
}
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||||
base.Dispose(disposing);
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}
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||||
|
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#region Vom Windows Form-Designer generierter Code
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||||
|
||||
/// <summary>
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||||
/// Erforderliche Methode für die Designerunterstützung.
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||||
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
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||||
/// </summary>
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||||
private void InitializeComponent() {
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this.logView = new System.Windows.Forms.ListBox();
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this.retry = new System.Windows.Forms.Button();
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this.pollB = new System.Windows.Forms.Button();
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this.label1 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.panel1 = new System.Windows.Forms.Panel();
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this.SuspendLayout();
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//
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// logView
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//
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this.logView.FormattingEnabled = true;
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this.logView.Location = new System.Drawing.Point(12, 259);
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this.logView.Name = "logView";
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this.logView.Size = new System.Drawing.Size(260, 147);
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this.logView.TabIndex = 0;
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//
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// retry
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//
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this.retry.Location = new System.Drawing.Point(12, 230);
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this.retry.Name = "retry";
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this.retry.Size = new System.Drawing.Size(80, 23);
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this.retry.TabIndex = 1;
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this.retry.Text = "Start";
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this.retry.UseVisualStyleBackColor = true;
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this.retry.Click += new System.EventHandler(this.InitJoistik);
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//
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// pollB
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//
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this.pollB.Enabled = false;
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this.pollB.Location = new System.Drawing.Point(197, 230);
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this.pollB.Name = "pollB";
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this.pollB.Size = new System.Drawing.Size(75, 23);
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this.pollB.TabIndex = 2;
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this.pollB.Text = "Poll Starten";
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this.pollB.UseVisualStyleBackColor = true;
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this.pollB.Click += new System.EventHandler(this.pollB_Click);
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(12, 9);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(35, 13);
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this.label1.TabIndex = 3;
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this.label1.Text = "label1";
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(237, 9);
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||||
this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(35, 13);
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this.label2.TabIndex = 4;
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this.label2.Text = "label2";
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//
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// panel1
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||||
//
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this.panel1.Location = new System.Drawing.Point(15, 26);
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this.panel1.Name = "panel1";
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this.panel1.Size = new System.Drawing.Size(257, 198);
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this.panel1.TabIndex = 5;
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(284, 412);
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this.Controls.Add(this.panel1);
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this.Controls.Add(this.label2);
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this.Controls.Add(this.label1);
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this.Controls.Add(this.pollB);
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this.Controls.Add(this.retry);
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this.Controls.Add(this.logView);
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this.Name = "Form1";
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this.Text = "Form1";
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this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.closeJoystik);
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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||||
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private System.Windows.Forms.ListBox logView;
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||||
private System.Windows.Forms.Button retry;
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||||
private System.Windows.Forms.Button pollB;
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private System.Windows.Forms.Label label1;
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||||
private System.Windows.Forms.Label label2;
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||||
private System.Windows.Forms.Panel panel1;
|
||||
}
|
||||
}
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|
122
Joystik-Test/Form1.cs
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122
Joystik-Test/Form1.cs
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using SharpDX.DirectInput;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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||||
using System.Linq;
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||||
using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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||||
using System.Threading;
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||||
|
||||
namespace Joystik_Test {
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||||
public partial class Form1 : Form {
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||||
private DirectInput d;
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private Joystick joystick;
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||||
private Thread joyThread;
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||||
delegate void logCallback(string text);
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||||
delegate void drawXCall(string text);
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||||
delegate void drawYCall(string text);
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||||
private enum function {
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||||
initJoystik,
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||||
}
|
||||
|
||||
public Form1() {
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||||
InitializeComponent();
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||||
log("Anwendung gestartet.");
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||||
}
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||||
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||||
private void log(string p) {
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||||
if(this.logView.InvokeRequired) {
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||||
logCallback d = new logCallback(log);
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||||
this.Invoke(d, new object[] { p });
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||||
} else {
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||||
this.logView.Items.Add("[" + DateTime.Now.ToShortTimeString() + "] " + p);
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||||
}
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||||
}
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||||
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private void drawX(string t) {
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||||
if(this.label1.InvokeRequired) { this.Invoke(new drawXCall(drawX), new object[] {t});} else { this.label1.Text = t; }
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||||
}
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private void drawY(string t) {
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||||
if(this.label2.InvokeRequired) { this.Invoke(new drawYCall(drawY), new object[] { t }); } else { this.label2.Text = t; }
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||||
}
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private void InitJoistik(object sender, EventArgs e) {
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||||
this.retry.Enabled = false;
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this.d = new DirectInput();
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Guid guid = Guid.Empty;
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log("Suche Joystiks");
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IList<DeviceInstance> joystiks = d.GetDevices(DeviceType.Joystick, DeviceEnumerationFlags.AttachedOnly);
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log(joystiks.Count() + " Joystiks Angeschlossen");
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foreach(var deviceInstance in d.GetDevices(DeviceType.Joystick, DeviceEnumerationFlags.AllDevices)) {
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guid = deviceInstance.InstanceGuid;
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||||
}
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||||
if(guid == Guid.Empty) {
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log("keinen Joystik gefunden");
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setRetry(function.initJoystik);
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return;
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}
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this.joystick = new Joystick(d, guid);
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log("Joystik Ausgewählt " + guid);
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this.pollB.Enabled = true;
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this.joystick.Properties.BufferSize = 128;
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||||
this.joystick.Acquire();
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}
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||||
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||||
private void setRetry(function f) {
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this.retry.Enabled = true;
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||||
this.retry.Text = "Retry: Suche";
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||||
switch(f) {
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||||
case function.initJoystik:
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this.retry.Click += InitJoistik;
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||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void pollB_Click(object sender, EventArgs e) {
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log("Polling Gestartet");
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||||
this.joyThread = new Thread(this.JoystikRunner);
|
||||
this.joyThread.Start();
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||||
this.pollB.Text = "Poll Stoppen";
|
||||
this.pollB.Click += closeJoystik;
|
||||
this.pollB.Click -= pollB_Click;
|
||||
}
|
||||
|
||||
private void JoystikRunner() {
|
||||
log("Runner Aktiviert!");
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||||
while(true) {
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||||
joystick.Poll();
|
||||
JoystickUpdate[] datas = joystick.GetBufferedData();
|
||||
foreach(JoystickUpdate state in datas) {
|
||||
draw(state);
|
||||
}
|
||||
System.Threading.Thread.Sleep(10);
|
||||
}
|
||||
}
|
||||
|
||||
private void draw(JoystickUpdate state) {
|
||||
if(state.Offset == JoystickOffset.X) {
|
||||
drawX(state.Value.ToString());
|
||||
} else if(state.Offset == JoystickOffset.Y) {
|
||||
drawY(state.Value.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
private void closeJoystik(object sender, object e) {
|
||||
log("Polling Schließen");
|
||||
if(this.joyThread != null) {
|
||||
this.joyThread.Abort();
|
||||
while(this.joyThread.IsAlive)
|
||||
;
|
||||
}
|
||||
this.joyThread = null;
|
||||
log("Polling gestoppt");
|
||||
this.pollB.Click += pollB_Click;
|
||||
this.pollB.Click -= closeJoystik;
|
||||
this.pollB.Text = "Poll Starten";
|
||||
}
|
||||
}
|
||||
}
|
120
Joystik-Test/Form1.resx
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120
Joystik-Test/Form1.resx
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|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
102
Joystik-Test/Joystik-Test.csproj
Normal file
102
Joystik-Test/Joystik-Test.csproj
Normal file
@ -0,0 +1,102 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{4A46A22D-E242-46FF-BF31-C7D5ED018F0B}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Joystik_Test</RootNamespace>
|
||||
<AssemblyName>Joystik-Test</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="SharpDX">
|
||||
<HintPath>$(SharpDXPackageBinDir)\SharpDX.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SharpDX.DirectInput">
|
||||
<HintPath>$(SharpDXPackageBinDir)\SharpDX.DirectInput.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\SharpDX.2.6.3\build\SharpDX.targets" Condition="Exists('..\packages\SharpDX.2.6.3\build\SharpDX.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\SharpDX.2.6.3\build\SharpDX.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\SharpDX.2.6.3\build\SharpDX.targets'))" />
|
||||
</Target>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
19
Joystik-Test/Program.cs
Normal file
19
Joystik-Test/Program.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Joystik_Test {
|
||||
static class Program {
|
||||
/// <summary>
|
||||
/// Der Haupteinstiegspunkt für die Anwendung.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main() {
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
36
Joystik-Test/Properties/AssemblyInfo.cs
Normal file
36
Joystik-Test/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die mit einer Assembly verknüpft sind.
|
||||
[assembly: AssemblyTitle("Joystik-Test")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Joystik-Test")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2015")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
|
||||
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
[assembly: Guid("87d34edf-4acc-4633-8650-be0881c30d0b")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
// Hauptversion
|
||||
// Nebenversion
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
62
Joystik-Test/Properties/Resources.Designer.cs
generated
Normal file
62
Joystik-Test/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,62 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:4.0.30319.34209
|
||||
//
|
||||
// Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code neu generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Joystik_Test.Properties {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
|
||||
/// </summary>
|
||||
// Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
|
||||
// über ein Tool wie ResGen oder Visual Studio automatisch generiert.
|
||||
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
|
||||
// mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if((resourceMan == null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Joystik_Test.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
|
||||
/// Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
Joystik-Test/Properties/Resources.resx
Normal file
117
Joystik-Test/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
26
Joystik-Test/Properties/Settings.Designer.cs
generated
Normal file
26
Joystik-Test/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,26 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.34209
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Joystik_Test.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
Joystik-Test/Properties/Settings.settings
Normal file
7
Joystik-Test/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
5
Joystik-Test/packages.config
Normal file
5
Joystik-Test/packages.config
Normal file
@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="SharpDX" version="2.6.3" targetFramework="net45" />
|
||||
<package id="SharpDX.DirectInput" version="2.6.3" targetFramework="net45" />
|
||||
</packages>
|
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/Assimp32.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/Assimp32.dll
vendored
Normal file
Binary file not shown.
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/Assimp64.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/Assimp64.dll
vendored
Normal file
Binary file not shown.
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/AssimpNet.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/AssimpNet.dll
vendored
Normal file
Binary file not shown.
7883
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/AssimpNet.xml
vendored
Normal file
7883
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/AssimpNet.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.D3DCompiler.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.D3DCompiler.dll
vendored
Normal file
Binary file not shown.
4882
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.D3DCompiler.xml
vendored
Normal file
4882
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.D3DCompiler.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DXGI.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DXGI.dll
vendored
Normal file
Binary file not shown.
4365
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DXGI.xml
vendored
Normal file
4365
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DXGI.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct2D1.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct2D1.dll
vendored
Normal file
Binary file not shown.
24418
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct2D1.xml
vendored
Normal file
24418
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct2D1.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D10.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D10.dll
vendored
Normal file
Binary file not shown.
23120
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D10.xml
vendored
Normal file
23120
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D10.xml
vendored
Normal file
File diff suppressed because one or more lines are too long
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D11.Effects.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D11.Effects.dll
vendored
Normal file
Binary file not shown.
5129
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D11.Effects.xml
vendored
Normal file
5129
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D11.Effects.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D11.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D11.dll
vendored
Normal file
Binary file not shown.
22957
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D11.xml
vendored
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22957
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D11.xml
vendored
Normal file
File diff suppressed because one or more lines are too long
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D9.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D9.dll
vendored
Normal file
Binary file not shown.
36476
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D9.xml
vendored
Normal file
36476
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Direct3D9.xml
vendored
Normal file
File diff suppressed because one or more lines are too long
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DirectInput.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DirectInput.dll
vendored
Normal file
Binary file not shown.
11671
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DirectInput.xml
vendored
Normal file
11671
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DirectInput.xml
vendored
Normal file
File diff suppressed because one or more lines are too long
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DirectSound.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DirectSound.dll
vendored
Normal file
Binary file not shown.
6976
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DirectSound.xml
vendored
Normal file
6976
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.DirectSound.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.MediaFoundation.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.MediaFoundation.dll
vendored
Normal file
Binary file not shown.
