rollmorad hinzugefügt
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
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<security>
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<requestedPrivileges>
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<requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel>
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</requestedPrivileges>
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</security>
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</trustInfo>
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<dependency>
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<dependentAssembly>
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<assemblyIdentity type="win32" name="Microsoft.VC80.CRT" version="8.0.50727.762" processorArchitecture="x86" publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity>
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</dependentAssembly>
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</dependency>
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</assembly>
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<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
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<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
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<security>
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<requestedPrivileges>
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<requestedExecutionLevel level='asInvoker' uiAccess='false' />
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</requestedPrivileges>
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</security>
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</trustInfo>
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<dependency>
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<dependentAssembly>
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<assemblyIdentity type='win32' name='Microsoft.VC80.CRT' version='8.0.50727.762' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' />
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</dependentAssembly>
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</dependency>
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</assembly>
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#v4.0:v100
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Debug|Win32|D:\Visual Studio 2010\Projects\Rollmorad\build\win32-msvc2005\|
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Der Buildvorgang wurde am 13.11.2010 21:42:57 gestartet.
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1>Projekt "D:\Visual Studio 2010\Projects\Rollmorad\build\win32-msvc2005\rollmorad.vcxproj" auf Knoten "2", build Ziel(e).
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1>InitializeBuildStatus:
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"Debug\rollmorad.unsuccessfulbuild" wird erstellt, da "AlwaysCreate" angegeben wurde.
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ClCompile:
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Alle Ausgaben sind aktuell.
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e:\Programme\Visual Studio 2010\VC\bin\CL.exe /c /I"libs\sdl-1.2.13\include" /I"libs\sdl_image-1.2.6\include" /I"libs\box2d-svn\include\Include" /I"libs\openal-1.1.0\include" /I"libs\vorbis-1.2.0\include" /I"libs\ogg-1.1.3\include" /I"libs\theora-svn\include" /I"libs\tinyxml-2.5.3\include" /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _CONSOLE /D _CRT_SECURE_NO_WARNINGS /D _UNICODE /D UNICODE /Gm /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yu"pch.h" /Fp"Debug\rollmorad.pch" /Fo"Debug\\" /Fd"Debug\vc100.pdb" /Gd /TP /analyze- /errorReport:prompt ..\..\src\main.cpp
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main.cpp
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ResourceCompile:
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Alle Ausgaben sind aktuell.
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ManifestResourceCompile:
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Alle Ausgaben sind aktuell.
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Link:
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e:\Programme\Visual Studio 2010\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"D:\Visual Studio 2010\Projects\Rollmorad\build\win32-msvc2005\Debug\rollmorad.exe" /INCREMENTAL /NOLOGO /LIBPATH:"libs\sdl-1.2.13\lib" /LIBPATH:"libs\sdl_image-1.2.6\lib" /LIBPATH:"libs\box2d-svn\lib" /LIBPATH:"libs\openal-1.1.0\lib" /LIBPATH:"libs\vorbis-1.2.0\lib" /LIBPATH:"libs\ogg-1.1.3\lib" /LIBPATH:"libs\theora-svn\lib" /LIBPATH:"libs\tinyxml-2.5.3\lib" opengl32.lib glu32.lib sdl.lib sdlmain.lib sdl_image.lib box2d.lib openal32.lib vorbis_static.lib vorbisfile_static.lib ogg_static.lib theora_static.lib tinyxml.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /ManifestFile:"Debug\rollmorad.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"D:\Visual Studio 2010\Projects\Rollmorad\build\win32-msvc2005\Debug\rollmorad.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\Visual Studio 2010\Projects\Rollmorad\build\win32-msvc2005\Debug\rollmorad.lib" /MACHINE:X86 Debug\rollmorad.res
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Debug\rollmorad.exe.embed.manifest.res
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Debug\application.obj
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Debug\blendtransition.obj
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Debug\checkpointobject.obj
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Debug\creditsstate.obj
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Debug\cubetransition.obj
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Debug\dummyobject.obj
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Debug\filelocator.obj
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Debug\font.obj
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Debug\gamestate.obj
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Debug\guhaselnutobject.obj
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Debug\highscoremanager.obj
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Debug\highscorestate.obj
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Debug\homebaseobject.obj
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Debug\imagelayer.obj
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Debug\kingareaobject.obj
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Debug\layer.obj
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Debug\level.obj
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Debug\main.obj
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Debug\mainmenustate.obj
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Debug\mtrand.obj
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Debug\object.obj
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Debug\parametermap.obj
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Debug\pch.obj
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Debug\physicsstate.obj
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Debug\playerobject.obj
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Debug\referencecounted.obj
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Debug\resource.obj
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Debug\resourcemanager.obj
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Debug\rgba.obj
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Debug\simpleobject.obj
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Debug\sound.obj
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Debug\soundinstance.obj
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Debug\state.obj
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Debug\textobject.obj
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Debug\texture.obj
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Debug\tile.obj
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Debug\tilemaplayer.obj
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Debug\tileset.obj
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Debug\transition.obj
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Debug\utils.obj
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Manifest:
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C:\Program Files\Microsoft SDKs\Windows\v7.0A\bin\mt.exe /nologo /verbose /out:"Debug\rollmorad.exe.embed.manifest" /manifest Debug\rollmorad.exe.intermediate.manifest
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Alle Ausgaben sind aktuell.
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LinkEmbedManifest:
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Alle Ausgaben sind aktuell.
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rollmorad.vcxproj -> D:\Visual Studio 2010\Projects\Rollmorad\build\win32-msvc2005\Debug\rollmorad.exe
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FinalizeBuildStatus:
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Die Datei "Debug\rollmorad.unsuccessfulbuild" wird gelöscht.
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Aktualisieren des Timestamps von "Debug\rollmorad.lastbuildstate".
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1>Die Erstellung des Projekts "D:\Visual Studio 2010\Projects\Rollmorad\build\win32-msvc2005\rollmorad.vcxproj" ist abgeschlossen, build Ziel(e).
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Das Erstellen war erfolgreich.
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Verstrichene Zeit 00:00:04.94
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