42011
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.MediaFoundation.xml
vendored
Normal file
42011
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.MediaFoundation.xml
vendored
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File diff suppressed because one or more lines are too long
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.RawInput.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.RawInput.dll
vendored
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1767
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.RawInput.xml
vendored
Normal file
1767
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.RawInput.xml
vendored
Normal file
File diff suppressed because it is too large
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BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Audio.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Audio.dll
vendored
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827
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Audio.xml
vendored
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827
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Audio.xml
vendored
Normal file
@ -0,0 +1,827 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>SharpDX.Toolkit.Audio</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:SharpDX.Toolkit.Audio.AssemblyDoc">
|
||||
<summary>
|
||||
The <see cref="A:SharpDX.Toolkit.Audio"/> assembly provides support for loading audio files
|
||||
through the <see cref="T:SharpDX.Toolkit.Content.IContentManager"/> and playing them.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.AudioContentReader`1">
|
||||
<summary>
|
||||
Base class for reading audio content.
|
||||
</summary>
|
||||
<typeparam name="TAsset">The audio asset type.</typeparam>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioContentReader`1.ReadContent(SharpDX.Toolkit.Content.IContentManager,SharpDX.Toolkit.Content.ContentReaderParameters@)">
|
||||
<summary>
|
||||
Reads the content and performs any common precondition checks.
|
||||
</summary>
|
||||
<param name="contentManager">The content manager.</param>
|
||||
<param name="parameters">The content reader parameters.</param>
|
||||
<returns>The loaded audio content object.</returns>
|
||||
<exception cref="T:System.ArgumentNullException">Is thrown when <paramref name="contentManager"/> is null.</exception>
|
||||
<exception cref="T:System.ArgumentException">Is thrown when <paramref name="parameters"/> <see cref="F:SharpDX.Toolkit.Content.ContentReaderParameters.AssetType"/> is not <typeparamref name="TAsset"/></exception>
|
||||
<exception cref="T:System.InvalidOperationException">Is thrown when <paramref name="contentManager"/> <see cref="P:SharpDX.Toolkit.Content.IContentManager.ServiceProvider"/> doesn't contain an <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> service.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioContentReader`1.ReadContentInternal(SharpDX.Toolkit.Audio.AudioManager,SharpDX.Toolkit.Content.ContentReaderParameters@)">
|
||||
<summary>
|
||||
Derived class must implement this method to perform the actual asset reading.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager.</param>
|
||||
<param name="parameters">The content reader parameters containing the asset data stream.</param>
|
||||
<returns>The loaded asset.</returns>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.AudioContentReaderFactory">
|
||||
<summary>
|
||||
<see cref="T:SharpDX.Toolkit.Content.IContentReaderFactory"/> implementation for audio content readers.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioContentReaderFactory.TryCreate(System.Type)">
|
||||
<summary>
|
||||
Creates an appropiate content reader for the provided type.
|
||||
</summary>
|
||||
<param name="type">The content type.</param>
|
||||
<returns>The content reader instance that can read <paramref name="type"/> content, or null if content type is not supported.</returns>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.AudioException">
|
||||
<summary>
|
||||
An Audio exception.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioException.#ctor(System.String)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.AudioException"/> class.
|
||||
</summary>
|
||||
<param name="message">The message describing the exception.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioException.#ctor(System.String,System.Exception,System.Object[])">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.AudioException"/> class.
|
||||
</summary>
|
||||
<param name="message">The message describing the exception.</param>
|
||||
<param name="innerException">The exception that caused this exception.</param>
|
||||
<param name="args">formatting arguments</param>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.AudioManager">
|
||||
<summary>
|
||||
This manages the XAudio2 audio graph, device, and mastering voice. This manager also allows loading of <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> using
|
||||
the <see cref="T:SharpDX.Toolkit.Content.IContentManager"/>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Audio.AudioManager.NotFound">
|
||||
<summary>
|
||||
Result of a device not found.
|
||||
</summary>
|
||||
<unmanaged>ERROR_NOT_FOUND</unmanaged>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.#ctor(SharpDX.Toolkit.Game)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> class.
|
||||
</summary>
|
||||
<param name="game">The game.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.DisableMasterVolumeLimiter">
|
||||
<summary>
|
||||
Disables the master volume limiter.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.DisableReverbEffect">
|
||||
<summary>
|
||||
Disables the reverb effect.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.EnableMasterVolumeLimiter">
|
||||
<summary>
|
||||
Enables the master volume limiter.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.EnableReverbEffect">
|
||||
<summary>
|
||||
Enables the reverb effect.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.EnableReverbFilter">
|
||||
<summary>
|
||||
Enables the reverb filter.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.EnableSpatialAudio(System.Single)">
|
||||
<summary>
|
||||
Enables the spatial audio effect.
|
||||
</summary>
|
||||
<param name="speedOfSound">The speed of the sound in the medium. Should be greater than or equal to 1.175494351e-38F.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.EnableSpatialAudio">
|
||||
<summary>
|
||||
Enables the spatial audio effect with the default speed of sound equal to <see cref="F:SharpDX.X3DAudio.X3DAudio.SpeedOfSound"/>.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.Initialize">
|
||||
<summary>
|
||||
Initializes XAudio2 and MasteringVoice. And registers itself as an <see cref="T:SharpDX.Toolkit.Content.IContentReaderFactory"/>
|
||||
</summary>
|
||||
<exception cref="T:System.InvalidOperationException">Is thrown when the IContentManager is not an instance of <see cref="T:SharpDX.Toolkit.Content.ContentManager"/>.</exception>
|
||||
<exception cref="T:SharpDX.Toolkit.Audio.AudioException">Is thrown when the <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> instance could not be initialized (either due to unsupported features or missing audio-device).</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.SetMasteringLimit(System.Int32,System.Int32)">
|
||||
<summary>
|
||||
Sets the mastering limiter parameters.
|
||||
</summary>
|
||||
<param name="release">Speed at which the limiter stops affecting audio once it drops below the limiter's threshold.</param>
|
||||
<param name="loudness">Threshold of the limiter.</param>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown when this instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when either <paramref name="release"/> or <paramref name="loudness"/> are outside of allowed ranges
|
||||
(<see cref="F:SharpDX.XAPO.Fx.MasteringLimiter.MinimumRelease"/>/<see cref="F:SharpDX.XAPO.Fx.MasteringLimiter.MaximumRelease"/>
|
||||
and <see cref="F:SharpDX.XAPO.Fx.MasteringLimiter.MinimumLoudness"/>/<see cref="F:SharpDX.XAPO.Fx.MasteringLimiter.MaximumLoudness"/> respectively).</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.SetReverbEffectParameters(SharpDX.XAudio2.Fx.ReverbParameters)">
|
||||
<summary>
|
||||
Sets the Reverb effect parameters.
|
||||
</summary>
|
||||
<param name="parameters">The reverb effect parameters.</param>
|
||||
/// <exception cref="T:System.ObjectDisposedException">Is thrown when this instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.SetReverbEffectParameters(SharpDX.Toolkit.Audio.ReverbPresets)">
|
||||
<summary>
|
||||
Sets the Reverb effect parameters from an existing preset.
|
||||
</summary>
|
||||
<param name="preset">The existing Reverb preset.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.Calculate3D(SharpDX.X3DAudio.Listener,SharpDX.X3DAudio.Emitter,SharpDX.X3DAudio.CalculateFlags,SharpDX.X3DAudio.DspSettings)">
|
||||
<summary>
|
||||
Calculate 3D Audio parameters.
|
||||
</summary>
|
||||
<param name="listener">The 3D audio listener definition.</param>
|
||||
<param name="emitter">The 3D audio emitter definition.</param>
|
||||
<param name="flags">The 3D audio calculate flags.</param>
|
||||
<param name="dspSettings">The DSP settings.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.ToDisposeAudioAsset``1(``0)">
|
||||
<summary>
|
||||
Adds a disposable audio asset to the list of the objects to dispose.
|
||||
</summary>
|
||||
<param name="audioAsset">To dispose.</param>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.IsMasteringLimiterEnabled">
|
||||
<summary>
|
||||
Gets a value indicating whether mastering limiter is enabled.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.IsReverbEffectEnabled">
|
||||
<summary>
|
||||
Gets a value indicating whether reverb effect is enabled.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.IsReverbFilterEnabled">
|
||||
<summary>
|
||||
Gets a value indicating whether reverb filter is enabled.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.IsSpatialAudioEnabled">
|
||||
<summary>
|
||||
Gets a value indicating whether spatial audio is enabled.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.MasterVolume">
|
||||
<summary>
|
||||
Sets and gets the volume of the Mastering voice.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.Device">
|
||||
<summary>
|
||||
Gets the <see cref="T:SharpDX.XAudio2.XAudio2"/> device associated with the current <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.InstancePool">
|
||||
<summary>
|
||||
Gets the pool of <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/> associated with the current <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.MasteringVoice">
|
||||
<summary>
|
||||
Gets a reference to the <see cref="P:SharpDX.Toolkit.Audio.AudioManager.MasteringVoice"/> associated with the current <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.ReverbVoice">
|
||||
<summary>
|
||||
Gets the <see cref="T:SharpDX.XAudio2.SubmixVoice"/> associated with the current <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> instance (for reverb effect).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.Speakers">
|
||||
<summary>
|
||||
Gets the speaker configuration.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.BitField">
|
||||
<summary>
|
||||
Helper class that provides methods to manipulate bit fields.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.BitField.Get(System.UInt32,System.Int32,System.Int32)">
|
||||
<summary>
|
||||
Gets the bit values from the provided source at the
|
||||
</summary>
|
||||
<param name="source">The source from where to read the bits.</param>
|
||||
<param name="length">The lenghts of the range to read.</param>
|
||||
<param name="offset">The offset of the bits to read.</param>
|
||||
<returns>The read bits.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.BitField.Set(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
|
||||
<summary>
|
||||
Fills the provided destination with the bits read from the specified source.
|
||||
</summary>
|
||||
<param name="source">The bits source.</param>
|
||||
<param name="length">The leght of the bit range.</param>
|
||||
<param name="offset">The offset of the bit range.</param>
|
||||
<param name="destination">The destination to write the bits.</param>
|
||||
</member>
|
||||
<!-- Badly formed XML comment ignored for member "T:SharpDX.Toolkit.Audio.NamespaceDoc" -->
|
||||
<member name="T:SharpDX.Toolkit.Audio.Pool`1">
|
||||
<summary>
|
||||
A base class for a pool of items.
|
||||
</summary>
|
||||
<typeparam name="TItem">The item type that will be managed by the pool.</typeparam>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.Acquire(System.Boolean)">
|
||||
<summary>
|
||||
Tries to either reuse an existing item or to create a new one.
|
||||
</summary>
|
||||
<param name="trackItem">Indicates whether to track the new item as active or not.</param>
|
||||
<returns>The created or recycled item.</returns>
|
||||
<exception cref="T:System.InvalidOperationException">Is thrown when there is no available item to recycle and new one cannot be created.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.Clear">
|
||||
<summary>
|
||||
Clears this pool from all active and free items.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.Return(`0)">
|
||||
<summary>
|
||||
Returns an used item for recycling.
|
||||
</summary>
|
||||
<param name="item">The item to return for recycling.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.TryAcquire(System.Boolean,`0@)">
|
||||
<summary>
|
||||
Tries to acquire a free item or create a new one.
|
||||
</summary>
|
||||
<param name="trackItem">Indicates whether to track the new item as active or not.</param>
|
||||
<param name="item">The acquired item or default(TItem) if the operation did not succeed.</param>
|
||||
<returns>true if the operation succeeded, false - otherwise.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.ClearItem(`0)">
|
||||
<summary>
|
||||
Allows derived classes to execute additional logic when an item is cleared from this pool.
|
||||
</summary>
|
||||
<param name="item"></param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.IsActive(`0)">
|
||||
<summary>
|
||||
Derived classes must implement this method to determine if an item is active or not.
|
||||
</summary>
|
||||
<param name="item">The item to determine if it is active.</param>
|
||||
<returns>true if the item is active, false - otherwise.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.TryCreate(System.Boolean,`0@)">
|
||||
<summary>
|
||||
Derived classes must implement this method to allow creation of a new item.
|
||||
</summary>
|
||||
<param name="trackItem">Indicates whether to track the new item as active or not.</param>
|
||||
<param name="item">The created item.</param>
|
||||
<returns>true if creation succeeded, false - otherwise.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.TryReset(System.Boolean,`0)">
|
||||
<summary>
|
||||
Tries to recycle an item. The default implementation doesn't do anything.
|
||||
</summary>
|
||||
<param name="trackItem">Indicates whether to track the new item as active or not.</param>
|
||||
<param name="item">The item to recycle.</param>
|
||||
<returns>true if recycling succeeded, false - otherwise. The default implementation always returns true.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.AuditItems">
|
||||
<summary>
|
||||
Recomputes the lists of active and free items.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.ReverbPresets">
|
||||
<summary>
|
||||
Default reverb presets.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SoundEffect">
|
||||
<summary>
|
||||
Represents a loaded sound resource.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.#ctor(SharpDX.Toolkit.Audio.AudioManager,System.String,SharpDX.Multimedia.WaveFormat,SharpDX.DataStream,System.UInt32[])">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> class.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager instance.</param>
|
||||
<param name="name">The name of the current instance.</param>
|
||||
<param name="waveFormat">The format of the current instance.</param>
|
||||
<param name="buffer">The buffer containing audio data.</param>
|
||||
<param name="decodedPacketsInfo">The information regaring decoded packets.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.FromFile(SharpDX.Toolkit.Audio.AudioManager,System.String)">
|
||||
<summary>
|
||||
Creates a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> class from the specified file path.
|
||||
</summary>
|
||||
<param name="audioManager">The audio manager associated to the created instance.</param>
|
||||
<param name="filePath">The path to the file from which to create the effect.</param>
|
||||
<returns>The created effect.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.FromStream(SharpDX.Toolkit.Audio.AudioManager,System.IO.Stream,System.String)">
|
||||
<summary>
|
||||
Creates a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> class from the spefified data stream.
|
||||
</summary>
|
||||
<param name="audioManager">The audio manager associated to the created instance.</param>
|
||||
<param name="stream">The stream containing the data from which to create the effect.</param>
|
||||
<param name="name">The name of the effect (optional).</param>
|
||||
<returns>The created effect.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.Create">
|
||||
<summary>
|
||||
Creates a <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/> from the current sound effect.
|
||||
</summary>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.Dispose">
|
||||
<summary>
|
||||
Releases all unmanaged resources used by the current instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.Play(System.Single,System.Single,System.Single)">
|
||||
<summary>
|
||||
Plays the current sound effect instance.
|
||||
</summary>
|
||||
<param name="volume">The volume of the sound.</param>
|
||||
<param name="pitch">The pitch of the sound.</param>
|
||||
<param name="pan">The pan of the sound.</param>
|
||||
<returns>true if the effect was successfuly queued for playback, false - otherwise.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.Play">
|
||||
<summary>
|
||||
Plays the current sound effect instance with default volume, pitch and pan parameters.
|
||||
</summary>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.ChildDisposed(SharpDX.Toolkit.Audio.SoundEffectInstance)">
|
||||
<summary>
|
||||
Handles the disposal event of a child <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/>.
|
||||
</summary>
|
||||
<param name="child">The child instance that is being disposed.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.AddChild(SharpDX.Toolkit.Audio.SoundEffectInstance)">
|
||||
<summary>
|
||||
Adds the specified instance to the children list.
|
||||
</summary>
|
||||
<param name="instance">The instance to add to children list.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.GetSamplesDuration">
|
||||
<summary>
|
||||
Gets the wave samples duration.
|
||||
</summary>
|
||||
<returns>Wave samples duration or 0 (zero) if the format encoding is not known.</returns>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.DistanceScale">
|
||||
<summary>
|
||||
Gets or sets the distance scaling ratio. Default is 1f.
|
||||
</summary>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when there is an attempt to set the value less than zero.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.DopplerScale">
|
||||
<summary>
|
||||
Gets or sets the Doppler effect scale ratio. Default is 1f.
|
||||
</summary>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when there is an attempt to set the value less than zero.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.AudioManager">
|
||||
<summary>
|
||||
Gets the <see cref="P:SharpDX.Toolkit.Audio.SoundEffect.AudioManager"/> instance associated to this effect.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.Duration">
|
||||
<summary>
|
||||
Gets the duration of this effect.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.IsDisposed">
|
||||
<summary>
|
||||
Gets a value indicating whether the current instance is disposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.Name">
|
||||
<summary>
|
||||
Gets the name of the current instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.AudioBuffer">
|
||||
<summary>
|
||||
Gets the audio buffer of this instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.DecodedPacketsInfo">
|
||||
<summary>
|
||||
Gets the information about decoded packets of this instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.Format">
|
||||
<summary>
|
||||
Gets the wave format of this instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.LoopedAudioBuffer">
|
||||
<summary>
|
||||
Gets the audio buffer of the looped version of this instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.VoicePool">
|
||||
<summary>
|
||||
Gets the voice pool used by this instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SoundEffectContentReader">
|
||||
<summary>
|
||||
An <see cref="T:SharpDX.Toolkit.Audio.AudioContentReader`1"/> implementation for <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> content.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SoundEffectInstance">
|
||||
<summary>
|
||||
Provides a single playing, paused, or stopped instance of a <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> sound.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.#ctor(SharpDX.Toolkit.Audio.SoundEffect,SharpDX.XAudio2.SourceVoice,System.Boolean)">
|
||||
<summary>
|
||||
Creates a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/> class.
|
||||
</summary>
|
||||
<param name="soundEffect">The source effect whose instance needs to be created.</param>
|
||||
<param name="sourceVoice">The source voice to play the created instance.</param>
|
||||
<param name="isFireAndForget">A value indicating whether this instance is not monitored after it is being send to playback.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Apply2D(SharpDX.Vector2,SharpDX.Vector2,SharpDX.Vector2,SharpDX.Vector2)">
|
||||
<summary>
|
||||
Applies the 3D effect to the current sound effect instance.
|
||||
</summary>
|
||||
<param name="listener">The listener position.</param>
|
||||
<param name="listenerVelocity">The listener velocity.</param>
|
||||
<param name="emitter">The emitter position.</param>
|
||||
<param name="emitterVelocity">The emitter velocity.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Apply3D(SharpDX.Matrix,SharpDX.Vector3,SharpDX.Matrix,SharpDX.Vector3)">
|
||||
<summary>
|
||||
Applies the 3D effect to the current sound effect instance.
|
||||
</summary>
|
||||
<param name="listenerWorld">The listener world matrix.</param>
|
||||
<param name="listenerVelocity">The listener velocity.</param>
|
||||
<param name="emitterWorld">The emitter world matrix.</param>
|
||||
<param name="emitterVelocity">The emitter velocity.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Dispose">
|
||||
<summary>
|
||||
Disposes the current instance and releases all associated unmanaged resources.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Pause">
|
||||
<summary>
|
||||
Pauses the playback of the current instance.
|
||||
</summary>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Play">
|
||||
<summary>
|
||||
Plays the current instance. If it is already playing - the call is ignored.
|
||||
</summary>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Reset">
|
||||
<summary>
|
||||
Resets the current instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Resume">
|
||||
<summary>
|
||||
Resumes playback of the current instance.
|
||||
</summary>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Stop">
|
||||
<summary>
|
||||
Stops the playback of the current instance.
|
||||
</summary>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Stop(System.Boolean)">
|
||||
<summary>
|
||||
Stops the playback of the current instance indicating whether the stop should occur immediately of at the end of the sound.
|
||||
</summary>
|
||||
<param name="immediate">A value indicating whether the playback should be stopped immediately or at the end of the sound.</param>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.ParentDisposed">
|
||||
<summary>
|
||||
Handles the event of disposal of the parent <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/>.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Reset(SharpDX.Toolkit.Audio.SoundEffect,SharpDX.XAudio2.SourceVoice,System.Boolean)">
|
||||
<summary>
|
||||
Resets the current instance to be reused in an instance pool.
|
||||
</summary>
|
||||
<param name="soundEffect">The new parent sound effect.</param>
|
||||
<param name="sourceVoice">The new source voice.</param>
|
||||
<param name="isFireAndForget">The new <see cref="P:SharpDX.Toolkit.Audio.SoundEffectInstance.IsFireAndForget"/> value.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Return">
|
||||
<summary>
|
||||
Returns this SoundEffectInstance to the SoundEffect InstancePool.
|
||||
You should not continue to call other functions on this object.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.Effect">
|
||||
<summary>
|
||||
Gets the base sound effect.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.IsDisposed">
|
||||
<summary>
|
||||
Gets a value indicating whether this instance is diposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.IsLooped">
|
||||
<summary>
|
||||
Gets a value indicating whether this instance is looped.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.Pan">
|
||||
<summary>
|
||||
Gets or sets the pan value of the sound effect.
|
||||
</summary>
|
||||
<remarks>The value is clamped to (-1f, 1f) range.</remarks>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.Pitch">
|
||||
<summary>
|
||||
Gets or sets the pitch value of the sound effect.
|
||||
</summary>
|
||||
<remarks>The value is clamped to (-1f, 1f) range.</remarks>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.State">
|
||||
<summary>
|
||||
Gets the state of the current sound effect instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.Volume">
|
||||
<summary>
|
||||
Gets or sets the volume of the current sound effect instance.
|
||||
</summary>
|
||||
<remarks>The value is clamped to (0f, 1f) range.</remarks>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.IsFireAndForget">
|
||||
<summary>
|
||||
Gets a value indicating whether this instance is not monitored after submitting it for playback.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.CurrentAudioBuffer">
|
||||
<summary>
|
||||
Gets the current audio buffer.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SoundEffectInstancePool">
|
||||
<summary>
|
||||
Pool of <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/> used to maintain fire and forget instances.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.#ctor(SharpDX.Toolkit.Audio.AudioManager)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstancePool"/> class.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager instance.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.Dispose">
|
||||
<summary>
|
||||
Disposes the current instance and releases all associated unmanaged resources.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.GetVoicePool(SharpDX.Multimedia.WaveFormat)">
|
||||
<summary>
|
||||
Gets the <see cref="T:SharpDX.Toolkit.Audio.SourceVoicePool"/> for the specified wave format.
|
||||
</summary>
|
||||
<param name="waveFormat">The wave format of the requested source voice pool.</param>
|
||||
<returns>The source voice pool for the provided wave format.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.TryAcquire(SharpDX.Toolkit.Audio.SoundEffect,System.Boolean,SharpDX.Toolkit.Audio.SoundEffectInstance@)">
|
||||
<summary>
|
||||
Tries to acquire an existing or to create a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/> class.
|
||||
</summary>
|
||||
<param name="soundEffect">The parenet sound effect.</param>
|
||||
<param name="isFireAndForget">A value indicating whether the instance doesn't need to be monitored for playback.</param>
|
||||
<param name="instance">The acquired instance.</param>
|
||||
<returns>true if operation succeeded, false - otherwise.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.RemoveUnshared(SharpDX.Toolkit.Audio.SourceVoicePool)">
|
||||
<summary>
|
||||
Removes the specified pool from "unshared" list.
|
||||
</summary>
|
||||
<param name="pool">The pool to remove.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.Return(SharpDX.Toolkit.Audio.SoundEffectInstance)">
|
||||
<summary>
|
||||
Returns the speicfied SoundEffectInstance to the instance pool
|
||||
</summary>
|
||||
<param name="item">SFXInstance to return to instance pool</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.MakeWaveFormatKey(SharpDX.Multimedia.WaveFormat)">
|
||||
<summary>
|
||||
Creates a key based on wave format.
|
||||
</summary>
|
||||
<param name="waveFormat">The wave format from which the key should be created.</param>
|
||||
<returns>The created key.</returns>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstancePool.IsDisposed">
|
||||
<summary>
|
||||
Gets a value indicating whether this instance was already disposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstancePool.AudioManager">
|
||||
<summary>
|
||||
Gets the associated audio manager intance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SourceVoicePool">
|
||||
<summary>
|
||||
Pool of <see cref="T:SharpDX.XAudio2.SourceVoice"/>.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SourceVoicePool.#ctor(SharpDX.Toolkit.Audio.SoundEffectInstancePool,SharpDX.Multimedia.WaveFormat,System.Boolean)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SourceVoicePool"/> class.
|
||||
</summary>
|
||||
<param name="soundEffectInstancePool">The associated sound effect instance pool.</param>
|
||||
<param name="waveFormat">The wave format of this pool.</param>
|
||||
<param name="isShared">A value indicating whether the initialized instance is shared or not.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SourceVoicePool.Dispose">
|
||||
<summary>
|
||||
Disposes the current instance and releases all associated unmanaged resources.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SourceVoicePool.Release">
|
||||
<summary>
|
||||
Removes from instance pool and disposes the current instance if it is not shared.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SourceVoicePool.IsDisposed">
|
||||
<summary>
|
||||
Gets a value indicating whether the current instance was already disposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SoundState">
|
||||
<summary>
|
||||
The state of a sound effect instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Audio.SoundState.Playing">
|
||||
<summary>
|
||||
The sound is being played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Audio.SoundState.Paused">
|
||||
<summary>
|
||||
The sound playback is paused.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Audio.SoundState.Stopped">
|
||||
<summary>
|
||||
The sound playback is stopped.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.WaveBank">
|
||||
<summary>
|
||||
Represents a wave bank that were read from a stream.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.#ctor(SharpDX.Toolkit.Audio.AudioManager,System.IO.Stream)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.WaveBank"/> class and loads the wave data from the provided stream.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager.</param>
|
||||
<param name="stream">The stream from which to read the wave data.</param>
|
||||
<exception cref="T:System.ArgumentNullException">Is thrown when either <paramref name="audioManager"/> or <paramref name="stream"/> are null.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.FromFile(SharpDX.Toolkit.Audio.AudioManager,System.String)">
|
||||
<summary>
|
||||
Initializes a new wave bank from the file located at the provided file path.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager.</param>
|
||||
<param name="filePath">The path to the wave bank file.</param>
|
||||
<returns>The wave bank initialized from provided file.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.FromStream(SharpDX.Toolkit.Audio.AudioManager,System.IO.Stream)">
|
||||
<summary>
|
||||
Initializes a new wave bank from the provided stream.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager.</param>
|
||||
<param name="stream">The stream containing wave bank data.</param>
|
||||
<returns>The wave bank initialized from provided stream.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Create(System.Int32)">
|
||||
<summary>
|
||||
Creates a new sound effect instance from the sound effect at the specified index in this wave bank instance.
|
||||
</summary>
|
||||
<param name="index">The index of the sound effect in the current instance.</param>
|
||||
<returns>The sound effect instance initialized from the sound effect at specified index.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when <paramref name="index"/> is lesser than zero or greather than or equal to the effects count.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Create(System.String)">
|
||||
<summary>
|
||||
Creates a new sound effect instance from the sound effect with the specified name in this wave bank instance.
|
||||
</summary>
|
||||
<param name="name">The name of the sound effect in the current instance.</param>
|
||||
<returns>The sound effect instance initialized from sound effect with the specified name.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentNullException">Is thrown when <paramref name="name"/> is null or empty.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when the sound effect with the specified <paramref name="name"/> is not found.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Dispose">
|
||||
<summary>
|
||||
Disposes the current instance and releases all associated unmanaged resources.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Play(System.Int32,System.Single,System.Single,System.Single)">
|
||||
<summary>
|
||||
Plays the sound effect at specified index with provided parameters.
|
||||
</summary>
|
||||
<param name="index">The sound effect index.</param>
|
||||
<param name="volume">The volume of the sound effect instance.</param>
|
||||
<param name="pitch">The pitch of the sound effect instance.</param>
|
||||
<param name="pan">The pan of the sound effect instance.</param>
|
||||
<returns>true if the sound effect instance was scheduled successfuly for playback, false - otherwise.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when <paramref name="index"/> is lesser than zero or greather than or equal to the effects count.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Play(System.Int32)">
|
||||
<summary>
|
||||
Plays the sound effect at specified index.
|
||||
</summary>
|
||||
<param name="index">The sound effect index.</param>
|
||||
<returns>true if the sound effect instance was scheduled successfuly for playback, false - otherwise.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when <paramref name="index"/> is lesser than zero or greather than or equal to the effects count.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Play(System.String,System.Single,System.Single,System.Single)">
|
||||
<summary>
|
||||
Plays the sound effect with the specified name with provided parameters.
|
||||
</summary>
|
||||
<param name="name">The sound effect name.</param>
|
||||
<param name="volume">The volume of the sound effect instance.</param>
|
||||
<param name="pitch">The pitch of the sound effect instance.</param>
|
||||
<param name="pan">The pan of the sound effect instance.</param>
|
||||
<returns>true if the sound effect instance was scheduled successfuly for playback, false - otherwise.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when the sound effect with the specified <paramref name="name"/> is not found.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Play(System.String)">
|
||||
<summary>
|
||||
Plays the sound effect with the specified name.
|
||||
</summary>
|
||||
<param name="name">The sound effect name.</param>
|
||||
<returns>true if the sound effect instance was scheduled successfuly for playback, false - otherwise.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when the sound effect with the specified <paramref name="name"/> is not found.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.WaveBank.Count">
|
||||
<summary>
|
||||
Gets the number of sound effects stored in the current instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.WaveBank.IsDisposed">
|
||||
<summary>
|
||||
Gets a value indicating whether the current instance is disposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.WaveBankContentReader">
|
||||
<summary>
|
||||
An <see cref="T:SharpDX.Toolkit.Audio.AudioContentReader`1"/> implementation for <see cref="T:SharpDX.Toolkit.Audio.WaveBank"/> content.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.WaveBankReader">
|
||||
<summary>
|
||||
Helper class that reads <see cref="T:SharpDX.Toolkit.Audio.WaveBank"/> instances from binary data.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBankReader.#ctor(System.IO.Stream)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.WaveBankReader"/>.
|
||||
</summary>
|
||||
<param name="stream">The stream containing wave bank data.</param>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Compiler.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Compiler.dll
vendored
Normal file
Binary file not shown.
844
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Compiler.xml
vendored
Normal file
844
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Compiler.xml
vendored
Normal file
@ -0,0 +1,844 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>SharpDX.Toolkit.Compiler</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast">
|
||||
<summary>
|
||||
A simple ast used to store technique/pass parsing result.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.Node">
|
||||
<summary>
|
||||
Root node for all ast objects.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.Expression">
|
||||
<summary>
|
||||
Root node for all expressions.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.Statement">
|
||||
<summary>
|
||||
Root node for all statements.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.Identifier">
|
||||
<summary>
|
||||
An identifier.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.Identifier.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.Identifier"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.Identifier.#ctor(System.String)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.Identifier"/> class.
|
||||
</summary>
|
||||
<param name="text">The name.</param>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.Identifier.Text">
|
||||
<summary>
|
||||
The identifier as a string.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.Identifier.IsIndirect">
|
||||
<summary>
|
||||
Is an indirect reference using <...>.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.IndexedIdentifier">
|
||||
<summary>
|
||||
An indexed identifier.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.IndexedIdentifier.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.IndexedIdentifier"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.IndexedIdentifier.#ctor(System.String,System.Int32)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.IndexedIdentifier"/> class.
|
||||
</summary>
|
||||
<param name="text">The name.</param>
|
||||
<param name="index">The index.</param>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.IndexedIdentifier.Index">
|
||||
<summary>
|
||||
The index
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.Literal">
|
||||
<summary>
|
||||
A literal value.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.Literal.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.Literal"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.Literal.#ctor(System.Object)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.Literal"/> class.
|
||||
</summary>
|
||||
<param name="value">The value.</param>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.Literal.Value">
|
||||
<summary>
|
||||
The literal value.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.ExpressionStatement">
|
||||
<summary>
|
||||
An expression statement.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.ExpressionStatement.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.ExpressionStatement"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.ExpressionStatement.#ctor(SharpDX.Toolkit.Graphics.Ast.Expression)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.ExpressionStatement"/> class.
|
||||
</summary>
|
||||
<param name="expression">The expression.</param>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.ExpressionStatement.Expression">
|
||||
<summary>
|
||||
The Expression.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.ArrayInitializerExpression">
|
||||
<summary>
|
||||
An array initializer {...} expression.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.ArrayInitializerExpression.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.ArrayInitializerExpression"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.ArrayInitializerExpression.Values">
|
||||
<summary>
|
||||
List of values.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.IdentifierExpression">
|
||||
<summary>
|
||||
A reference to an identifier.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.IdentifierExpression.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.IdentifierExpression"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.IdentifierExpression.#ctor(SharpDX.Toolkit.Graphics.Ast.Identifier)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.IdentifierExpression"/> class.
|
||||
</summary>
|
||||
<param name="name">The name.</param>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.IdentifierExpression.Name">
|
||||
<summary>
|
||||
The identifier referenced by this expression.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.AssignExpression">
|
||||
<summary>
|
||||
An assign expression name = value.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.AssignExpression.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.AssignExpression"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.AssignExpression.#ctor(SharpDX.Toolkit.Graphics.Ast.Identifier,SharpDX.Toolkit.Graphics.Ast.Expression)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.AssignExpression"/> class.
|
||||
</summary>
|
||||
<param name="name">The name.</param>
|
||||
<param name="value">The value.</param>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.AssignExpression.Name">
|
||||
<summary>
|
||||
The identifier receiver.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.AssignExpression.Value">
|
||||
<summary>
|
||||
The value to assign.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.LiteralExpression">
|
||||
<summary>
|
||||
A literal expression.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.LiteralExpression.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.LiteralExpression"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.LiteralExpression.#ctor(SharpDX.Toolkit.Graphics.Ast.Literal)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.LiteralExpression"/> class.
|
||||
</summary>
|
||||
<param name="value">The value.</param>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.CompileExpression">
|
||||
<summary>
|
||||
A compile expression (old style d3d9: compile vx_2_0 VS();).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.CompileExpression.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.CompileExpression"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.CompileExpression.#ctor(SharpDX.Toolkit.Graphics.Ast.Identifier,SharpDX.Toolkit.Graphics.Ast.Expression)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.CompileExpression"/> class.
|
||||
</summary>
|
||||
<param name="profile"></param>
|
||||
<param name="method"></param>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.MethodExpression">
|
||||
<summary>
|
||||
A method expression.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.MethodExpression.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.MethodExpression"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.MethodExpression.Name">
|
||||
<summary>
|
||||
Name of the method.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.MethodExpression.Arguments">
|
||||
<summary>
|
||||
Arguments.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.Pass">
|
||||
<summary>
|
||||
A HLSL 'pass'.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.Pass.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.Pass"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.Pass.Name">
|
||||
<summary>
|
||||
Name of the pass.
|
||||
</summary>
|
||||
<remarks>
|
||||
Can be null.
|
||||
</remarks>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.Pass.Statements">
|
||||
<summary>
|
||||
List of statements.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.Technique">
|
||||
<summary>
|
||||
A HLSL 'technique'.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.Technique.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.Technique"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.Technique.Name">
|
||||
<summary>
|
||||
Name of the technique.
|
||||
</summary>
|
||||
<remarks>
|
||||
Can be null.
|
||||
</remarks>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.Technique.Passes">
|
||||
<summary>
|
||||
List of passes.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Ast.Shader">
|
||||
<summary>
|
||||
Root ast for a shader.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Ast.Shader.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Ast.Shader"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Ast.Shader.Techniques">
|
||||
<summary>
|
||||
List of techniques.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.EffectCompilerInternal">
|
||||
<summary>
|
||||
Main class used to compile a Toolkit FX file.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompilerInternal.CheckForChanges(System.String)">
|
||||
<summary>
|
||||
Checks for changes from a dependency file.
|
||||
</summary>
|
||||
<param name="dependencyFilePath">The dependency file path.</param>
|
||||
<returns><c>true</c> if a file has been updated, <c>false</c> otherwise</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompilerInternal.CompileFromFile(System.String,SharpDX.Toolkit.Graphics.EffectCompilerFlags,System.Collections.Generic.List{SharpDX.Toolkit.Graphics.EffectData.ShaderMacro},System.Collections.Generic.List{System.String},System.Boolean,System.String)">
|
||||
<summary>
|
||||
Compiles an effect from file.
|
||||
</summary>
|
||||
<param name="filePath">The file path.</param>
|
||||
<param name="flags">The flags.</param>
|
||||
<param name="macros">The macrosArgs.</param>
|
||||
<param name="includeDirectoryList">The include directory list.</param>
|
||||
<param name="alloDynamicCompiling">if set to <c>true</c> [allo dynamic compiling].</param>
|
||||
<param name="dependencyFilePath">The dependency file path.</param>
|
||||
<returns>The result of compilation.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompilerInternal.Compile(System.String,System.String,SharpDX.Toolkit.Graphics.EffectCompilerFlags,System.Collections.Generic.List{SharpDX.Toolkit.Graphics.EffectData.ShaderMacro},System.Collections.Generic.List{System.String},System.Boolean,System.String)">
|
||||
<summary>
|
||||
Compiles an effect from the specified source code and file path.
|
||||
</summary>
|
||||
<param name="sourceCode">The source code.</param>
|
||||
<param name="filePath">The file path.</param>
|
||||
<param name="flags">The flags.</param>
|
||||
<param name="macrosArgs">The macrosArgs.</param>
|
||||
<param name="includeDirectoryList">The include directory list.</param>
|
||||
<param name="allowDynamicCompiling">if set to <c>true</c> [allow dynamic compiling].</param>
|
||||
<param name="dependencyFilePath">The dependency file path.</param>
|
||||
<returns>The result of compilation.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompilerInternal.DisassembleShader(SharpDX.Toolkit.Graphics.EffectData.Shader)">
|
||||
<summary>
|
||||
Disassembles a shader HLSL bytecode to asm code.
|
||||
</summary>
|
||||
<param name="shader">The shader.</param>
|
||||
<returns>A string containing asm code decoded from HLSL bytecode.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompilerInternal.BuildParameters(SharpDX.Toolkit.Graphics.EffectData.Shader,SharpDX.D3DCompiler.ShaderReflection)">
|
||||
<summary>
|
||||
Builds the parameters for a particular shader.
|
||||
</summary>
|
||||
<param name="shader"> The shader to build parameters. </param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompilerInternal.BuildConstantBufferParameter(SharpDX.D3DCompiler.ShaderReflectionVariable)">
|
||||
<summary>
|
||||
Builds an effect parameter from a reflection variable.
|
||||
</summary>
|
||||
<returns> an EffectParameter, null if not handled </returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompilerInternal.BuildResourceParameter(System.String,SharpDX.D3DCompiler.InputBindingDescription)">
|
||||
<summary>
|
||||
Builds an effect parameter from a reflection variable.
|
||||
</summary>
|
||||
<returns> an EffectParameter, null if not handled </returns>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.EffectCompiler">
|
||||
<summary>
|
||||
Main class used to compile a Toolkit FX file.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompiler.CheckForChanges(System.String)">
|
||||
<summary>
|
||||
Checks for changes from a dependency file.
|
||||
</summary>
|
||||
<param name="dependencyFilePath">The dependency file path.</param>
|
||||
<returns><c>true</c> if a file has been updated, <c>false</c> otherwise</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompiler.CompileFromFile(System.String,SharpDX.Toolkit.Graphics.EffectCompilerFlags,System.Collections.Generic.List{SharpDX.Toolkit.Graphics.EffectData.ShaderMacro},System.Collections.Generic.List{System.String},System.Boolean,System.String)">
|
||||
<summary>
|
||||
Compiles an effect from file.
|
||||
</summary>
|
||||
<param name="filePath">The file path.</param>
|
||||
<param name="flags">The flags.</param>
|
||||
<param name="macros">The macrosArgs.</param>
|
||||
<param name="includeDirectoryList">The include directory list.</param>
|
||||
<param name="alloDynamicCompiling">Whether or not to allow dynamic compilation.</param>
|
||||
<param name="dependencyFilePath">Path to dependency files.</param>
|
||||
<returns>The result of compilation.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompiler.Compile(System.String,System.String,SharpDX.Toolkit.Graphics.EffectCompilerFlags,System.Collections.Generic.List{SharpDX.Toolkit.Graphics.EffectData.ShaderMacro},System.Collections.Generic.List{System.String},System.Boolean,System.String)">
|
||||
<summary>
|
||||
Compiles an effect from the specified source code and file path.
|
||||
</summary>
|
||||
<param name="sourceCode">The source code.</param>
|
||||
<param name="filePath">The file path.</param>
|
||||
<param name="flags">The flags.</param>
|
||||
<param name="macrosArgs">The macrosArgs.</param>
|
||||
<param name="includeDirectoryList">The include directory list.</param>
|
||||
<param name="allowDynamicCompiling">Whether or not to allow dynamic compilation.</param>
|
||||
<param name="dependencyFilePath">Path to dependency files.</param>
|
||||
<returns>The result of compilation.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompiler.DisassembleShader(SharpDX.Toolkit.Graphics.EffectData.Shader)">
|
||||
<summary>
|
||||
Disassembles a shader HLSL bytecode to asm code.
|
||||
</summary>
|
||||
<param name="shader">The shader.</param>
|
||||
<returns>A string containing asm code decoded from HLSL bytecode.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectCompiler.Compile(SharpDX.D3DCompiler.ShaderBytecode[])">
|
||||
<summary>
|
||||
Builds effect data from the provided bytecode.
|
||||
</summary>
|
||||
<param name="shaderSource">The bytecode list to for the provided effect.</param>
|
||||
<returns>Built effect data.</returns>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.EffectDataCodeWriter">
|
||||
<summary>
|
||||
Use this class to generate a code with embedded effect bytecode.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.EffectDataCodeWriter.ClassDeclaration">
|
||||
<summary>
|
||||
Gets or sets the class declaration (Default: "public partial").
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.EffectDataCodeWriter.Namespace">
|
||||
<summary>
|
||||
Gets or sets the namespace.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.EffectDataCodeWriter.ClassName">
|
||||
<summary>
|
||||
Gets or sets the class name.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.EffectDataCodeWriter.FieldDeclaration">
|
||||
<summary>
|
||||
Gets or sets the field declaration (default: "private").
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.EffectDataCodeWriter.FieldName">
|
||||
<summary>
|
||||
Gets or sets the field name (default: "effectByteCode").
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.FileDependencyList.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.FileDependencyList"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.FileDependencyList.CheckForChanges">
|
||||
<summary>
|
||||
Checks for changes in the dependency file.
|
||||
</summary>
|
||||
<returns><c>true</c> if a file has been updated, <c>false</c> otherwise</returns>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.EffectParser.EndOfFile">
|
||||
<summary>
|
||||
End of file token.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectParser.#ctor">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.EffectParser"/> class.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectParser.PrepareParsing(System.String,System.String)">
|
||||
<summary>
|
||||
Parses the specified input.
|
||||
</summary>
|
||||
<param name="input">The input.</param>
|
||||
<param name="fileName">Name of the file.</param>
|
||||
<returns>Result of parsing</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectParser.ContinueParsing(SharpDX.Toolkit.Graphics.EffectParserResult)">
|
||||
<summary>
|
||||
Continues the parsing.
|
||||
</summary>
|
||||
<param name="previousParsing">The previous parsing.</param>
|
||||
<returns>EffectParserResult.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.EffectParser.Parse(System.String,System.String)">
|
||||
<summary>
|
||||
Parses the specified input.
|
||||
</summary>
|
||||
<param name="input">The input.</param>
|
||||
<param name="fileName">Name of the file.</param>
|
||||
<returns>Result of parsing</returns>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Graphics.EffectParser.IncludeFileCallback">
|
||||
<summary>
|
||||
Gets or sets the include file callback.
|
||||
</summary>
|
||||
<value>The include file callback.</value>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Graphics.EffectParser.Macros">
|
||||
<summary>
|
||||
Gets the macros.
|
||||
</summary>
|
||||
<value>The macros.</value>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Graphics.EffectParser.IncludeDirectoryList">
|
||||
<summary>
|
||||
Gets the include directory list.
|
||||
</summary>
|
||||
<value>The include directory list.</value>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Graphics.EffectParser.Logger">
|
||||
<summary>
|
||||
Gets or sets the logger.
|
||||
</summary>
|
||||
<value>The logger.</value>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.ContentCompilerResult">
|
||||
<summary>
|
||||
Result of a compilation.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Graphics.ContentCompilerResult.HasErrors">
|
||||
<summary>
|
||||
Gets a value indicating whether this instance has errors.
|
||||
</summary>
|
||||
<value><c>true</c> if this instance has errors; otherwise, <c>false</c>.</value>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Graphics.ContentCompilerResult.Logger">
|
||||
<summary>
|
||||
Gets the logger containing compilation messages..
|
||||
</summary>
|
||||
<value>The logger.</value>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.FontAntiAliasMode">
|
||||
<summary>
|
||||
Available antialias mode.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontAntiAliasMode.Default">
|
||||
<summary>
|
||||
The default grayscale anti-aliasing
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontAntiAliasMode.Grayscale">
|
||||
<summary>
|
||||
Use grayscale antialiasing
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontAntiAliasMode.ClearType">
|
||||
<summary>
|
||||
Use cleartype antialiasing.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontAntiAliasMode.Aliased">
|
||||
<summary>
|
||||
Don't use any antialiasing
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.FontCompiler">
|
||||
<summary>
|
||||
Main class used to compile a Font file XML file.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.FontCompiler.CompileAndSave(System.String,System.String,System.String)">
|
||||
<summary>
|
||||
Compiles an XML font file description to a file. Optionally output dependency file.
|
||||
</summary>
|
||||
<param name="sourceXmlFile">The source XML file.</param>
|
||||
<param name="outputFile">The output file.</param>
|
||||
<param name="dependencyFile">The dependency file.</param>
|
||||
<returns><c>true</c> if XXXX, <c>false</c> otherwise</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.FontCompiler.Compile(SharpDX.Toolkit.Graphics.FontDescription,System.IO.Stream)">
|
||||
<summary>
|
||||
Compiles the specified font description into a <see cref="T:SharpDX.Toolkit.Graphics.SpriteFontData"/> object.
|
||||
</summary>
|
||||
<param name="fontDescription">The font description.</param>
|
||||
<param name="stream">The stream to output the compiled SpriteFontData.</param>
|
||||
<returns>A SpriteFontData object.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.FontCompiler.Compile(SharpDX.Toolkit.Graphics.FontDescription)">
|
||||
<summary>
|
||||
Compiles the specified font description into a <see cref="T:SharpDX.Toolkit.Graphics.SpriteFontData"/> object.
|
||||
</summary>
|
||||
<param name="fontDescription">The font description.</param>
|
||||
<returns>A SpriteFontData object.</returns>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontDescription.FontName">
|
||||
<summary>
|
||||
Input can be either a system (TrueType) font or a specially marked bitmap file.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontDescription.Size">
|
||||
<summary>
|
||||
Size and style for TrueType fonts (ignored when converting a bitmap font).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontDescription.Spacing">
|
||||
<summary>
|
||||
Character spacing overrides. Zero is default spacing, negative closer together, positive further apart
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontDescription.LineSpacing">
|
||||
<summary>
|
||||
Line spacing overrides. Zero is default spacing, negative closer together, positive further apart
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontDescription.UseKerning">
|
||||
<summary>
|
||||
Specifies whether to use kerning information when rendering the font. Default value is false (NOT SUPPORTED YET).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontDescription.Format">
|
||||
<summary>
|
||||
Format of the output texture. Values: 'auto', 'rgba32', 'bgra4444', 'compressedmono'. Default is 'auto'
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontDescription.CharacterRegions">
|
||||
<summary>
|
||||
Which characters to include in the font (eg. "/CharacterRegion:0x20-0x7F /CharacterRegion:0x123")
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontDescription.DefaultCharacter">
|
||||
<summary>
|
||||
Fallback character used when asked to render a codepoint that is not
|
||||
included in the font. If zero, missing characters throw exceptions.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontDescription.Style">
|
||||
<summary>
|
||||
Style for the font. 'regular', 'bold', 'italic', 'underline', 'strikeout'. Default is 'regular
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontDescription.NoPremultiply">
|
||||
<summary>
|
||||
By default, font textures use premultiplied alpha format. Set this if you want interpolative alpha instead.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontDescription.AntiAlias">
|
||||
<summary>
|
||||
By default, font textures is a grey. To generate ClearType textures, turn this flag to true
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.FontStyle">
|
||||
<summary>
|
||||
Type of a font.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontStyle.Regular">
|
||||
<summary>
|
||||
A regular font.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontStyle.Bold">
|
||||
<summary>
|
||||
A bold font.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.FontStyle.Italic">
|
||||
<summary>
|
||||
An italic font.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.FontTextureFormat">
|
||||
<summary>
|
||||
Available output texture formats.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.SourceSpan">
|
||||
<summary>
|
||||
Location of a portion of source.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.SourceSpan.FilePath">
|
||||
<summary>
|
||||
Path of the file.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.SourceSpan.Column">
|
||||
<summary>
|
||||
Column of the span.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.SourceSpan.Line">
|
||||
<summary>
|
||||
Line of the span.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.SourceSpan.Index">
|
||||
<summary>
|
||||
Absolute index in the input string.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.SourceSpan.Length">
|
||||
<summary>
|
||||
Length of the source span in the input string.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Token">
|
||||
<summary>
|
||||
Contains information about a token language.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Token.#ctor(SharpDX.Toolkit.Graphics.TokenType,System.String,SharpDX.Toolkit.Graphics.SourceSpan)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Graphics.Token"/> struct.
|
||||
</summary>
|
||||
<param name="type">The type.</param>
|
||||
<param name="value">The value.</param>
|
||||
<param name="span">The span.</param>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Token.Type">
|
||||
<summary>
|
||||
The type of the token.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Token.Value">
|
||||
<summary>
|
||||
Value of the token.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.Token.Span">
|
||||
<summary>
|
||||
The source span.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Tokenizer">
|
||||
<summary>
|
||||
A simple tokenizer used to transform a HLSL sourcecode into a collection of tokens.
|
||||
</summary>
|
||||
<remarks>
|
||||
This tokenizer is used to parse tokens inside technique/pass block.
|
||||
See <see cref="T:SharpDX.Toolkit.Graphics.TokenType"/> for the list of tokens that are supported inside technique/pass.
|
||||
This tokenizer is not really efficient compare to a DFA (Deterministic Finite-state Automaton)
|
||||
parser but enough suitable in our case (120 files from DirectX SDK parsed in 2s).
|
||||
</remarks>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Graphics.Tokenizer.Run(System.String)">
|
||||
<summary>
|
||||
Runs the tokenizer on an input string.
|
||||
</summary>
|
||||
<param name="input">The string to decode to tokens.</param>
|
||||
<returns>An enumeration of tokens.</returns>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.TokenType">
|
||||
<summary>
|
||||
Type of a token language.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.Newline">
|
||||
<summary>
|
||||
A Newline.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.Identifier">
|
||||
<summary>
|
||||
An identifier.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.Hexa">
|
||||
<summary>
|
||||
A number in hexadecimal form.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.Number">
|
||||
<summary>
|
||||
A number.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.Equal">
|
||||
<summary>
|
||||
The symbol '='.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.Comma">
|
||||
<summary>
|
||||
A comma ','.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.SemiColon">
|
||||
<summary>
|
||||
A Semicolon ';'.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.LeftCurlyBrace">
|
||||
<summary>
|
||||
A left curly brace '{'.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.RightCurlyBrace">
|
||||
<summary>
|
||||
A right curly brace '}'.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.LeftParent">
|
||||
<summary>
|
||||
A left parenthesis '('.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.RightParent">
|
||||
<summary>
|
||||
A right parenthesis ')'.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.LeftBracket">
|
||||
<summary>
|
||||
A left bracket '['.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.RightBracket">
|
||||
<summary>
|
||||
A right bracket ']'.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.String">
|
||||
<summary>
|
||||
A string.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.Preprocessor">
|
||||
<summary>
|
||||
A preprocessor token '#'
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.DoubleColon">
|
||||
<summary>
|
||||
A double colon '::'.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.Dot">
|
||||
<summary>
|
||||
A dot '.'.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.LessThan">
|
||||
<summary>
|
||||
A '<'.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.GreaterThan">
|
||||
<summary>
|
||||
A '>'.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.Unknown">
|
||||
<summary>
|
||||
An unknown symbol.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Graphics.TokenType.EndOfFile">
|
||||
<summary>
|
||||
A end of file token.
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Game.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Game.dll
vendored
Normal file
Binary file not shown.
1293
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Game.xml
vendored
Normal file
1293
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Game.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Graphics.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Graphics.dll
vendored
Normal file
Binary file not shown.
10107
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Graphics.xml
vendored
Normal file
10107
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Graphics.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Input.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Input.dll
vendored
Normal file
Binary file not shown.
1293
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Input.xml
vendored
Normal file
1293
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Input.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Yaml.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Yaml.dll
vendored
Normal file
Binary file not shown.
85
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Yaml.xml
vendored
Normal file
85
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.Yaml.xml
vendored
Normal file
@ -0,0 +1,85 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>SharpDX.Toolkit.Yaml</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:SharpDX.Toolkit.Yaml.AssemblyDoc">
|
||||
<summary>
|
||||
The <see cref="A:SharpDX.Toolkit.Yaml"/> assembly provides a support for deserializing YAML files
|
||||
into .NET types through the <see cref="T:SharpDX.Toolkit.Content.IContentManager"/>.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Yaml.AssetObjectSerializerBackend">
|
||||
<summary>
|
||||
Allows the <see cref="T:SharpDX.Toolkit.Yaml.YamlManager"/> to load related assets by name.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Yaml.NamespaceDoc">
|
||||
<summary>
|
||||
The <see cref="N:SharpDX.Toolkit.Yaml"/> assembly provides a support for deserializing YAML files
|
||||
into .NET types through the <see cref="T:SharpDX.Toolkit.Content.IContentManager"/>.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Yaml.YamlManager">
|
||||
<summary>
|
||||
This manager allows to read/deserialize YAML files into .NET objects using
|
||||
the <see cref="T:SharpDX.Toolkit.Content.IContentManager"/>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.#ctor(SharpDX.IServiceRegistry)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.GameSystem"/> class.
|
||||
</summary>
|
||||
<param name="registry">The registry.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.#ctor(SharpDX.Toolkit.Game)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.GameSystem"/> class.
|
||||
</summary>
|
||||
<param name="game">The game.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.RegisterTagMapping(System.String,System.Type)">
|
||||
<summary>
|
||||
Registers a tag mapping, an association between a type and a YAML tag, used when
|
||||
deserializing a YAML document, when a specific .NET type is expected.
|
||||
</summary>
|
||||
<param name="tagName">Name of the tag.</param>
|
||||
<param name="type">The type.</param>
|
||||
<exception cref="T:System.ArgumentNullException">
|
||||
tagName
|
||||
or
|
||||
type
|
||||
</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.RegisterAttribute(System.Reflection.MemberInfo,System.Attribute)">
|
||||
<summary>
|
||||
Registers an attribute to the specific member, allowing to customize Yaml serialization
|
||||
for types that can't define Yaml attributes on their types.
|
||||
See <see cref="T:SharpYaml.Serialization.YamlTagAttribute"/>, <see cref="T:SharpYaml.Serialization.YamlMemberAttribute"/> and <see cref="T:SharpYaml.Serialization.YamlIgnoreAttribute"/>
|
||||
for more details.
|
||||
</summary>
|
||||
<param name="memberInfo">The member information.</param>
|
||||
<param name="attribute">The attribute.</param>
|
||||
<exception cref="T:System.ArgumentNullException">
|
||||
memberInfo
|
||||
or
|
||||
attribute
|
||||
</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.NewSerializer">
|
||||
<summary>
|
||||
Creates a new instance of the YAML serializer.
|
||||
</summary>
|
||||
<returns>The default YAML serializer used by the <see cref="T:SharpDX.Toolkit.Yaml.YamlManager"/>.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Yaml.YamlManager.NewSerializer(SharpYaml.Serialization.SerializerSettings)">
|
||||
<summary>
|
||||
Creates a new instance of the YAML serializer.
|
||||
</summary>
|
||||
<param name="settings">The settings.</param>
|
||||
<returns>The default YAML serializer used by the <see cref="T:SharpDX.Toolkit.Yaml.YamlManager"/>.</returns>
|
||||
<exception cref="T:System.ArgumentNullException">settings</exception>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.dll
vendored
Normal file
Binary file not shown.
3342
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.xml
vendored
Normal file
3342
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.Toolkit.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XACT3.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XACT3.dll
vendored
Normal file
Binary file not shown.
2904
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XACT3.xml
vendored
Normal file
2904
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XACT3.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XAudio2.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XAudio2.dll
vendored
Normal file
Binary file not shown.
5749
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XAudio2.xml
vendored
Normal file
5749
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XAudio2.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XInput.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XInput.dll
vendored
Normal file
Binary file not shown.
1352
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XInput.xml
vendored
Normal file
1352
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.XInput.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.dll
vendored
Normal file
Binary file not shown.
48711
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.xml
vendored
Normal file
48711
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/SharpDX.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/sharpdx_direct3d11_1_effects_arm.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/sharpdx_direct3d11_1_effects_arm.dll
vendored
Normal file
Binary file not shown.
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/sharpdx_direct3d11_1_effects_x64.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/sharpdx_direct3d11_1_effects_x64.dll
vendored
Normal file
Binary file not shown.
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/sharpdx_direct3d11_1_effects_x86.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/sharpdx_direct3d11_1_effects_x86.dll
vendored
Normal file
Binary file not shown.
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/sharpdx_direct3d11_effects_x64.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/sharpdx_direct3d11_effects_x64.dll
vendored
Normal file
Binary file not shown.
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/sharpdx_direct3d11_effects_x86.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/sharpdx_direct3d11_effects_x86.dll
vendored
Normal file
Binary file not shown.
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/tkfont.exe
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/tkfont.exe
vendored
Normal file
Binary file not shown.
83
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/tkfont.xml
vendored
Normal file
83
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/tkfont.xml
vendored
Normal file
@ -0,0 +1,83 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>tkfont</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:SharpDX.ConsoleProgram">
|
||||
<summary>
|
||||
Reusable, reflection based helper for parsing command line options.
|
||||
Greetings to Shawn Hargreaves, original code http://blogs.msdn.com/b/shawnhar/archive/2012/04/20/a-reusable-reflection-based-command-line-parser.aspx
|
||||
This is a modified version of command line parser that adds:
|
||||
- .NET 2.0 compatible
|
||||
- Allow inheritance to simplify declaration
|
||||
- Print exe banner, using AssemblyTitle and AssemblyCopyright.
|
||||
- Better padding of options, add descriptor and value text overrides.
|
||||
- Add support for - and / starting options.
|
||||
- Remove usage of ":" to separate option from parsed option
|
||||
- Add "<options>" to the Usage when options are defined
|
||||
- Add Console Color handling
|
||||
</summary>
|
||||
<remarks>
|
||||
This single file is intended to be directly included in the project that needs to handle command line without requiring any SharpDX assembly dependencies.
|
||||
</remarks>
|
||||
</member>
|
||||
<member name="M:SharpDX.ConsoleProgram.GetAssemblyTitle">
|
||||
<summary>
|
||||
Gets the assembly title.
|
||||
</summary>
|
||||
<value>The assembly title.</value>
|
||||
</member>
|
||||
<member name="M:SharpDX.ConsoleProgram.GetAssemblyCopyright">
|
||||
<summary>
|
||||
Gets the assembly title.
|
||||
</summary>
|
||||
<value>The assembly title.</value>
|
||||
</member>
|
||||
<member name="T:SharpDX.ConsoleColor">
|
||||
<summary>
|
||||
Colors used by <see cref="M:SharpDX.ConsoleProgram.Color(SharpDX.ConsoleColor)"/>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.Blue">
|
||||
<summary>
|
||||
Blue foreground color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.Green">
|
||||
<summary>
|
||||
Green foreground color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.Red">
|
||||
<summary>
|
||||
Red foreground color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.Intensity">
|
||||
<summary>
|
||||
Intensity foreground color modifier.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.BlueBackground">
|
||||
<summary>
|
||||
Blue background color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.GreenBackground">
|
||||
<summary>
|
||||
Green background color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.RedBackground">
|
||||
<summary>
|
||||
Red background color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.IntensityBackground">
|
||||
<summary>
|
||||
Intensity background color modifier.
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/tkfxc.exe
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/tkfxc.exe
vendored
Normal file
Binary file not shown.
88
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/tkfxc.xml
vendored
Normal file
88
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/tkfxc.xml
vendored
Normal file
@ -0,0 +1,88 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>tkfxc</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:SharpDX.ConsoleProgram">
|
||||
<summary>
|
||||
Reusable, reflection based helper for parsing command line options.
|
||||
Greetings to Shawn Hargreaves, original code http://blogs.msdn.com/b/shawnhar/archive/2012/04/20/a-reusable-reflection-based-command-line-parser.aspx
|
||||
This is a modified version of command line parser that adds:
|
||||
- .NET 2.0 compatible
|
||||
- Allow inheritance to simplify declaration
|
||||
- Print exe banner, using AssemblyTitle and AssemblyCopyright.
|
||||
- Better padding of options, add descriptor and value text overrides.
|
||||
- Add support for - and / starting options.
|
||||
- Remove usage of ":" to separate option from parsed option
|
||||
- Add "<options>" to the Usage when options are defined
|
||||
- Add Console Color handling
|
||||
</summary>
|
||||
<remarks>
|
||||
This single file is intended to be directly included in the project that needs to handle command line without requiring any SharpDX assembly dependencies.
|
||||
</remarks>
|
||||
</member>
|
||||
<member name="M:SharpDX.ConsoleProgram.GetAssemblyTitle">
|
||||
<summary>
|
||||
Gets the assembly title.
|
||||
</summary>
|
||||
<value>The assembly title.</value>
|
||||
</member>
|
||||
<member name="M:SharpDX.ConsoleProgram.GetAssemblyCopyright">
|
||||
<summary>
|
||||
Gets the assembly title.
|
||||
</summary>
|
||||
<value>The assembly title.</value>
|
||||
</member>
|
||||
<member name="T:SharpDX.ConsoleColor">
|
||||
<summary>
|
||||
Colors used by <see cref="M:SharpDX.ConsoleProgram.Color(SharpDX.ConsoleColor)"/>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.Blue">
|
||||
<summary>
|
||||
Blue foreground color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.Green">
|
||||
<summary>
|
||||
Green foreground color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.Red">
|
||||
<summary>
|
||||
Red foreground color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.Intensity">
|
||||
<summary>
|
||||
Intensity foreground color modifier.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.BlueBackground">
|
||||
<summary>
|
||||
Blue background color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.GreenBackground">
|
||||
<summary>
|
||||
Green background color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.RedBackground">
|
||||
<summary>
|
||||
Red background color.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.ConsoleColor.IntensityBackground">
|
||||
<summary>
|
||||
Intensity background color modifier.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Graphics.Program">
|
||||
<summary>
|
||||
This is the command line front-end for <see cref="T:SharpDX.Toolkit.Graphics.EffectCompiler"/>.
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/tkmodel.exe
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net20/tkmodel.exe
vendored
Normal file
Binary file not shown.
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/Assimp32.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/Assimp32.dll
vendored
Normal file
Binary file not shown.
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/Assimp64.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/Assimp64.dll
vendored
Normal file
Binary file not shown.
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/AssimpNet.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/AssimpNet.dll
vendored
Normal file
Binary file not shown.
7883
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/AssimpNet.xml
vendored
Normal file
7883
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/AssimpNet.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.D3DCompiler.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.D3DCompiler.dll
vendored
Normal file
Binary file not shown.
4882
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.D3DCompiler.xml
vendored
Normal file
4882
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.D3DCompiler.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DXGI.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DXGI.dll
vendored
Normal file
Binary file not shown.
4365
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DXGI.xml
vendored
Normal file
4365
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DXGI.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct2D1.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct2D1.dll
vendored
Normal file
Binary file not shown.
24418
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct2D1.xml
vendored
Normal file
24418
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct2D1.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D10.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D10.dll
vendored
Normal file
Binary file not shown.
23120
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D10.xml
vendored
Normal file
23120
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D10.xml
vendored
Normal file
File diff suppressed because one or more lines are too long
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D11.Effects.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D11.Effects.dll
vendored
Normal file
Binary file not shown.
5129
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D11.Effects.xml
vendored
Normal file
5129
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D11.Effects.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D11.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D11.dll
vendored
Normal file
Binary file not shown.
22957
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D11.xml
vendored
Normal file
22957
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D11.xml
vendored
Normal file
File diff suppressed because one or more lines are too long
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D9.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D9.dll
vendored
Normal file
Binary file not shown.
36476
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D9.xml
vendored
Normal file
36476
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Direct3D9.xml
vendored
Normal file
File diff suppressed because one or more lines are too long
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DirectInput.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DirectInput.dll
vendored
Normal file
Binary file not shown.
11671
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DirectInput.xml
vendored
Normal file
11671
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DirectInput.xml
vendored
Normal file
File diff suppressed because one or more lines are too long
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DirectSound.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DirectSound.dll
vendored
Normal file
Binary file not shown.
6976
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DirectSound.xml
vendored
Normal file
6976
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.DirectSound.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.MediaFoundation.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.MediaFoundation.dll
vendored
Normal file
Binary file not shown.
42011
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.MediaFoundation.xml
vendored
Normal file
42011
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.MediaFoundation.xml
vendored
Normal file
File diff suppressed because one or more lines are too long
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.RawInput.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.RawInput.dll
vendored
Normal file
Binary file not shown.
1767
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.RawInput.xml
vendored
Normal file
1767
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.RawInput.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Toolkit.Audio.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Toolkit.Audio.dll
vendored
Normal file
Binary file not shown.
827
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Toolkit.Audio.xml
vendored
Normal file
827
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Toolkit.Audio.xml
vendored
Normal file
@ -0,0 +1,827 @@
|
||||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>SharpDX.Toolkit.Audio</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:SharpDX.Toolkit.Audio.AssemblyDoc">
|
||||
<summary>
|
||||
The <see cref="A:SharpDX.Toolkit.Audio"/> assembly provides support for loading audio files
|
||||
through the <see cref="T:SharpDX.Toolkit.Content.IContentManager"/> and playing them.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.AudioContentReader`1">
|
||||
<summary>
|
||||
Base class for reading audio content.
|
||||
</summary>
|
||||
<typeparam name="TAsset">The audio asset type.</typeparam>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioContentReader`1.ReadContent(SharpDX.Toolkit.Content.IContentManager,SharpDX.Toolkit.Content.ContentReaderParameters@)">
|
||||
<summary>
|
||||
Reads the content and performs any common precondition checks.
|
||||
</summary>
|
||||
<param name="contentManager">The content manager.</param>
|
||||
<param name="parameters">The content reader parameters.</param>
|
||||
<returns>The loaded audio content object.</returns>
|
||||
<exception cref="T:System.ArgumentNullException">Is thrown when <paramref name="contentManager"/> is null.</exception>
|
||||
<exception cref="T:System.ArgumentException">Is thrown when <paramref name="parameters"/> <see cref="F:SharpDX.Toolkit.Content.ContentReaderParameters.AssetType"/> is not <typeparamref name="TAsset"/></exception>
|
||||
<exception cref="T:System.InvalidOperationException">Is thrown when <paramref name="contentManager"/> <see cref="P:SharpDX.Toolkit.Content.IContentManager.ServiceProvider"/> doesn't contain an <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> service.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioContentReader`1.ReadContentInternal(SharpDX.Toolkit.Audio.AudioManager,SharpDX.Toolkit.Content.ContentReaderParameters@)">
|
||||
<summary>
|
||||
Derived class must implement this method to perform the actual asset reading.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager.</param>
|
||||
<param name="parameters">The content reader parameters containing the asset data stream.</param>
|
||||
<returns>The loaded asset.</returns>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.AudioContentReaderFactory">
|
||||
<summary>
|
||||
<see cref="T:SharpDX.Toolkit.Content.IContentReaderFactory"/> implementation for audio content readers.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioContentReaderFactory.TryCreate(System.Type)">
|
||||
<summary>
|
||||
Creates an appropiate content reader for the provided type.
|
||||
</summary>
|
||||
<param name="type">The content type.</param>
|
||||
<returns>The content reader instance that can read <paramref name="type"/> content, or null if content type is not supported.</returns>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.AudioException">
|
||||
<summary>
|
||||
An Audio exception.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioException.#ctor(System.String)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.AudioException"/> class.
|
||||
</summary>
|
||||
<param name="message">The message describing the exception.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioException.#ctor(System.String,System.Exception,System.Object[])">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.AudioException"/> class.
|
||||
</summary>
|
||||
<param name="message">The message describing the exception.</param>
|
||||
<param name="innerException">The exception that caused this exception.</param>
|
||||
<param name="args">formatting arguments</param>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.AudioManager">
|
||||
<summary>
|
||||
This manages the XAudio2 audio graph, device, and mastering voice. This manager also allows loading of <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> using
|
||||
the <see cref="T:SharpDX.Toolkit.Content.IContentManager"/>
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Audio.AudioManager.NotFound">
|
||||
<summary>
|
||||
Result of a device not found.
|
||||
</summary>
|
||||
<unmanaged>ERROR_NOT_FOUND</unmanaged>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.#ctor(SharpDX.Toolkit.Game)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> class.
|
||||
</summary>
|
||||
<param name="game">The game.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.DisableMasterVolumeLimiter">
|
||||
<summary>
|
||||
Disables the master volume limiter.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.DisableReverbEffect">
|
||||
<summary>
|
||||
Disables the reverb effect.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.EnableMasterVolumeLimiter">
|
||||
<summary>
|
||||
Enables the master volume limiter.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.EnableReverbEffect">
|
||||
<summary>
|
||||
Enables the reverb effect.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.EnableReverbFilter">
|
||||
<summary>
|
||||
Enables the reverb filter.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.EnableSpatialAudio(System.Single)">
|
||||
<summary>
|
||||
Enables the spatial audio effect.
|
||||
</summary>
|
||||
<param name="speedOfSound">The speed of the sound in the medium. Should be greater than or equal to 1.175494351e-38F.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.EnableSpatialAudio">
|
||||
<summary>
|
||||
Enables the spatial audio effect with the default speed of sound equal to <see cref="F:SharpDX.X3DAudio.X3DAudio.SpeedOfSound"/>.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.Initialize">
|
||||
<summary>
|
||||
Initializes XAudio2 and MasteringVoice. And registers itself as an <see cref="T:SharpDX.Toolkit.Content.IContentReaderFactory"/>
|
||||
</summary>
|
||||
<exception cref="T:System.InvalidOperationException">Is thrown when the IContentManager is not an instance of <see cref="T:SharpDX.Toolkit.Content.ContentManager"/>.</exception>
|
||||
<exception cref="T:SharpDX.Toolkit.Audio.AudioException">Is thrown when the <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> instance could not be initialized (either due to unsupported features or missing audio-device).</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.SetMasteringLimit(System.Int32,System.Int32)">
|
||||
<summary>
|
||||
Sets the mastering limiter parameters.
|
||||
</summary>
|
||||
<param name="release">Speed at which the limiter stops affecting audio once it drops below the limiter's threshold.</param>
|
||||
<param name="loudness">Threshold of the limiter.</param>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown when this instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when either <paramref name="release"/> or <paramref name="loudness"/> are outside of allowed ranges
|
||||
(<see cref="F:SharpDX.XAPO.Fx.MasteringLimiter.MinimumRelease"/>/<see cref="F:SharpDX.XAPO.Fx.MasteringLimiter.MaximumRelease"/>
|
||||
and <see cref="F:SharpDX.XAPO.Fx.MasteringLimiter.MinimumLoudness"/>/<see cref="F:SharpDX.XAPO.Fx.MasteringLimiter.MaximumLoudness"/> respectively).</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.SetReverbEffectParameters(SharpDX.XAudio2.Fx.ReverbParameters)">
|
||||
<summary>
|
||||
Sets the Reverb effect parameters.
|
||||
</summary>
|
||||
<param name="parameters">The reverb effect parameters.</param>
|
||||
/// <exception cref="T:System.ObjectDisposedException">Is thrown when this instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.SetReverbEffectParameters(SharpDX.Toolkit.Audio.ReverbPresets)">
|
||||
<summary>
|
||||
Sets the Reverb effect parameters from an existing preset.
|
||||
</summary>
|
||||
<param name="preset">The existing Reverb preset.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.Calculate3D(SharpDX.X3DAudio.Listener,SharpDX.X3DAudio.Emitter,SharpDX.X3DAudio.CalculateFlags,SharpDX.X3DAudio.DspSettings)">
|
||||
<summary>
|
||||
Calculate 3D Audio parameters.
|
||||
</summary>
|
||||
<param name="listener">The 3D audio listener definition.</param>
|
||||
<param name="emitter">The 3D audio emitter definition.</param>
|
||||
<param name="flags">The 3D audio calculate flags.</param>
|
||||
<param name="dspSettings">The DSP settings.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.AudioManager.ToDisposeAudioAsset``1(``0)">
|
||||
<summary>
|
||||
Adds a disposable audio asset to the list of the objects to dispose.
|
||||
</summary>
|
||||
<param name="audioAsset">To dispose.</param>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.IsMasteringLimiterEnabled">
|
||||
<summary>
|
||||
Gets a value indicating whether mastering limiter is enabled.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.IsReverbEffectEnabled">
|
||||
<summary>
|
||||
Gets a value indicating whether reverb effect is enabled.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.IsReverbFilterEnabled">
|
||||
<summary>
|
||||
Gets a value indicating whether reverb filter is enabled.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.IsSpatialAudioEnabled">
|
||||
<summary>
|
||||
Gets a value indicating whether spatial audio is enabled.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.MasterVolume">
|
||||
<summary>
|
||||
Sets and gets the volume of the Mastering voice.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.Device">
|
||||
<summary>
|
||||
Gets the <see cref="T:SharpDX.XAudio2.XAudio2"/> device associated with the current <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.InstancePool">
|
||||
<summary>
|
||||
Gets the pool of <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/> associated with the current <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.MasteringVoice">
|
||||
<summary>
|
||||
Gets a reference to the <see cref="P:SharpDX.Toolkit.Audio.AudioManager.MasteringVoice"/> associated with the current <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.ReverbVoice">
|
||||
<summary>
|
||||
Gets the <see cref="T:SharpDX.XAudio2.SubmixVoice"/> associated with the current <see cref="T:SharpDX.Toolkit.Audio.AudioManager"/> instance (for reverb effect).
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.AudioManager.Speakers">
|
||||
<summary>
|
||||
Gets the speaker configuration.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.BitField">
|
||||
<summary>
|
||||
Helper class that provides methods to manipulate bit fields.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.BitField.Get(System.UInt32,System.Int32,System.Int32)">
|
||||
<summary>
|
||||
Gets the bit values from the provided source at the
|
||||
</summary>
|
||||
<param name="source">The source from where to read the bits.</param>
|
||||
<param name="length">The lenghts of the range to read.</param>
|
||||
<param name="offset">The offset of the bits to read.</param>
|
||||
<returns>The read bits.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.BitField.Set(System.UInt32,System.Int32,System.Int32,System.UInt32@)">
|
||||
<summary>
|
||||
Fills the provided destination with the bits read from the specified source.
|
||||
</summary>
|
||||
<param name="source">The bits source.</param>
|
||||
<param name="length">The leght of the bit range.</param>
|
||||
<param name="offset">The offset of the bit range.</param>
|
||||
<param name="destination">The destination to write the bits.</param>
|
||||
</member>
|
||||
<!-- Badly formed XML comment ignored for member "T:SharpDX.Toolkit.Audio.NamespaceDoc" -->
|
||||
<member name="T:SharpDX.Toolkit.Audio.Pool`1">
|
||||
<summary>
|
||||
A base class for a pool of items.
|
||||
</summary>
|
||||
<typeparam name="TItem">The item type that will be managed by the pool.</typeparam>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.Acquire(System.Boolean)">
|
||||
<summary>
|
||||
Tries to either reuse an existing item or to create a new one.
|
||||
</summary>
|
||||
<param name="trackItem">Indicates whether to track the new item as active or not.</param>
|
||||
<returns>The created or recycled item.</returns>
|
||||
<exception cref="T:System.InvalidOperationException">Is thrown when there is no available item to recycle and new one cannot be created.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.Clear">
|
||||
<summary>
|
||||
Clears this pool from all active and free items.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.Return(`0)">
|
||||
<summary>
|
||||
Returns an used item for recycling.
|
||||
</summary>
|
||||
<param name="item">The item to return for recycling.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.TryAcquire(System.Boolean,`0@)">
|
||||
<summary>
|
||||
Tries to acquire a free item or create a new one.
|
||||
</summary>
|
||||
<param name="trackItem">Indicates whether to track the new item as active or not.</param>
|
||||
<param name="item">The acquired item or default(TItem) if the operation did not succeed.</param>
|
||||
<returns>true if the operation succeeded, false - otherwise.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.ClearItem(`0)">
|
||||
<summary>
|
||||
Allows derived classes to execute additional logic when an item is cleared from this pool.
|
||||
</summary>
|
||||
<param name="item"></param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.IsActive(`0)">
|
||||
<summary>
|
||||
Derived classes must implement this method to determine if an item is active or not.
|
||||
</summary>
|
||||
<param name="item">The item to determine if it is active.</param>
|
||||
<returns>true if the item is active, false - otherwise.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.TryCreate(System.Boolean,`0@)">
|
||||
<summary>
|
||||
Derived classes must implement this method to allow creation of a new item.
|
||||
</summary>
|
||||
<param name="trackItem">Indicates whether to track the new item as active or not.</param>
|
||||
<param name="item">The created item.</param>
|
||||
<returns>true if creation succeeded, false - otherwise.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.TryReset(System.Boolean,`0)">
|
||||
<summary>
|
||||
Tries to recycle an item. The default implementation doesn't do anything.
|
||||
</summary>
|
||||
<param name="trackItem">Indicates whether to track the new item as active or not.</param>
|
||||
<param name="item">The item to recycle.</param>
|
||||
<returns>true if recycling succeeded, false - otherwise. The default implementation always returns true.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.Pool`1.AuditItems">
|
||||
<summary>
|
||||
Recomputes the lists of active and free items.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.ReverbPresets">
|
||||
<summary>
|
||||
Default reverb presets.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SoundEffect">
|
||||
<summary>
|
||||
Represents a loaded sound resource.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.#ctor(SharpDX.Toolkit.Audio.AudioManager,System.String,SharpDX.Multimedia.WaveFormat,SharpDX.DataStream,System.UInt32[])">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> class.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager instance.</param>
|
||||
<param name="name">The name of the current instance.</param>
|
||||
<param name="waveFormat">The format of the current instance.</param>
|
||||
<param name="buffer">The buffer containing audio data.</param>
|
||||
<param name="decodedPacketsInfo">The information regaring decoded packets.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.FromFile(SharpDX.Toolkit.Audio.AudioManager,System.String)">
|
||||
<summary>
|
||||
Creates a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> class from the specified file path.
|
||||
</summary>
|
||||
<param name="audioManager">The audio manager associated to the created instance.</param>
|
||||
<param name="filePath">The path to the file from which to create the effect.</param>
|
||||
<returns>The created effect.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.FromStream(SharpDX.Toolkit.Audio.AudioManager,System.IO.Stream,System.String)">
|
||||
<summary>
|
||||
Creates a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> class from the spefified data stream.
|
||||
</summary>
|
||||
<param name="audioManager">The audio manager associated to the created instance.</param>
|
||||
<param name="stream">The stream containing the data from which to create the effect.</param>
|
||||
<param name="name">The name of the effect (optional).</param>
|
||||
<returns>The created effect.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.Create">
|
||||
<summary>
|
||||
Creates a <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/> from the current sound effect.
|
||||
</summary>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.Dispose">
|
||||
<summary>
|
||||
Releases all unmanaged resources used by the current instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.Play(System.Single,System.Single,System.Single)">
|
||||
<summary>
|
||||
Plays the current sound effect instance.
|
||||
</summary>
|
||||
<param name="volume">The volume of the sound.</param>
|
||||
<param name="pitch">The pitch of the sound.</param>
|
||||
<param name="pan">The pan of the sound.</param>
|
||||
<returns>true if the effect was successfuly queued for playback, false - otherwise.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.Play">
|
||||
<summary>
|
||||
Plays the current sound effect instance with default volume, pitch and pan parameters.
|
||||
</summary>
|
||||
<returns></returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.ChildDisposed(SharpDX.Toolkit.Audio.SoundEffectInstance)">
|
||||
<summary>
|
||||
Handles the disposal event of a child <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/>.
|
||||
</summary>
|
||||
<param name="child">The child instance that is being disposed.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.AddChild(SharpDX.Toolkit.Audio.SoundEffectInstance)">
|
||||
<summary>
|
||||
Adds the specified instance to the children list.
|
||||
</summary>
|
||||
<param name="instance">The instance to add to children list.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffect.GetSamplesDuration">
|
||||
<summary>
|
||||
Gets the wave samples duration.
|
||||
</summary>
|
||||
<returns>Wave samples duration or 0 (zero) if the format encoding is not known.</returns>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.DistanceScale">
|
||||
<summary>
|
||||
Gets or sets the distance scaling ratio. Default is 1f.
|
||||
</summary>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when there is an attempt to set the value less than zero.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.DopplerScale">
|
||||
<summary>
|
||||
Gets or sets the Doppler effect scale ratio. Default is 1f.
|
||||
</summary>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when there is an attempt to set the value less than zero.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.AudioManager">
|
||||
<summary>
|
||||
Gets the <see cref="P:SharpDX.Toolkit.Audio.SoundEffect.AudioManager"/> instance associated to this effect.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.Duration">
|
||||
<summary>
|
||||
Gets the duration of this effect.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.IsDisposed">
|
||||
<summary>
|
||||
Gets a value indicating whether the current instance is disposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.Name">
|
||||
<summary>
|
||||
Gets the name of the current instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.AudioBuffer">
|
||||
<summary>
|
||||
Gets the audio buffer of this instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.DecodedPacketsInfo">
|
||||
<summary>
|
||||
Gets the information about decoded packets of this instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.Format">
|
||||
<summary>
|
||||
Gets the wave format of this instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.LoopedAudioBuffer">
|
||||
<summary>
|
||||
Gets the audio buffer of the looped version of this instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffect.VoicePool">
|
||||
<summary>
|
||||
Gets the voice pool used by this instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SoundEffectContentReader">
|
||||
<summary>
|
||||
An <see cref="T:SharpDX.Toolkit.Audio.AudioContentReader`1"/> implementation for <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> content.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SoundEffectInstance">
|
||||
<summary>
|
||||
Provides a single playing, paused, or stopped instance of a <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/> sound.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.#ctor(SharpDX.Toolkit.Audio.SoundEffect,SharpDX.XAudio2.SourceVoice,System.Boolean)">
|
||||
<summary>
|
||||
Creates a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/> class.
|
||||
</summary>
|
||||
<param name="soundEffect">The source effect whose instance needs to be created.</param>
|
||||
<param name="sourceVoice">The source voice to play the created instance.</param>
|
||||
<param name="isFireAndForget">A value indicating whether this instance is not monitored after it is being send to playback.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Apply2D(SharpDX.Vector2,SharpDX.Vector2,SharpDX.Vector2,SharpDX.Vector2)">
|
||||
<summary>
|
||||
Applies the 3D effect to the current sound effect instance.
|
||||
</summary>
|
||||
<param name="listener">The listener position.</param>
|
||||
<param name="listenerVelocity">The listener velocity.</param>
|
||||
<param name="emitter">The emitter position.</param>
|
||||
<param name="emitterVelocity">The emitter velocity.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Apply3D(SharpDX.Matrix,SharpDX.Vector3,SharpDX.Matrix,SharpDX.Vector3)">
|
||||
<summary>
|
||||
Applies the 3D effect to the current sound effect instance.
|
||||
</summary>
|
||||
<param name="listenerWorld">The listener world matrix.</param>
|
||||
<param name="listenerVelocity">The listener velocity.</param>
|
||||
<param name="emitterWorld">The emitter world matrix.</param>
|
||||
<param name="emitterVelocity">The emitter velocity.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Dispose">
|
||||
<summary>
|
||||
Disposes the current instance and releases all associated unmanaged resources.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Pause">
|
||||
<summary>
|
||||
Pauses the playback of the current instance.
|
||||
</summary>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Play">
|
||||
<summary>
|
||||
Plays the current instance. If it is already playing - the call is ignored.
|
||||
</summary>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Reset">
|
||||
<summary>
|
||||
Resets the current instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Resume">
|
||||
<summary>
|
||||
Resumes playback of the current instance.
|
||||
</summary>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Stop">
|
||||
<summary>
|
||||
Stops the playback of the current instance.
|
||||
</summary>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Stop(System.Boolean)">
|
||||
<summary>
|
||||
Stops the playback of the current instance indicating whether the stop should occur immediately of at the end of the sound.
|
||||
</summary>
|
||||
<param name="immediate">A value indicating whether the playback should be stopped immediately or at the end of the sound.</param>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.ParentDisposed">
|
||||
<summary>
|
||||
Handles the event of disposal of the parent <see cref="T:SharpDX.Toolkit.Audio.SoundEffect"/>.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Reset(SharpDX.Toolkit.Audio.SoundEffect,SharpDX.XAudio2.SourceVoice,System.Boolean)">
|
||||
<summary>
|
||||
Resets the current instance to be reused in an instance pool.
|
||||
</summary>
|
||||
<param name="soundEffect">The new parent sound effect.</param>
|
||||
<param name="sourceVoice">The new source voice.</param>
|
||||
<param name="isFireAndForget">The new <see cref="P:SharpDX.Toolkit.Audio.SoundEffectInstance.IsFireAndForget"/> value.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstance.Return">
|
||||
<summary>
|
||||
Returns this SoundEffectInstance to the SoundEffect InstancePool.
|
||||
You should not continue to call other functions on this object.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.Effect">
|
||||
<summary>
|
||||
Gets the base sound effect.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.IsDisposed">
|
||||
<summary>
|
||||
Gets a value indicating whether this instance is diposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.IsLooped">
|
||||
<summary>
|
||||
Gets a value indicating whether this instance is looped.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.Pan">
|
||||
<summary>
|
||||
Gets or sets the pan value of the sound effect.
|
||||
</summary>
|
||||
<remarks>The value is clamped to (-1f, 1f) range.</remarks>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.Pitch">
|
||||
<summary>
|
||||
Gets or sets the pitch value of the sound effect.
|
||||
</summary>
|
||||
<remarks>The value is clamped to (-1f, 1f) range.</remarks>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.State">
|
||||
<summary>
|
||||
Gets the state of the current sound effect instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.Volume">
|
||||
<summary>
|
||||
Gets or sets the volume of the current sound effect instance.
|
||||
</summary>
|
||||
<remarks>The value is clamped to (0f, 1f) range.</remarks>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.IsFireAndForget">
|
||||
<summary>
|
||||
Gets a value indicating whether this instance is not monitored after submitting it for playback.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstance.CurrentAudioBuffer">
|
||||
<summary>
|
||||
Gets the current audio buffer.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SoundEffectInstancePool">
|
||||
<summary>
|
||||
Pool of <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/> used to maintain fire and forget instances.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.#ctor(SharpDX.Toolkit.Audio.AudioManager)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstancePool"/> class.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager instance.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.Dispose">
|
||||
<summary>
|
||||
Disposes the current instance and releases all associated unmanaged resources.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.GetVoicePool(SharpDX.Multimedia.WaveFormat)">
|
||||
<summary>
|
||||
Gets the <see cref="T:SharpDX.Toolkit.Audio.SourceVoicePool"/> for the specified wave format.
|
||||
</summary>
|
||||
<param name="waveFormat">The wave format of the requested source voice pool.</param>
|
||||
<returns>The source voice pool for the provided wave format.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.TryAcquire(SharpDX.Toolkit.Audio.SoundEffect,System.Boolean,SharpDX.Toolkit.Audio.SoundEffectInstance@)">
|
||||
<summary>
|
||||
Tries to acquire an existing or to create a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SoundEffectInstance"/> class.
|
||||
</summary>
|
||||
<param name="soundEffect">The parenet sound effect.</param>
|
||||
<param name="isFireAndForget">A value indicating whether the instance doesn't need to be monitored for playback.</param>
|
||||
<param name="instance">The acquired instance.</param>
|
||||
<returns>true if operation succeeded, false - otherwise.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.RemoveUnshared(SharpDX.Toolkit.Audio.SourceVoicePool)">
|
||||
<summary>
|
||||
Removes the specified pool from "unshared" list.
|
||||
</summary>
|
||||
<param name="pool">The pool to remove.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.Return(SharpDX.Toolkit.Audio.SoundEffectInstance)">
|
||||
<summary>
|
||||
Returns the speicfied SoundEffectInstance to the instance pool
|
||||
</summary>
|
||||
<param name="item">SFXInstance to return to instance pool</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SoundEffectInstancePool.MakeWaveFormatKey(SharpDX.Multimedia.WaveFormat)">
|
||||
<summary>
|
||||
Creates a key based on wave format.
|
||||
</summary>
|
||||
<param name="waveFormat">The wave format from which the key should be created.</param>
|
||||
<returns>The created key.</returns>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstancePool.IsDisposed">
|
||||
<summary>
|
||||
Gets a value indicating whether this instance was already disposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SoundEffectInstancePool.AudioManager">
|
||||
<summary>
|
||||
Gets the associated audio manager intance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SourceVoicePool">
|
||||
<summary>
|
||||
Pool of <see cref="T:SharpDX.XAudio2.SourceVoice"/>.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SourceVoicePool.#ctor(SharpDX.Toolkit.Audio.SoundEffectInstancePool,SharpDX.Multimedia.WaveFormat,System.Boolean)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.SourceVoicePool"/> class.
|
||||
</summary>
|
||||
<param name="soundEffectInstancePool">The associated sound effect instance pool.</param>
|
||||
<param name="waveFormat">The wave format of this pool.</param>
|
||||
<param name="isShared">A value indicating whether the initialized instance is shared or not.</param>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SourceVoicePool.Dispose">
|
||||
<summary>
|
||||
Disposes the current instance and releases all associated unmanaged resources.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.SourceVoicePool.Release">
|
||||
<summary>
|
||||
Removes from instance pool and disposes the current instance if it is not shared.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.SourceVoicePool.IsDisposed">
|
||||
<summary>
|
||||
Gets a value indicating whether the current instance was already disposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.SoundState">
|
||||
<summary>
|
||||
The state of a sound effect instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Audio.SoundState.Playing">
|
||||
<summary>
|
||||
The sound is being played.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Audio.SoundState.Paused">
|
||||
<summary>
|
||||
The sound playback is paused.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:SharpDX.Toolkit.Audio.SoundState.Stopped">
|
||||
<summary>
|
||||
The sound playback is stopped.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.WaveBank">
|
||||
<summary>
|
||||
Represents a wave bank that were read from a stream.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.#ctor(SharpDX.Toolkit.Audio.AudioManager,System.IO.Stream)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.WaveBank"/> class and loads the wave data from the provided stream.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager.</param>
|
||||
<param name="stream">The stream from which to read the wave data.</param>
|
||||
<exception cref="T:System.ArgumentNullException">Is thrown when either <paramref name="audioManager"/> or <paramref name="stream"/> are null.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.FromFile(SharpDX.Toolkit.Audio.AudioManager,System.String)">
|
||||
<summary>
|
||||
Initializes a new wave bank from the file located at the provided file path.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager.</param>
|
||||
<param name="filePath">The path to the wave bank file.</param>
|
||||
<returns>The wave bank initialized from provided file.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.FromStream(SharpDX.Toolkit.Audio.AudioManager,System.IO.Stream)">
|
||||
<summary>
|
||||
Initializes a new wave bank from the provided stream.
|
||||
</summary>
|
||||
<param name="audioManager">The associated audio manager.</param>
|
||||
<param name="stream">The stream containing wave bank data.</param>
|
||||
<returns>The wave bank initialized from provided stream.</returns>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Create(System.Int32)">
|
||||
<summary>
|
||||
Creates a new sound effect instance from the sound effect at the specified index in this wave bank instance.
|
||||
</summary>
|
||||
<param name="index">The index of the sound effect in the current instance.</param>
|
||||
<returns>The sound effect instance initialized from the sound effect at specified index.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when <paramref name="index"/> is lesser than zero or greather than or equal to the effects count.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Create(System.String)">
|
||||
<summary>
|
||||
Creates a new sound effect instance from the sound effect with the specified name in this wave bank instance.
|
||||
</summary>
|
||||
<param name="name">The name of the sound effect in the current instance.</param>
|
||||
<returns>The sound effect instance initialized from sound effect with the specified name.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentNullException">Is thrown when <paramref name="name"/> is null or empty.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when the sound effect with the specified <paramref name="name"/> is not found.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Dispose">
|
||||
<summary>
|
||||
Disposes the current instance and releases all associated unmanaged resources.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Play(System.Int32,System.Single,System.Single,System.Single)">
|
||||
<summary>
|
||||
Plays the sound effect at specified index with provided parameters.
|
||||
</summary>
|
||||
<param name="index">The sound effect index.</param>
|
||||
<param name="volume">The volume of the sound effect instance.</param>
|
||||
<param name="pitch">The pitch of the sound effect instance.</param>
|
||||
<param name="pan">The pan of the sound effect instance.</param>
|
||||
<returns>true if the sound effect instance was scheduled successfuly for playback, false - otherwise.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when <paramref name="index"/> is lesser than zero or greather than or equal to the effects count.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Play(System.Int32)">
|
||||
<summary>
|
||||
Plays the sound effect at specified index.
|
||||
</summary>
|
||||
<param name="index">The sound effect index.</param>
|
||||
<returns>true if the sound effect instance was scheduled successfuly for playback, false - otherwise.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when <paramref name="index"/> is lesser than zero or greather than or equal to the effects count.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Play(System.String,System.Single,System.Single,System.Single)">
|
||||
<summary>
|
||||
Plays the sound effect with the specified name with provided parameters.
|
||||
</summary>
|
||||
<param name="name">The sound effect name.</param>
|
||||
<param name="volume">The volume of the sound effect instance.</param>
|
||||
<param name="pitch">The pitch of the sound effect instance.</param>
|
||||
<param name="pan">The pan of the sound effect instance.</param>
|
||||
<returns>true if the sound effect instance was scheduled successfuly for playback, false - otherwise.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when the sound effect with the specified <paramref name="name"/> is not found.</exception>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBank.Play(System.String)">
|
||||
<summary>
|
||||
Plays the sound effect with the specified name.
|
||||
</summary>
|
||||
<param name="name">The sound effect name.</param>
|
||||
<returns>true if the sound effect instance was scheduled successfuly for playback, false - otherwise.</returns>
|
||||
<exception cref="T:System.ObjectDisposedException">Is thrown if the current instance was already disposed.</exception>
|
||||
<exception cref="T:System.ArgumentOutOfRangeException">Is thrown when the sound effect with the specified <paramref name="name"/> is not found.</exception>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.WaveBank.Count">
|
||||
<summary>
|
||||
Gets the number of sound effects stored in the current instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:SharpDX.Toolkit.Audio.WaveBank.IsDisposed">
|
||||
<summary>
|
||||
Gets a value indicating whether the current instance is disposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.WaveBankContentReader">
|
||||
<summary>
|
||||
An <see cref="T:SharpDX.Toolkit.Audio.AudioContentReader`1"/> implementation for <see cref="T:SharpDX.Toolkit.Audio.WaveBank"/> content.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:SharpDX.Toolkit.Audio.WaveBankReader">
|
||||
<summary>
|
||||
Helper class that reads <see cref="T:SharpDX.Toolkit.Audio.WaveBank"/> instances from binary data.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:SharpDX.Toolkit.Audio.WaveBankReader.#ctor(System.IO.Stream)">
|
||||
<summary>
|
||||
Initializes a new instance of the <see cref="T:SharpDX.Toolkit.Audio.WaveBankReader"/>.
|
||||
</summary>
|
||||
<param name="stream">The stream containing wave bank data.</param>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Toolkit.Compiler.dll
vendored
Normal file
BIN
packages/SharpDX.2.6.3/Bin/DirectX11-Signed-net40/SharpDX.Toolkit.Compiler.dll
vendored
Normal file
Binary file not shown.
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Reference in New Issue
Block a user